Difference between revisions of "Arcade"

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[[File:Map-Haven-Arcade.png|450px|right|Map of the Arcade.]]
  
[[File:Map_Arcade.png|thumb|350px]]
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The '''Arcade''' is the northern district of [[Haven]]. Players can launch expeditions into the [[Clockworks]] from the [[gate]]s here.
  
The '''Arcade''' is the district of [[Haven]] from which players can launch their explorations into the [[Clockworks]]. It is also the location of the [[Krogmo_Alchemy_Machine|Krogmo Alchemy Machine]].
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== Points of Interest ==
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{{main|Gate}}
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*The Arcade allows access to the Clockworks via four gates along the north edge of the Arcade, which overlooks the Clockworks. Approaching a gate console brings up the arcade options of the missions interface.  
  
== Description ==
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*[[Alchemy Machine]] indicated by [[File:Map-icon-Alchemy-Machine.png|20px]].
[[Image:Gates-dormant_active.png|thumb|right|In the Arcade, players can identify the current strata themes of a gate via the gate totems.]]
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:Located in the far east area, another is next to Feron.
The [[Arcade]] allows access to the Clockworks via various gates along the north edge of the Arcade, overlooking the Clockworks.  
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On the west side of the Arcade is the trader [[Sullivan]] along with the Krogmo Alchemy Machine. Here, Krogmo coins can be traded for items and recipes. Lieutenant [[Feron]] stands across from him, surrounded by monitoring consoles, an escape pod and a regular Alchemy Machine; to the east is Chief Geo Knight [[Wegner]] (who will dispense advice on [[Minerals|minerals]] and [[Gate Construction|gate construction]] with zeal when prompted).  
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*[[Mysterious Alchemy Machine]] indicated by [[File:Map-icon-Alchemy-Machine.png|20px]].
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:Located north of the Garrison entrance.
  
Obvious exits are [[Clockworks|North]], [[Haven#Town_Square|South]] and [[Bazaar|South-West]].
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*[[Krogmo Alchemy Machine]] indicated by [[File:Map-icon-Krogmo.png|20px]].
{{clear}}
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:Located next to Sullivan in the west area.
== Gates ==
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{{main|Gate}}
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*Other Haven districts can be accessed via the southern junctions. From left to right, these lead to the [[Bazaar]], [[Town Square]], and [[Garrison]].
Gates act as entry points into the Clockworks. Although certain Boss levels are consistent within the gate they are assigned to, gates vary in their strata themes, levels per depth, and level rotation time, so that taking the same path through a single gate is not always likely. The gates themselves rotate like the rest of the Clockworks and are shifted along every two days (as there are four active gate slots, each gate remains accessible for eight days).
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{{clear}}
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== Denizens ==
 
== Denizens ==
  
=== Informants ===
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{{NPCList/Start}}
* [[Feron]]
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* [[Wegner]] ([[Minerals]])
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{{NPCList
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|name        = Feron
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|type        = [[Knight]]
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|role        = Informant
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|location    = Middle area to the left of Wegner
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|notes      = Informs the player about the area.
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}}
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{{NPCList
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|name        = Sullivan
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|type        = [[Devilite]]
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|role        = Vendor: <br> ''Coliseum Rewards Supervisor''
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|location    = Far west area <br> indicated by: [[File:Map-icon-Token.png]]
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|notes      = Offers special [[recipe]]s, [[Bombhead Mask|bombhead mask's costumes]], and a few important [[material]]s in exchange for [[Krogmo Coin]]s.
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}}
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{{NPCList
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|name        = Wegner
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|type        = [[Knight]]
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|role        = Informant
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|location    = Middle area to the right of Feron
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|notes      = Informs the player about [[mineral]]s.
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}}
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{{Table/End}}
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==Notes==
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During [[Winterfest]], [[:File:Haven-Event-Winterfest Arcade.png|snow can be seen falling]] into the clockworks. This is an aesthetic and has no bearing on the actual stratum themes.
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=== History ===
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In the past, players would deposit [[mineral]]s into dormant gates to determine their strata in a process known as [[gate construction]]. This mechanic was removed as part of the first phase of an arcade revamp with {{release|2013-10-23}}.
  
