Difference between revisions of "Arcade"

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(Tried to expand it from a stub and clarify some points. Can add character text (double handling?), planning pic gallery.)
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[[File:Map_Arcade.png|thumb|350px]]
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[[File:Map-Haven-Arcade.png|450px|right|Map of the Arcade.]]
  
The '''Arcade''' is the district of [[Haven]] from which players can launch their explorations into the [[Clockworks]], or contribute to the creation of new strata in upcoming gates. It is also the location of the [[Krogmo_Alchemy_Machine|Krogmo Alchemy Machine]].
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The '''Arcade''' is the northern district of [[Haven]]. Players can launch expeditions into the [[Clockworks]] from the [[gate]]s here.  
  
== Description ==
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== Points of Interest ==
[[Image:Gates-dormant_active.png|thumb|right|In the Arcade, players can identify the current strata themes of a gate via the gate totems.]]
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{{main|Gate}}
The [[Arcade]] allows access to the Clockworks via various gates along the north edge of the Arcade, overlooking the Clockworks.  
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*The Arcade allows access to the Clockworks via four gates along the north edge of the Arcade, which overlooks the Clockworks. Approaching a gate console brings up the arcade options of the missions interface.  
  
On the west side of the Arcade is the trader [[Sullivan]] along with the Krogmo Alchemy Machine. Here, Krogmo coins can be traded for items and recipes. Lieutenant [[Feron]] stands across from him, surrounded by monitoring consoles, an escape pod and a regular Alchemy Machine; to the east is Chief Geo Knight [[Wegner]] (who will dispense advice on [[Minerals|minerals]] and [[Gate Construction|gate construction]] with zeal when prompted).  
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*[[Alchemy Machine]] indicated by [[File:Map-icon-Alchemy-Machine.png|20px]].
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:Located in the far east area, another is next to Feron.
  
Obvious exits are [[Clockworks|North]], [[Haven#Town_Square|South]] and [[Bazaar|South-West]].
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*[[Mysterious Alchemy Machine]] indicated by [[File:Map-icon-Alchemy-Machine.png|20px]].
{{clear}}
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:Located north of the Garrison entrance.
== Gates ==
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{{main|Gate}}
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Gates act as entry points into the Clockworks. Although certain Boss levels are consistent within the gate they are assigned to, gates vary in their strata themes, levels per depth, and level rotation time, so that taking the same path through a single gate is not always likely. The gates themselves rotate like the rest of the Clockworks and are shifted along every two days (as there are four active gate slots, each gate remains accessible for eight days).
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[[Image:Gates-dormant_platform.png|thumb|right|Minerals can be deposited into dormant gates.]]
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*[[Krogmo Alchemy Machine]] indicated by [[File:Map-icon-Krogmo.png|20px]].
There are eight gates in total within the Arcade; four gates are active and grant access to Tiers 1 through 3 (also available via the [[Mission#Arcade_Missions|mission interface]]). These four active gates are located in the upper left or north-west corner of the Arcade, while the dormant gates are located to the north-east.  
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:Located next to Sullivan in the west area.
  
After having used the active gates for their fill of adventuring, Knights can return to the dormant gates to contribute minerals to the strata under construction and collect crowns for their efforts. The minerals deposited into these gates determine the theme of each stratum according to [[Gate_construction#How_Minerals_Affect_Stratum_Themes|certain combinations]].  
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*Other Haven districts can be accessed via the southern junctions. From left to right, these lead to the [[Bazaar]], [[Town Square]], and [[Garrison]].
{{clear}}
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== Denizens ==
 
