Sandbox
From SpiralKnights
Screenshots
{{SKWindowsmall | width = 30px | margin = 0px 0px 0px 0px | title = Click to Enlarge | body = |-
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Wild Hunting blade's weird charge explained above.
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" |
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| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Zombie went thorugh gate in FSC
{{SKWindow/Cell| Zombie went thorugh gate in FSC |-
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | This one isnt really a glitch, but they should be cut out as they can effectively stop a soloing knight from going further
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" |
Glitch where wolver pops up outside the boundaries
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| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Zombie pushed into corner with "Flourish"
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" |
Glitch in Lockdown where colours are distorted/changed/bugged
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| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | TEXT
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Glitch where fires in top left corner aren't there.
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| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Glitch where fires in top left corner aren't there.
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" |
Glitch where pills, remedies and vials are suspended in air after someone leaves. Please ignore the lightning - thats my wallpaper ;)
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| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Glitch where monsters are invisible.
| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" |
Glitch where patches of ground disappear.