Difference between revisions of "Blast Network"

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(Guild Team)
(Guild Team)
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===Guild Team===
 
===Guild Team===
Open up slots for yourself and guild mates to battle another guild team (or random team if none are available). You can also join forming guild teams by simply pressing the ‘Guild’ tab within the Coliseum interface. A guild team must have 4 players in order for it to start.
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Open up slots for yourself and guild mates to battle another guild team . You can also join forming guild teams by simply pressing the ‘Guild’ tab within the Coliseum interface. A guild team must have 4 players in order for it to start.
  
 
==Power Ups==
 
==Power Ups==

Revision as of 02:08, 9 December 2012

Spiral knights blastnetwork.jpg

Blast Network is an explosive event in King Krogmo's Coliseum where Knights try to eliminate their opponents by blowing them up. All of your personal equipment is ignored in Blast Network and you instead have use of a single weapon, a bomb that explodes in a cross formation. Bombs do not require charging and can be placed immediately. A bomb will kill any Knight caught in its explosion, including the Knight who placed it, so be careful! In each game you earn points for having your bombs eliminate your opponents. The player or team with the most points at the end of the match wins.

The cumulative weekly scores for the leaderboard are reset on Sunday.

Game Modes

Blast network.png

Blast Network has three game modes:

Free For All

Blow up every player in sight, trying not to include yourself.

Random Team

Get placed in a random team with the sole purpose of blowing up the other team.

Guild Team

Open up slots for yourself and guild mates to battle another guild team . You can also join forming guild teams by simply pressing the ‘Guild’ tab within the Coliseum interface. A guild team must have 4 players in order for it to start.

Power Ups

Power ups are shown above the timer for the match.

Scattered over the play field are various pick ups which can augment a Knight's attributes. Picking up a power up will automatically activate it for your knight. If you are defeated, your excess power ups are removed.

Bomb Blast Up

Icon blastup.png Increases the blast area of a Knight's bomb by one tile. A Knight may have up to 15 Bomb Blast Ups.

Bomb Count Up

Icon countup.png Increases the number of bombs you can drop at once. A Knight may have up to 5 Bomb Count Ups.

Speed Up

Icon speedup.png Increases the movement speed of a Knight. A Knight may have up to 5 Speed Ups.

Health Up

Icon healthup.png Increases your health by three cells. This is no longer ingame.

Respawning

If you are defeated, you can either instantly respawn by spending energy or you can wait until the timer reaches zero.

If you are defeated you will wait in the rolling respawn queue. All players in the respawn queue will respawn at once after the respawn counter reaches zero. However, during this time you may instead choose to instantly respawn with energy in the same manner as in the Clockworks.

Maps

  • Gridlock
  • Gridlock II
  • Crystals
  • Crystals II
  • Backdoor
  • Rockets
  • Rockets II
  • Spikes
  • Two Tone
  • Islands
  • Division

Scoring

A knight's score increases by 1 whenever another player is eliminated, and 1 extra point is scored if the elimination was caused by said knight's bombs. In Free For All mode, players with lower death counts take precedence in case of tie breaks. Players with equal kills and deaths take the same place, meaning a match can have multiple winners.

Crown Rewards

46.7% of the entrants fees are paid out to winner, second place gets 23.3% if there are more than 4 players. If there are 4 players, the winner gets 70% of the fees, that is 560 crowns and the losers get 0 crowns.

Kromo Reward

The winning player(s) get 2 kromo coins and some more if there was a bribe. losing players only get 1 kromo coin.

Screenshots

Trivia

  • Blast Network gameplay is based loosely on the Bomberman game series by Hudson Soft.

See Also

Personal tools