Difference between revisions of "Deadnaught"

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(Types)
(Types)
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{{Monster
 
{{Monster
 
|name=Static Deadnaught
 
|name=Static Deadnaught
|location=[[Ghosts in the Machine]]
+
|location=
 
*[[Mission|Ghosts in the Machine]]
 
*[[Mission|Ghosts in the Machine]]
 
|description= A rather ''shocking'' version of the deadnaught
 
|description= A rather ''shocking'' version of the deadnaught

Revision as of 17:13, 5 October 2012

Undead
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Deadnaughts are a type of monster found in the Clockworks.

Traits

Deadnaughts are giant, shielded undead brutes. Deadnaught attack by charging after knights with their spear, and they have the ability to revive Zombies and Bombies when they are near them, much like a Grim Totem. Unlike Grim Totems, the ability is not passive; they must "charge" the resurrection ability while they are standing still. Deadnaughts can only be damaged from the back, similar to Trojans. They were introduced in the Legion of Almire Danger Mission.

Types

Deadnaught

Static Deadnaught


Slag Guard


Cursed Deadnaught


Strategy

The typical strategy for these monsters is simply to always keep an eye on them. Unlike standard monsters who attack based on how close you are and your actions, these monsters will aggro any person and attack based on a timer instead of actions. The best method to taking down these tricky foes is to simply watch and wait for them to charge and then move out of their way and attack their back. After their charge misses, they will turn around to face their target quickly, which makes it tricky to land hits alone. You may need a teammate to help attack if you can't do it fast enough yourself. Note that their resurrection circle can be used as a warning sign that one is about to charge in from off-screen, so keep an eye on the floor.

Resurrection Circle Radius

Trivia

  • The Slag Guards are probably undead Almirian citizens, considering the backstory of the Firestorm Citadel.
  • Despite appearing to be beefed-up Slag Walkers, neither variety of the Slag Guard can inflict fire, and they can receive the fire status from weapons or vials.
  • Since Vanaduke does not spawn Slag Walkers in his fifth phase, the Slag Guard's Resurrection ability is not used.
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