Difference between revisions of "Clockwork Terminal"

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==Description ==
 
==Description ==
Terminals are located on the fifth depth of each tier of the Clockworks: depth 4 (Tier 1), depth 13 (Tier 2), and depth 23 (Tier 3). They are generally utilitarian areas, furnished only with an [[Arsenal Station]], two regenerating heart pads and vendors [[Kozma]] and [[Basil]]. The heart pads are located along the centre of the northern wall, with the arsenal station and elevator to the right. Kozma and Basil stand to the left, in front of a partially cordoned-off malfunctioning elevator.  
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[[image:Clockworks_Terminal-Northeast.png|left|x100px]] [[image:Clockworks_Terminal-Northwest.png|right|x100px]] Terminals are located on the fifth depth of each tier of the Clockworks: depth 4 (Tier 1), depth 13 (Tier 2), and depth 23 (Tier 3). They are generally utilitarian areas, furnished only with an [[Arsenal Station]], two regenerating heart pads and vendors [[Kozma]] and [[Basil]]. The heart pads are located along the centre of the northern wall, with the arsenal station and elevator to the right. Kozma and Basil stand to the left, in front of a partially cordoned-off malfunctioning elevator.  
  
 
==Facilities==
 
==Facilities==
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* '''Equip''' gear. Although there is an [[Arsenal Station]], a knight may change their [[equipment]] from anywhere in the terminal.
 
* '''Equip''' gear. Although there is an [[Arsenal Station]], a knight may change their [[equipment]] from anywhere in the terminal.
 
* '''Make purchases''' of:
 
* '''Make purchases''' of:
:* [[recipe|recipes]] from a randomly generated list based on the tier from [[Basil]]. (NB: recipes 2-star and above will only be in stock for you if you fought your way through the previous level in its entirety. i.e. you joined the party at least two levels before the Clockwork Terminal itself: levels 2, 11, 21.)
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:* [[recipe|recipes]] from [[Basil]], from a randomly generated list based on the tier.  
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:'''''NOTE''': Recipes 2-star and above will '''only''' be in stock for you if you fought your way through the previous level in its entirety, i.e. you joined the party at least two levels before the Clockwork Terminal itself: levels 2, 11, 21.''
 
:* anything in the supply depot from [[Kozma]].
 
:* anything in the supply depot from [[Kozma]].
  
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<!-- Require screenshots from Terminals-->
 
<!-- Require screenshots from Terminals-->
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<gallery widths=px heights=px perrow=4>
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image:Clockworks_Terminal-Heart_pads.png|
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image:Clockworks_Terminal-Arsenal_Station.png|
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image:Clockworks_Terminal-Vendors.png|
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image:Clockworks_Terminal-Elevator.png|
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</gallery>
  
 
== See Also ==
 
== See Also ==

Revision as of 15:16, 30 July 2012

Gate-Terminal.png

Clockwork Terminals are safe levels in the Clockworks, where knights can recover and prepare for the next leg of their journey.

Description

Clockworks Terminal-Northeast.png
Clockworks Terminal-Northwest.png
Terminals are located on the fifth depth of each tier of the Clockworks: depth 4 (Tier 1), depth 13 (Tier 2), and depth 23 (Tier 3). They are generally utilitarian areas, furnished only with an Arsenal Station, two regenerating heart pads and vendors Kozma and Basil. The heart pads are located along the centre of the northern wall, with the arsenal station and elevator to the right. Kozma and Basil stand to the left, in front of a partially cordoned-off malfunctioning elevator.

Facilities

In each Clockwork Terminal, knights are able to:

  • Restore their health via regenerating heart pads.
  • Equip gear. Although there is an Arsenal Station, a knight may change their equipment from anywhere in the terminal.
  • Make purchases of:
  • recipes from Basil, from a randomly generated list based on the tier.
NOTE: Recipes 2-star and above will only be in stock for you if you fought your way through the previous level in its entirety, i.e. you joined the party at least two levels before the Clockwork Terminal itself: levels 2, 11, 21.
  • anything in the supply depot from Kozma.

See Also

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