=== Vendors ===
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*{{release|2011-01-12}}: Interaction with the Arcade Assistant has been improved with visuals.
* [[Sullivan]] Trader
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*{{release|2011-03-17}}: Arcade columns improved to show stratum. Wegner and Feron have been stationed here. Wegner has replaced the Arcade Assistant.
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*{{release|2011-04-19}}: Wegner's dialogue has been improved.
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*{{release|2011-08-02}}: The [[Coliseum]] was released. Sullivan and the Krogmo Alcemy Machine can now be found in the Arcade.
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*{{release|2011-11-07}}: Gates in the arcade will now automatically activate when you walk up to them.
  
==Historical Notes==
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==Gallery==
[[Image:Gates-dormant_platform.png|thumb|right|A dormant gate and its mineral deposit.]]
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<gallery widths=150px heights=px perrow=4>
Previously, players would deposit [[Mineral]]s into dormant gates to determine their strata in a process known as [[gate construction]]. This was removed as the first phase of a complete arcade revamp in [[Release_Notes_2013-10-23|release 2013-10-23]]
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File:Screenshot-Arcade 1.png | Feron stands near a crash pod and some helpers.
{{clear}}
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File:Screenshot-Arcade 2.png | Sullivan doesn't seem as bad as enemy [[Pit Boss]]es.
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File:Screenshot-Arcade 3.png | NPCs carrying minerals to Wegner's station.
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File:Screenshot-Arcade 4.png | NPCs patrolling near a [[Mysterious Alchemy Machine]].
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File:Screenshot-Arcade 5.png | A view of several gates.
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</gallery>
  
 
== See Also ==  
 
== See Also ==  
* [[Clockworks]]
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{{Exploration see also}}
* [[Gate construction]]
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[[Category:Geography]][[Category:Terminology]]
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[[Category:Geography]]

Latest revision as of 11:42, 30 April 2020

Map of the Arcade.

The Arcade is the northern district of Haven. Players can launch expeditions into the Clockworks from the gates here.

Points of Interest

  • The Arcade allows access to the Clockworks via four gates along the north edge of the Arcade, which overlooks the Clockworks. Approaching a gate console brings up the arcade options of the missions interface.
Located in the far east area, another is next to Feron.
Located north of the Garrison entrance.
Located next to Sullivan in the west area.
  • Other Haven districts can be accessed via the southern junctions. From left to right, these lead to the Bazaar, Town Square, and Garrison.

Denizens

Name Visual Type Role Location Notes
Feron Feron-Mugshot.png Knight Informant Middle area to the left of Wegner Informs the player about the area.
Sullivan Sullivan-Mugshot.png Devilite Vendor:
Coliseum Rewards Supervisor
Far west area
indicated by: Map-icon-Token.png
Offers special recipes, bombhead mask's costumes, and a few important materials in exchange for Krogmo Coins.
Wegner Wegner-Mugshot.png Knight Informant Middle area to the right of Feron Informs the player about minerals.

Notes

During Winterfest, snow can be seen falling into the clockworks. This is an aesthetic and has no bearing on the actual stratum themes.

History

In the past, players would deposit minerals into dormant gates to determine their strata in a process known as gate construction. This mechanic was removed as part of the first phase of an arcade revamp with release 2013-10-23.

  • release 2011-01-12: Interaction with the Arcade Assistant has been improved with visuals.
  • release 2011-03-17: Arcade columns improved to show stratum. Wegner and Feron have been stationed here. Wegner has replaced the Arcade Assistant.
  • release 2011-04-19: Wegner's dialogue has been improved.
  • release 2011-08-02: The Coliseum was released. Sullivan and the Krogmo Alcemy Machine can now be found in the Arcade.
  • release 2011-11-07: Gates in the arcade will now automatically activate when you walk up to them.

Gallery

See Also

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