Difference between revisions of "Devilite"

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(Trivia: whirled trivia)
m (Types: fix drops, status order)
Line 32: Line 32:
 
*Toss Supplies {{attack|normal}} {{attack|shadow}}
 
*Toss Supplies {{attack|normal}} {{attack|shadow}}
 
|drop=
 
|drop=
*{{Mat|Dark Shard}}
+
{{Template:Material/Monster|family=fiend}}
*{{Mat|Red Shard}}
+
*{{Mat|Brimstone}}
+
*{{Mat|Forbidden Fruit}}
+
*{{Mat|Fiendish Amu Glyph}}
+
*{{Mat|Fiendish Ur Glyph}}
+
*{{Mat|Fiendish Tor Glyph}}
+
*{{Mat|Fiendish Nok Glyph}}
+
*{{Mat|Fiendish Sol Glyph}}
+
*{{Mat|Phial of Phear}}
+
*{{Mat|Mug of Misery}}
+
*{{Mat|Shadow Steel}}
+
*{{Mat|Wicked Idol}}
+
*{{Mat|Sinful Brew}}
+
 
}}
 
}}
  
Line 66: Line 53:
 
*Axe Slash {{attack|normal}} {{attack|shadow}} {{status|stun}}
 
*Axe Slash {{attack|normal}} {{attack|shadow}} {{status|stun}}
 
|drop=
 
|drop=
*{{Mat|Dark Shard}}
+
{{Template:Material/Monster|family=fiend}}
*{{Mat|Red Shard}}
+
*{{Mat|Brimstone}}
+
*{{Mat|Forbidden Fruit}}
+
*{{Mat|Fiendish Amu Glyph}}
+
*{{Mat|Fiendish Ur Glyph}}
+
*{{Mat|Fiendish Tor Glyph}}
+
*{{Mat|Fiendish Nok Glyph}}
+
*{{Mat|Fiendish Sol Glyph}}
+
*{{Mat|Phial of Phear}}
+
*{{Mat|Mug of Misery}}
+
*{{Mat|Shadow Steel}}
+
 
}}
 
}}
  
{{Hidden header|Firebrander}}
+
{{Hidden header|Pit Boss}}
 
{{Monster
 
{{Monster
|name=Firebrander
+
|name=Pit Boss
 
|tier1=All Tiers
 
|tier1=All Tiers
 
|image2=
 
|image2=
 
|image3=
 
|image3=
 
|location=
 
|location=
*[[Clockwork Tunnels|Blast Furnace]]: Infernal Passage, Haunted Passage
+
*[[Clockwork Tunnels]]: Infernal Passage (''[[Scenario Room]]s'')
*[[Devilish Drudgery]]: Everybody's Fired
+
*All [[Dark City]] levels
*[[Battle Arena|Flame Lash Arena]]: Fiendish Fray, Cadaverous Clash
+
*All [[Devilish Drudgery]] levels
*[[Compounds|Charred Compound]]: Creeping Colony
+
*[[Heart of Ice]]: Frozen Highway, Amu-Sol
 
|description=
 
|description=
Small, fired up Devilites that toss fireballs.
+
One boss that enjoys ruining your plans for getting off of work early.
*Attacks faster in deeper tiers.
+
 
|abilities=
 
|abilities=
*Toss Fireball {{attack|normal}} {{attack|shadow}} {{status|fire}}
+
*Turns nearby Devilites into Overtimers or Yesmen.
|drop=*{{Mat|Dark Shard}}
+
*Gets demoted to a normal Devilite if all of their workforce has been disposed of.
*{{Mat|Red Shard}}
+
|drop=
*{{Mat|Brimstone}}
+
{{Template:Material/Monster|family=fiend}}
*{{Mat|Blast Powder}}
+
*{{Mat|Forbidden Fruit}}
+
*{{Mat|Swordstone}}
+
*{{Mat|Fiendish Amu Glyph}}
+
*{{Mat|Fiendish Ur Glyph}}
+
*{{Mat|Fiendish Tor Glyph}}
+
*{{Mat|Fiendish Nok Glyph}}
+
*{{Mat|Fiendish Sol Glyph}}
+
*{{Mat|Phial of Phear}}
+
*{{Mat|Torchstone}}
+
*{{Mat|Blaze Pepper}}
+
*{{Mat|Mug of Misery}}
+
*{{Mat|Shadow Steel}}
+
 