== Denizens ==
  
=== Informants ===
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{{NPCList/Start}}
* [[Feron]]
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* [[Wegner]] ([[Minerals]])
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{{NPCList
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|name        = Feron
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|type        = [[Knight]]
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|role        = Informant
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|location    = Middle area to the left of Wegner
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|notes      = Informs the player about the area.
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}}
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{{NPCList
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|name        = Sullivan
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|type        = [[Devilite]]
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|role        = Vendor: <br> ''Coliseum Rewards Supervisor''
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|location    = Far west area <br> indicated by: [[File:Map-icon-Token.png]]
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|notes      = Offers special [[recipe]]s, [[Bombhead Mask|bombhead mask's costumes]], and a few important [[material]]s in exchange for [[Krogmo Coin]]s.
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}}
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{{NPCList
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|name        = Wegner
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|type        = [[Knight]]
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|role        = Informant
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|location    = Middle area to the right of Feron
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|notes      = Informs the player about [[mineral]]s.
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}}
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{{Table/End}}
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==Notes==
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During [[Winterfest]], [[:File:Haven-Event-Winterfest Arcade.png|snow can be seen falling]] into the clockworks. This is an aesthetic and has no bearing on the actual stratum themes.
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=== History ===
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In the past, players would deposit [[mineral]]s into dormant gates to determine their strata in a process known as [[gate construction]]. This mechanic was removed as part of the first phase of an arcade revamp with {{release|2013-10-23}}.
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*{{release|2011-01-12}}: Interaction with the Arcade Assistant has been improved with visuals.
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*{{release|2011-03-17}}: Arcade columns improved to show stratum. Wegner and Feron have been stationed here. Wegner has replaced the Arcade Assistant.
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*{{release|2011-04-19}}: Wegner's dialogue has been improved.
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*{{release|2011-08-02}}: The [[Coliseum]] was released. Sullivan and the Krogmo Alcemy Machine can now be found in the Arcade.
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*{{release|2011-11-07}}: Gates in the arcade will now automatically activate when you walk up to them.
  
=== Vendors ===
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==Gallery==
* [[Sullivan]] Trader
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<gallery widths=150px heights=px perrow=4>
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File:Screenshot-Arcade 1.png | Feron stands near a crash pod and some helpers.
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File:Screenshot-Arcade 2.png | Sullivan doesn't seem as bad as enemy [[Pit Boss]]es.
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File:Screenshot-Arcade 3.png | NPCs carrying minerals to Wegner's station.
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File:Screenshot-Arcade 4.png | NPCs patrolling near a [[Mysterious Alchemy Machine]].
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File:Screenshot-Arcade 5.png | A view of several gates.
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</gallery>
  
 
== See Also ==  
 
== See Also ==  
* [[Clockworks]]
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{{Exploration see also}}
* [[Gate construction]]
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{{stub}}
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[[Category:Geography]]
[[Category:Geography]][[Category:Terminology]]
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Latest revision as of 11:42, 30 April 2020

Map of the Arcade.

The Arcade is the northern district of Haven. Players can launch expeditions into the Clockworks from the gates here.

Points of Interest

  • The Arcade allows access to the Clockworks via four gates along the north edge of the Arcade, which overlooks the Clockworks. Approaching a gate console brings up the arcade options of the missions interface.
Located in the far east area, another is next to Feron.
Located north of the Garrison entrance.
Located next to Sullivan in the west area.
  • Other Haven districts can be accessed via the southern junctions. From left to right, these lead to the Bazaar, Town Square, and Garrison.

Denizens

Name Visual Type Role Location Notes
Feron Feron-Mugshot.png Knight Informant Middle area to the left of Wegner Informs the player about the area.
Sullivan Sullivan-Mugshot.png Devilite Vendor:
Coliseum Rewards Supervisor
Far west area
indicated by: Map-icon-Token.png
Offers special recipes, bombhead mask's costumes, and a few important materials in exchange for Krogmo Coins.
Wegner Wegner-Mugshot.png Knight Informant Middle area to the right of Feron Informs the player about minerals.

Notes

During Winterfest, snow can be seen falling into the clockworks. This is an aesthetic and has no bearing on the actual stratum themes.

History

In the past, players would deposit minerals into dormant gates to determine their strata in a process known as gate construction. This mechanic was removed as part of the first phase of an arcade revamp with release 2013-10-23.

  • release 2011-01-12: Interaction with the Arcade Assistant has been improved with visuals.
  • release 2011-03-17: Arcade columns improved to show stratum. Wegner and Feron have been stationed here. Wegner has replaced the Arcade Assistant.
  • release 2011-04-19: Wegner's dialogue has been improved.
  • release 2011-08-02: The Coliseum was released. Sullivan and the Krogmo Alcemy Machine can now be found in the Arcade.
  • release 2011-11-07: Gates in the arcade will now automatically activate when you walk up to them.

Gallery

See Also

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