Difference between revisions of "Compact Area"

From SpiralKnights

Jump to: navigation, search
m (Gallery)
m (Gallery: add The Vile Engine data)
Line 33: Line 33:
 
|number  = 1
 
|number  = 1
 
|letter  = A
 
|letter  = A
|notes  = A large area with a few puzzles to solve.  
+
|notes  = A large area with a few puzzles to solve. <br> This version with mecha knight spawners can only be accessed via the {{mission|Toy Soldiers}}.
 
+
This version with mecha knight spawners can only be accessed via {{mission|Toy Soldiers}}.
+
 
}}
 
}}
  
Line 89: Line 87:
 
|number  = 3
 
|number  = 3
 
|letter  = A
 
|letter  = A
|notes  = A small arena with two [[Battlepod]]s. This version can only be accessed via the {{mission|Sewer Stash}}.
+
|notes  = A small arena with two [[Battlepod]]s. <br> This version can only be accessed via the {{mission|Sewer Stash}}.
 
}}
 
}}
  
Line 119: Line 117:
 
|4        = [[Toy Soldiers]]
 
|4        = [[Toy Soldiers]]
 
|5        = Production Center <br><br> "I" Segment
 
|5        = Production Center <br><br> "I" Segment
|notes  = A small arena with one [[Battlepod]].  
+
|notes  = A small arena with one [[Battlepod]]. <br> This version with mecha knight spawners can only be accessed via the {{mission|Toy Soldiers}}.
 
+
This version with mecha knight spawners can only be accessed via {{mission|Toy Soldiers}}.
+
 
}}
 
}}
  
Line 149: Line 145:
 
|letter  = E
 
|letter  = E
 
|notes  = A small arena with two [[Battlepod]]s.
 
|notes  = A small arena with two [[Battlepod]]s.
 +
}}
 +
 +
{{GeographyList
 +
|parent  = The Vile Engine
 +
|child  = Processing Plant
 +
|segment = I
 +
|number  = 3
 +
|letter  = F
 +
|notes  = A small arena with two [[Battlepod]]s. <br> This version with [[Quicksilver]] spawners and electric battlepods can only be accessed via the {{mission|The Vile Engine}}. 
 
}}
 
}}
  

Revision as of 18:07, 1 December 2015

Compact Area is an unofficial term used to describe a general type of area that features constructs and combat with one or more Battlepods.

Notes

These areas are not encountered in the arcade.

A Compact Area is reminiscent of Clockwork Tunnels: Mechanized Mile, in that its appearance changes with status theme, as do many of the monsters found here. Most of these monsters are of the construct family, even though these areas are usually indicated by the "gremlin grounds" gate icon.

They seem to be "factories" or "storage areas." The large number of breakable blocks in Compact Area seems fitting, as many of these blocks are have the appearance of miscellaneous boxes.

Compact Areas consist of five major map parts: the beginning, middle area, connector, arena, and end. This miniature arena always features one or more Battlepods of some kind, with the exception of missions involving Sputterspark.

A few missions feature Compact Areas:

Gallery

Map Visual Location Level &/or Segment Notes
Start1AStart1A Area-Assault on Machine Shop 13-Munitions Storage-Start1A.png Assault on Machine Shop 13 Munitions Storage

"Start" Segment
Notes:

A starting area. Arsenal station is available.

I1AI1A Area-Toy Soldiers-Production Center-I1A.png Toy Soldiers Production Center

"I" Segment
Notes:

A large area with a few puzzles to solve.
This version with mecha knight spawners can only be accessed via the 3-1 Interface-icon-PvE.png Mission: Toy Soldiers.

I1AI1A Area-Assault on Machine Shop 13-Munitions Storage-I1A.png Assault on Machine Shop 13 Munitions Storage

"I" Segment
Notes:

A large area with a few puzzles to solve.

I1BI1B Area-Assault on Machine Shop 13-Munitions Storage-I1B.png Assault on Machine Shop 13 Munitions Storage

"I" Segment
Notes:

A large area with a few puzzles to solve.

I2AI2A Area-Assault on Machine Shop 13-Munitions Storage-I2A.png Assault on Machine Shop 13 Munitions Storage

"I" Segment
Notes:

A small connector featuring a rotating gear.

I2BI2B Area-Assault on Machine Shop 13-Munitions Storage-I2B.png Assault on Machine Shop 13 Munitions Storage

"I" Segment
Notes:

A small connector featuring a rotating gear.

I2CI2C Area-Assault on Machine Shop 13-Munitions Storage-I2C.png Assault on Machine Shop 13 Munitions Storage

"I" Segment
Notes:

A small connector featuring two rotating gears.

I3AI3A Area-Sewer Stash-Weapons Cache-I3A.png Sewer Stash Weapons Cache

"I" Segment
Notes:

A small arena with two Battlepods.
This version can only be accessed via the 6-2 Interface-icon-PvE.png Mission: Sewer Stash.

I3AI3A Area-Assault on Machine Shop 13-Munitions Storage-I3A.png Assault on Machine Shop 13 Munitions Storage

"I" Segment
Notes:

A small arena with one or two Battlepods.

I3BI3B Area-Assault on Machine Shop 13-Munitions Storage-I3B.png Assault on Machine Shop 13 Munitions Storage

"I" Segment
Notes:

A small arena with one Battlepod.

I3CI3C Area-Toy Soldiers-Production Center-I3C.png Toy Soldiers Production Center

"I" Segment
Notes:

A small arena with one Battlepod.
This version with mecha knight spawners can only be accessed via the 3-1 Interface-icon-PvE.png Mission: Toy Soldiers.

I3CI3C Area-Assault on Machine Shop 13-Munitions Storage-I3C.png Assault on Machine Shop 13 Munitions Storage

"I" Segment
Notes:

A small arena with up to three Battlepods.

I3DI3D Area-Assault on Machine Shop 13-Munitions Storage-I3D.png Assault on Machine Shop 13 Munitions Storage

"I" Segment
Notes:

A small arena with one Battlepod.

I3EI3E Area-Assault on Machine Shop 13-Munitions Storage-I3E.png Assault on Machine Shop 13 Munitions Storage

"I" Segment
Notes:

A small arena with two Battlepods.

I3FI3F Area-The Vile Engine-Processing Plant-I3F.png The Vile Engine Processing Plant

"I" Segment
Notes:

A small arena with two Battlepods.
This version with Quicksilver spawners and electric battlepods can only be accessed via the 8-2 Interface-icon-PvE.png Mission: The Vile Engine.

EndEnd Area-Assault on Machine Shop 13-Munitions Storage-End1A.png Assault on Machine Shop 13 Munitions Storage

"End" Segment
Notes:

An elevator area with Treasure Boxes.

See Also

Personal tools