}}
 
}}
  
{{Hidden header|Firebrander Overtimer}}
+
{{Hidden header|Yesman}}
 
{{Monster
 
{{Monster
|name=Firebrander Overtimer
+
|name=Yesman
 
|tier1=All Tiers
 
|tier1=All Tiers
 
|image2=
 
|image2=
 
|image3=
 
|image3=
 
|location=
 
|location=
*[[Devilish Drudgery]]: Everybody's Fired
+
*[[Clockwork Tunnels]]: Infernal Passage (''[[Scenario Room]]s'')
 +
*All [[Dark City]] levels
 +
*All [[Devilish Drudgery]] levels
 +
*[[Heart of Ice]]: Frozen Highway, Amu-Sol
 
|description=
 
|description=
Hot headed Devilites that like to throw sharp, scalding objects at knights.
+
Joyful Devilites that follow around Pit Bosses with renewed affection.
*Attacks faster in deeper tiers.
+
 
|abilities=
 
|abilities=
*Throw Pitchfork {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|fire}}
+
*Increases defense of Pit Bosses {{buff|defense}}
*Axe Slash {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|fire}}
+
*Turns into Devilite Overtimer if a Pit Boss dies nearby
 
|drop=
 
|drop=
*{{Mat|Dark Shard}}
+
{{Template:Material/Monster|family=fiend}}
*{{Mat|Red Shard}}
+
*{{Mat|Brimstone}}
+
*{{Mat|Blast Powder}}
+
*{{Mat|Forbidden Fruit}}
+
*{{Mat|Swordstone}}
+
*{{Mat|Fiendish Amu Glyph}}
+
*{{Mat|Fiendish Ur Glyph}}
+
*{{Mat|Fiendish Tor Glyph}}
+
*{{Mat|Fiendish Nok Glyph}}
+
*{{Mat|Fiendish Sol Glyph}}
+
*{{Mat|Phial of Phear}}
+
*{{Mat|Torchstone}}
+
*{{Mat|Blaze Pepper}}
+
*{{Mat|Mug of Misery}}
+
*{{Mat|Shadow Steel}}
+
 
}}
 
}}
  
{{Hidden header|Devil-IT}}
+
{{Hidden header|Firebrander}}
 
{{Monster
 
{{Monster
|name=Devil-IT
+
|name=Firebrander
 
|tier1=All Tiers
 
|tier1=All Tiers
 
|image2=
 
|image2=
 
|image3=
 
|image3=
 
|location=
 
|location=
*[[Clockwork Tunnels|Power Complex]]: Infernal Passage, Haunted Passage
+
*[[Clockwork Tunnels|Blast Furnace]]: Infernal Passage, Haunted Passage
*[[Devilish Drudgery]]: Wired for Synergy
+
*[[Devilish Drudgery]]: Everybody's Fired
*[[Battle Arena|Thunder Fist Arena]]: Fiendish Fray, Cadaverous Clash
+
*[[Battle Arena|Flame Lash Arena]]: Fiendish Fray, Cadaverous Clash
*[[Compounds|Shocked Compound]]: Creeping Colony
+
*[[Compounds|Charred Compound]]: Creeping Colony
 
|description=
 
|description=
Shocking Devilites that like to toss around hardware parts from office desktops.
+
Small, fired up Devilites that toss fireballs.
 
*Attacks faster in deeper tiers.
 
