Cryotech Alchemer Mk II

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Cryotech Alchemer Mk II
Cryotech Alchemer Mk II-Equipped.png
★★★☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

Equipment-Cryotech Alchemer Mk II Abilities.png

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Cryotech Alchemer Mk II is a 3-star handgun.

Description

An alchemical handgun that fires hyper low temperature bullets that split on impact.

Attacks

Basic Attack

A 2-shot combo, chance of Freeze on hit. Each bullet has a chance to ricochet and damage adjacent monsters.

Charge Attack

A charged ball, chance of Freeze on hit. It also splits into multiple bullets that deal additional damage.


None Low Medium High V. High Ultra Max
Cryotech Alchemer Mk II  ?  ?  ?  ?  ?  ?  ?

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.

Cryotech Alchemer Mk II's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Constructs and Undead
Basic Attack 19 - 24 27 - 30 52 - 56 61 - 68 61 - 49 44 - 39
Charge Attack 35 - 46 54 - 62 101 - 114 125 - 142 134 - 122 114 - 97
Versus Slimes and Fiends
Basic Attack 14 - 16 18 - 20 33 - 35 38 - 41 38 - 34 32 - 29
Charge Attack 30 - 37 42 - 47 81 - 87 94 - 104 89 - 68 62 - 55
Versus Beasts and Gremlins
Basic Attack 3 - 4 5 - 6 9 - 11 12 - 13 13 13 - 12
Charge Attack 6 - 7 9 - 10 16 - 18 20 - 23 23 - 22 22 - 21

Freeze damage:

Cryotech Alchemer Mk II's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Glop Drops
Thaw 20 - 37 54 - 70 80 - 114 137 - 170 170 170
Versus Lichens and Royal Minis
Thaw 19 - 35 51 - 67 76 - 109 130 - 162 162 162
Versus Chromas, Gorgos, Devilites, Jelly Cubes, Toxigels, and Lichen Colonies
Thaw 17 - 31 44 - 58 66 - 94 113 - 141 141 141
Versus Quicksilvers
Thaw 16 - 29 42 - 55 62 - 89 106 - 132 132 132
Versus Giant Lichen Colonies, Turrets, Gremlins, other Fiend and other Constructs
Thaw 15 - 27 39 - 51 58 - 83 99 - 124 124 124
Versus Mecha Knights
Thaw 14 - 25 36 - 47 53 - 76 91 - 113 113 113
Versus Wolvers, Oilers, Zombies and Kats
Thaw 12 - 22 32 - 42 48 - 69 82 - 102 102 102

Acquisition

Equipment-Cryotech Alchemer Mk II icon.png: Ricasso - Randomly in stock for 35,000 crowns in the Haven Bazaar (unbound).
Icon-recipe.png: Daxen - Always in stock for 4,000 crowns in the Hall of Heroes if the player is rank 5-2 or higher (bound).
Icon-recipe.png: Basil - Randomly in stock for 4,000 crowns in depth 13 Clockwork Terminals (unbound).

Recipe

The 3-star recipe for this item costs 4,000 crowns; the alchemy cost is 1,000 crowns. Below are the materials needed to make the Cryotech Alchemer Mk II.

Name Amount
Crafting-Green Shard.png Green Shard 10
Crafting-Gel Drop.png Gel Drop 3
Crafting-Gel Core.png Gel Core 1
Crafting-Cooling Cell.png Cooling Cell 1
Crafting-Hailstone.png Hailstone 1
Rarity-Advanced Orb of Alchemy icon.png Advanced Orb of Alchemy 3
Equipment-Cryotech Alchemer icon.png Cryotech Alchemer (Heat Level 1+)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Cryotech Alchemer Mk II's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Cryotech Alchemer
Cryotech Alchemer
Cryotech Alchemer Mk II
Cryotech Alchemer Mk II
Cryo Driver
Cryo Driver
Hail Driver
Hail Driver

See Also

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