Built to Destroy!

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Built to Destroy!
Mission-Built to Destroy!.png
Mission List: Rank (Knight Elite)
Preceded By:

6-2 Interface-icon-PvE.png Mission: Sewer Stash

Followed By:

6-2 Map-icon-SpiralKnight.png Mission: Hall of Heroes

Important Stratum Themes:
  • Monsters: Gate Icon-Construct.png Gate Icon-Gremlin.png
  • Status: Icon status shock.png
Rewards:

Built to Destroy! is a 6-2 rank mission.

Overview

Description:

Once known to Spiral HQ as 'Project R', the Roarmulus Twins have been identified as a gremlin-engineered weapon of tremendous power built with the sole purpose of destroying Have. Stored deep within the heart of the Ironclaw Munitions Factory, this weapon is not only protected by hordes of shock-powered constructs and gremlins, but the factory is a highly dangerous, explosive hazard itself!

In addition to shutting down the roarmulus Twins, Spiral HQ would like you to recover the Alpha Squad recon module that is believed to be located somewhere within the factory.

It is highly recommended that you form a full squad before deploying.


Objective:

Dismantle the Roarmulus Twins in the heart of the Ironclaw Munitions Factory.

Notes

This mission was introduced with release 2012-02-22. The boss stratum composing its floors was introduced with release 2011-07-06, accessible via arcade gates. Players may venture into this area of the Gate-Ironclaw Munitions Factory.png Ironclaw Munitions Factory via Built to Destroy! or the relevant arcade gate as often as desired.

This mission is played often in order to obtain Token-Bark Module.png Bark Modules to exchange with Brinks for related gear.

Runthrough

First Floor

Gate-Generic Lobby.png
Level: Mission Lobby
Depth: 0

There is no combat here.

Notable Exploration Entities

Basil is located top left. Wares include certain tier-appropriate pickups and a vitapod. Basil has recipes for sale in most mission lobbies.

Notes

A place to gear up.

Built to Destroy!'s lobby is exactly the same as other standard lobbies, with the exception of Basil's inventory.

Gallery

Second Floor

Gate-Ironclaw Munitions Factory.png
Region: Ironclaw Munitions Factory
Level: Abandoned Assembly
Depth: 15

Notable Exploration Entities

Notes

Both the right and left sides must be completed in order to progress. They can be done in any order.

The 6-2 Interface-icon-PvE.png Mission: Built to Destroy! always has this level as the first combat floor.

Gallery

Third Floor

Gate-Ironclaw Munitions Factory.png
Region: Ironclaw Munitions Factory
Level: Warfare Workshop
Depth: 16

Notable Exploration Entities

Notes

Goal: Get to the elevator.

The 6-2 Interface-icon-PvE.png Mission: Built to Destroy! always has this level as the second combat floor.

Gallery

Fourth Floor

Gate-The Roarmulus Twins.png
Region: Ironclaw Munitions Factory
Level: The Roarmulus Twins
Depth: 17

Notable Exploration Entities

Notes

Goal: Defeat the Roarmulus Twins and get to the elevator.

The 6-2 Interface-icon-PvE.png Mission: Built to Destroy! always has this level as the third and final combat floor.

The recon module only needs to be collected once, after that, it is accessible via the artifact tab of the player's arsenal.

With release 2014-05-21, this level's treasure room was reworked.

Gallery

See also

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