*Attacks faster in deeper tiers.
 
|abilities=
 
|abilities=
*Toss Motherboard {{attack|normal}} {{attack|shadow}} {{status|shock}}
+
*Toss Fireball {{attack|normal}} {{attack|shadow}} {{status|fire}}
 
|drop=
 
|drop=
*{{Mat|Dark Shard}}
+
{{Template:Material/Monster|family=fiend|status=fire}}
*{{Mat|Red Shard}}
+
*{{Mat|Brimstone}}
+
*{{Mat|Forbidden Fruit}}
+
*{{Mat|Fiendish Amu Glyph}}
+
*{{Mat|Fiendish Ur Glyph}}
+
*{{Mat|Fiendish Tor Glyph}}
+
*{{Mat|Fiendish Nok Glyph}}
+
*{{Mat|Fiendish Sol Glyph}}
+
*{{Mat|Phial of Phear}}
+
 
}}
 
}}
  
{{Hidden header|Devil-IT Overtimer}}
+
{{Hidden header|Firebrander Overtimer}}
 
{{Monster
 
{{Monster
|name=Devil-IT Overtimer
+
|name=Firebrander Overtimer
 
|tier1=All Tiers
 
|tier1=All Tiers
 
|image2=
 
|image2=
 
|image3=
 
|image3=
 
|location=
 
|location=
*[[Devilish Drudgery]]: Wired for Synergy
+
*[[Devilish Drudgery]]: Everybody's Fired
 
|description=
 
|description=
Overcharged Overtimers that use their electric pitchforks and axes to shock knights.  
+
Hot headed Devilites that like to throw sharp, scalding objects at knights.
 
*Attacks faster in deeper tiers.
 
*Attacks faster in deeper tiers.
 
|abilities=
 
|abilities=
*Throw Pitchfork {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|shock}}
+
*Throw Pitchfork {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|fire}}
*Axe Slash {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|shock}}
+
*Axe Slash {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|fire}}
 
|drop=
 
|drop=
*{{Mat|Dark Shard}}
+
{{Template:Material/Monster|family=fiend|status=fire}}
*{{Mat|Red Shard}}
+
*{{Mat|Brimstone}}
+
*{{Mat|Forbidden Fruit}}
+
*{{Mat|Fiendish Amu Glyph}}
+
*{{Mat|Fiendish Ur Glyph}}
+
*{{Mat|Fiendish Tor Glyph}}
+
*{{Mat|Fiendish Nok Glyph}}
+
*{{Mat|Fiendish Sol Glyph}}
+
*{{Mat|Phial of Phear}}
+
 
}}
 
}}
  
Line 223: Line 154:
 
*Toss Snowball {{attack|normal}} {{attack|shadow}} {{status|freeze}}
 
*Toss Snowball {{attack|normal}} {{attack|shadow}} {{status|freeze}}
 
|drop=
 
|drop=
*{{Mat|Dark Shard}}
+
{{Template:Material/Monster|family=fiend|status=freeze}}
*{{Mat|Red Shard}}
+
*{{Mat|Brimstone}}
+
*{{Mat|Forbidden Fruit}}
+
*{{Mat|Fiendish Amu Glyph}}
+
*{{Mat|Fiendish Ur Glyph}}
+
*{{Mat|Fiendish Tor Glyph}}
+
*{{Mat|Fiendish Nok Glyph}}
+
*{{Mat|Fiendish Sol Glyph}}
+
*{{Mat|Phial of Phear}}
+
*{{Mat|Mug of Misery}}
+
*{{Mat|Shadow Steel}}
+
*{{Mat|Sinful Brew}}
+
*{{Mat|Trojan Horseshoe}}
+
 
}}
 
}}
  
Line 255: Line 173:
 
*Axe Slash {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|freeze}}
 
*Axe Slash {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|freeze}}
 
|drop=
 
|drop=
*{{Mat|Dark Shard}}
+
{{Template:Material/Monster|family=fiend|status=freeze}}
*{{Mat|Red Shard}}
+
*{{Mat|Brimstone}}
+
*{{Mat|Forbidden Fruit}}
+
*{{Mat|Fiendish Amu Glyph}}
+
*{{Mat|Fiendish Ur Glyph}}
+
*{{Mat|Fiendish Tor Glyph}}
+
*{{Mat|Fiendish Nok Glyph}}
+
*{{Mat|Fiendish Sol Glyph}}
+
*{{Mat|Phial of Phear}}
+
*{{Mat|Mug of Misery}}
+
*{{Mat|Shadow Steel}}
+
*{{Mat|Sinful Brew}}
+
 
