Difference between revisions of "Armistice (Guild)"

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(Requirements)
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*Veteran- Must be at least 4 star, be able to fight Jelly King, Roarmulus Twins, be competent in battle with Vanaduke, and have Recruit and Member requirements completed.
 
*Veteran- Must be at least 4 star, be able to fight Jelly King, Roarmulus Twins, be competent in battle with Vanaduke, and have Recruit and Member requirements completed.
 
*Officer- Must be 5 star (no exceptions), be respectful, kind, courteous, be able to solo Jelly King + Roarmulus Twins, be able to fight Vanaduke without dying, and have Recruit, Member, and Veteran requirements completed.  
 
*Officer- Must be 5 star (no exceptions), be respectful, kind, courteous, be able to solo Jelly King + Roarmulus Twins, be able to fight Vanaduke without dying, and have Recruit, Member, and Veteran requirements completed.  
    Note: Officers must be able to train and help out any member of the Khanate at any point in time.
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Note: Officers must be able to train and help out any member of the Khanate at any point in time.
  
  

Revision as of 23:47, 15 October 2012

Official Spiral Knights Wiki for the guild, Praetorian Khanate.

About Us

The toughest of the tough. The strongest of the strong. The greatest of the great. Throughout history, we have lead heroes to victory, and brough evil to justice. We are... Praetorian Khanate.

History

The Skylark, Imperial ship of the Spiral Order, begins its long and burning descent to the mysterious planet of cradle. Alarms ring, fireballs ablaze along the corridors and a young rogue knight named DouMaru awakens from his quarters. His mind is dazed and confused, his eyes still heavy with sleep. He can hear the commander over the intercom signaling for the evacuation. No time to think; just run to the escape pod. He grabs his trusty proto sword and shield and makes a dash for an exit. The corridor trembles like an earthquake, the rooms smoldering in a black plume. His heart races fast. Who knew this would be his last tranquil night?

DouMaru runs straight yet bewildered, as if running through a dark passage in a nightmare amidst the screens and panic of his fellow recruits. The ship nosedives and he is sent flying into the sidewall, through a door and into an escape pod. The impact sends him into the control panel and a state of unconsciousness. He can only see the last images of the skylark in ash and fire through the lens of his darkening eyes, closing in the stupor of his damaged body. The damaged pod jettisons, but its damaged controls send it swirling far beyond the co-ordinates of the rendezvous transmitted over the radios. The young night is lost, his nightmare only beginning.

It is unknown how many days past. DouMaru awakens within the wreckage of the escape pod, sparks still flying from the panels, the COM screens totally shattered. Blood trickles from his face, like drips of water from a melting icicle. He sighs; knowing that past the door of the pod lays uncertainty and struggle. But he cannot sleep, nor rest. He must get up! He uses his sword as a crutch and lifts himself. He pries the door open. The strong rays of the midday sun blind him like a glowing veil only to reveal a vast dessert upon his adjusting eyes. He wipes the blood, bandages himself, and begins packing provisions for the long trek. He opens his pocket navigator and sees blips of potential life about 50 miles away.

He steadily moves out of the pod, feeling the broken ribs shifting painfully with every turn. He knows he must reach his destination before the merciless cold of the dessert night hits. He looks back at the pod one last time, the smoldering ruin a symbol of his stolen life in what was to be a promising career in the spiral order. He looks to the eastern horizon, a symbol of his future now, the path uncertain, the path foreboding. A new path yet to be walked by any spiral knight, forever moving in the shifting sands. He moves at a steady pace, the strong winds erasing his footprints. He knows no one will know he was here if he is buried by the grains. His pack feels heavy, his muscles sore, but he treks on…to the next chapter of the Praetor.

Requirements

  • Recruit- Any level, must be respectful, kind, and competent.
  • Member- Must be at least 2 star, be able to fight Jelly King, and have Recruit requirements completed.
  • Veteran- Must be at least 4 star, be able to fight Jelly King, Roarmulus Twins, be competent in battle with Vanaduke, and have Recruit and Member requirements completed.
  • Officer- Must be 5 star (no exceptions), be respectful, kind, courteous, be able to solo Jelly King + Roarmulus Twins, be able to fight Vanaduke without dying, and have Recruit, Member, and Veteran requirements completed.

Note: Officers must be able to train and help out any member of the Khanate at any point in time.




GuildName
GuildLogo-UNK.png

The sun never sets on the throne of the Praetor

Guild Founder: Doumaru
Approx. Population: 90+
Guild Master(s):

Doumaru

Guild Officer(s):

Shadowknifer

  • Kingerly
  • Kozynimity
  • Malain
  • Kitorin
  • Projectblackout
  • Ravekyle
  • Kontar
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