Difference between revisions of "Bombie"

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(Undo revision 138422 by Onox792 (Talk) (check the edit history first, also the shock bombie is still named surging))
(tier 2 bombies shoot bullets, saw it myself in a legion of almire run)
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|description=
 
|description=
 
A suicidal [[Zombie]] that explodes on contact with a chance of inflicting [[stun]].
 
A suicidal [[Zombie]] that explodes on contact with a chance of inflicting [[stun]].
*Releases bullets upon exploding in Tier 3.
 
 
|abilities=
 
|abilities=
 
*Explode {{attack|shadow}} {{status|stun}}
 
*Explode {{attack|shadow}} {{status|stun}}
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|description=
 
|description=
 
A suicidal [[Zombie]] that explodes on contact with a chance of inflicting [[shock]].
 
A suicidal [[Zombie]] that explodes on contact with a chance of inflicting [[shock]].
*Releases bullets upon exploding in Tier 3.
 
 
|abilities=
 
|abilities=
 
*Explode {{attack|shadow}} {{status|shock}}
 
*Explode {{attack|shadow}} {{status|shock}}
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|description=
 
|description=
 
A suicidal [[Zombie]] that explodes on contact with a chance of inflicting [[poison]].
 
A suicidal [[Zombie]] that explodes on contact with a chance of inflicting [[poison]].
*Releases bullets upon exploding in Tier 3.
 
 
|abilities=
 
|abilities=
 
*Explode {{attack|shadow}} {{status|poison}}
 
*Explode {{attack|shadow}} {{status|poison}}
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==Strategy==
 
==Strategy==
In tier 2, the easiest method is to just ''avoid'' them entirely, as they give little to gain from. Tier 3 requires more awareness about their deaths, as the bullets are easy to run in to if many have died, or will wear your shield down quickly when you need it most. Simply running and not not stopping (and obviously not looping back around to them) is the easiest way to avoid damage from them. This is not always feasible though, as running around and around won't accomplish much. You must decide how to budget running and fighting based on your fighting capabilities and style to maximize your chances, and your team's chances of winning the level and surviving.
+
The easiest method is to just avoid them entirely, however, one should keep aware of the bullets they release upon exploding, as they are easy to run in to if many have died and will wear your shield down quickly when you need it most. Simply running and not not stopping (and obviously not looping back around to them) is the easiest way to avoid damage from them. This is not always feasible though, as running around and around won't accomplish much. You must decide how to budget running and fighting based on your fighting capabilities and style to maximize your chances, and your team's chances of winning the level and surviving.
  
 
==Trivia==
 
==Trivia==
 
*Bombies are one of the few monsters not seen for now in the [[Clockworks]]. They are exclusive to specific [[Missions]].
 
*Bombies are one of the few monsters not seen for now in the [[Clockworks]]. They are exclusive to specific [[Missions]].

Revision as of 18:36, 22 August 2013

Undead
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Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
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Bombies are a type of monster found in the Clockworks.

Traits

Bombies are Zombies that explode shortly after contact with knights or when sufficiently damaged by any weapon. They have far less health than other monsters and can be easily dispatched at distance. They can be resurrected by Grim Totems and Deadnaughts.

Types

Strategy

The easiest method is to just avoid them entirely, however, one should keep aware of the bullets they release upon exploding, as they are easy to run in to if many have died and will wear your shield down quickly when you need it most. Simply running and not not stopping (and obviously not looping back around to them) is the easiest way to avoid damage from them. This is not always feasible though, as running around and around won't accomplish much. You must decide how to budget running and fighting based on your fighting capabilities and style to maximize your chances, and your team's chances of winning the level and surviving.

Trivia

  • Bombies are one of the few monsters not seen for now in the Clockworks. They are exclusive to specific Missions.
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