}}
 
}}
  
Line 287: Line 193:
 
*Toss Trash {{attack|normal}} {{attack|shadow}} {{status|poison}}
 
*Toss Trash {{attack|normal}} {{attack|shadow}} {{status|poison}}
 
|drop=
 
|drop=
*{{Mat|Red Shard}}
+
{{Template:Material/Monster|family=fiend|status=poison}}
*{{Mat|Brimstone}}
+
*{{Mat|Forbidden Fruit}}
+
*{{Mat|Fiendish Amu Glyph}}
+
*{{Mat|Fiendish Ur Glyph}}
+
*{{Mat|Fiendish Tor Glyph}}
+
*{{Mat|Fiendish Nok Glyph}}
+
*{{Mat|Fiendish Sol Glyph}}
+
*{{Mat|Phial of Phear}}
+
*{{Mat|Mug of Misery}}
+
*{{Mat|Shadow Steel}}
+
 
}}
 
}}
  
Line 315: Line 211:
 
*Axe Slash {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|poison}}
 
*Axe Slash {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|poison}}
 
|drop=
 
|drop=
*{{Mat|Red Shard}}
+
{{Template:Material/Monster|family=fiend|status=poison}}
*{{Mat|Brimstone}}
+
*{{Mat|Forbidden Fruit}}
+
*{{Mat|Fiendish Amu Glyph}}
+
*{{Mat|Fiendish Ur Glyph}}
+
*{{Mat|Fiendish Tor Glyph}}
+
*{{Mat|Fiendish Nok Glyph}}
+
*{{Mat|Fiendish Sol Glyph}}
+
*{{Mat|Phial of Phear}}
+
*{{Mat|Mug of Misery}}
+
*{{Mat|Shadow Steel}}
+
 
}}
 
}}
  
{{Hidden header|Pit Boss}}
+
{{Hidden header|Devil-IT}}
 
{{Monster
 
{{Monster
|name=Pit Boss
+
|name=Devil-IT
 
|tier1=All Tiers
 
|tier1=All Tiers
 
|image2=
 
|image2=
 
|image3=
 
|image3=
 
|location=
 
|location=
*[[Clockwork Tunnels]]: Infernal Passage (''[[Scenario Room]]s'')
+
*[[Clockwork Tunnels|Power Complex]]: Infernal Passage, Haunted Passage
*All [[Dark City]] levels
+
*[[Devilish Drudgery]]: Wired for Synergy
*All [[Devilish Drudgery]] levels
+
*[[Battle Arena|Thunder Fist Arena]]: Fiendish Fray, Cadaverous Clash
*[[Heart of Ice]]: Frozen Highway, Amu-Sol
+
*[[Compounds|Shocked Compound]]: Creeping Colony
 
|description=
 
|description=
One boss that enjoys ruining your plans for getting off of work early.
+
Shocking Devilites that like to toss around hardware parts from office desktops.
 +
*Attacks faster in deeper tiers.
 
|abilities=
 
|abilities=
*Turns nearby Devilites into Overtimers or Yesmen.
+
*Toss Motherboard {{attack|normal}} {{attack|shadow}} {{status|shock}}
*Gets demoted to a normal Devilite if all of their workforce has been disposed of.
+
 
|drop=
 
|drop=
*{{Mat|Dark Shard}}
+
{{Template:Material/Monster|family=fiend|status=shock}}
*{{Mat|Red Shard}}
+
*{{Mat|Brimstone}}
+
*{{Mat|Forbidden Fruit}}
+
*{{Mat|Fiendish Amu Glyph}}
+
*{{Mat|Fiendish Ur Glyph}}
+
*{{Mat|Fiendish Tor Glyph}}
+
*{{Mat|Fiendish Nok Glyph}}
+
*{{Mat|Fiendish Sol Glyph}}
+
*{{Mat|Phial of Phear}}
+
*{{Mat|Mug of Misery}}
+
*{{Mat|Shadow Steel}}
+
*{{Mat|Sinful Brew}}
+
*{{Mat|Wicked Idol}}
+
*{{Mat|Crest of Ur}}
+
 
