Spiral Gods Alliance (Guild)

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The Spiral Gods Alliance, or SGA, was the First guild of spiral knights. although no real guild system had yet been established in the game, it was actually an external coven of players determined to become better than the rest, and meanwhile understand they game they played fully, as well as collecting members of skill such as themselves.

SpiralKnights itself ran for a total of five days. During this time , the SGA was founded, and became well known by players.

CHAPTER 1: THE BEGINNING: DAY 2

As mentioned before, spiral knights ran for 5 days. It was on day two that Tyrannus, who would become the lead founder, and guildmaster of the SGA, created the guild alongside his closest in game partners, Jesus and Mavrick. They chose him to lead the guild, as he had made the forum, as well as envisioned its creation. from this point, the SGA gathered two more members, Zardica and Zafirbel, and truly began its gamewide fervor.

CHAPTER 2: THE TEST: DAY 2

There were only a few members who got in before the barrier known as THE TEST was put into action. THE TEST is a rigorous exam that displays a player's skill in combat, as well as their cooperation and overall talent. The difficult part is succeeding. You are forced to take the test with at least 1 other player, or as many as 2 other players. You will be accompanied by a SGA Recruiter. from this point, your strengths and weaknesses will be harshly weighed against both yourself and the other players who are testing. whichever player scores the highest will win membership. People who fail may not retest for 24 hours, to allow everyone a chance. if you tied, it would be discussed by the Higher board of the SGA as to who was accepted. Overall, about 17 people passed, and 28 failed.

CHAPTER 3: THE RECORD: DAY 3

The SGA finally began its newest frontier, understanding all aspects of the game. On this Day, they managed to collect information on about half the game's aspects, as well as created a wiki to broadcast their findings to the public eye.

CHAPTER 4: THE DOOMSAYER: DAY 4

The SGA nearly completes its game record. a message shows that spiral knights is going down, so the SGA goes into action to tie up loose ends, as well as recruit new members. The SGA prepares for the worst.

CHAPTER 5: THE END: DAY 5

The SGA's fears are realized as the games moderators, known as snipes, inform them that the game is ending, and they will lose their characters and all their items and money. They manage to close up their information wiki with listing of all the games aspects, and accepted the end of the event. Around 9PM EST, Spiral Knights ends for the end of beta testing, and the sga's 17 registered members conversed on one page for the first time.

CHAPTER 6: LIMBO: THE IN BETWEEN

THE SGA began to ride out the time until Spiral Knights would return. What happens next is uncertain...

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