}}
 
}}
  
{{Hidden header|Yesman}}
+
{{Hidden header|Devil-IT Overtimer}}
 
{{Monster
 
{{Monster
|name=Yesman
+
|name=Devil-IT Overtimer
 
|tier1=All Tiers
 
|tier1=All Tiers
 
|image2=
 
|image2=
 
|image3=
 
|image3=
 
|location=
 
|location=
*[[Clockwork Tunnels]]: Infernal Passage (''[[Scenario Room]]s'')
+
*[[Devilish Drudgery]]: Wired for Synergy
*All [[Dark City]] levels
+
*All [[Devilish Drudgery]] levels
+
*[[Heart of Ice]]: Frozen Highway, Amu-Sol
+
 
|description=
 
|description=
Joyful Devilites that follow around Pit Bosses with renewed affection.
+
Overcharged Overtimers that use their electric pitchforks and axes to shock knights.
 +
*Attacks faster in deeper tiers.
 
|abilities=
 
|abilities=
*Increases defense of Pit Bosses {{buff|defense}}
+
*Throw Pitchfork {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|shock}}
*Turns into Devilite Overtimer if a Pit Boss dies nearby
+
*Axe Slash {{attack|normal}} {{attack|shadow}} {{status|stun}} {{status|shock}}
 
|drop=
 
|drop=
*{{Mat|Dark Shard}}
+
{{Template:Material/Monster|family=fiend|status=shock}}
*{{Mat|Red Shard}}
+
*{{Mat|Brimstone}}
+
*{{Mat|Forbidden Fruit}}
+
*{{Mat|Fiendish Amu Glyph}}
+
*{{Mat|Fiendish Ur Glyph}}
+
*{{Mat|Fiendish Tor Glyph}}
+
*{{Mat|Fiendish Nok Glyph}}
+
*{{Mat|Fiendish Sol Glyph}}
+
*{{Mat|Phial of Phear}}
+
*{{Mat|Mug of Misery}}
+
*{{Mat|Vile Seal}}
+
 
}}
 
}}
  

Revision as of 16:30, 28 August 2015

Fiend Family
Icon Gate Icon-Fiend.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense none.png Defense decreased.png Defense increased.png

Devilites are a type of monster found in the Clockworks.

Traits

Devilites are diminutive members of the underworld who resemble small devils with somewhat somber demeanors. They normally tend to dislike their jobs and make for poor warriors; some are said to break from the ranks to establish small businesses in the clockworks, and Pit Bosses and Yesmen are among the few monsters in the Clockworks that will not attack knights directly. However, if a Pit Boss manages to catch a Devilite not of those two types, he may turn it into an Overtimer - a glowing, bright-eyed, furious, FAST Devilite with an axe, pitchfork, or other sharp weapon which it can throw at knights or slam into them akin to a miniature version of a Troika's charge attack. It is as Overtimers that Devilites become dangerous. All devilites can dodge projectiles.

Devilites inflict split shadow damage and normal damage after tier 1.

Types

Devilite


Devilite Overtimer


Pit Boss


Yesman


Firebrander


Firebrander Overtimer


Layoafer


Layoafer Overtimer


Blarful


Blarful Overtimer


Devil-IT


Devil-IT Overtimer


Strategy

Think fast! Devilite projectiles travel very quickly and trying to dodge may prove ineffective at a short distance, so try to guard as fast as possible when a Devilite readies a projectile. Many of those projectiles can inflict status effects (a particularly major concern if the Devilites are Overtimers), making shielding all the more important. Devilites are dodgy fiends who - especially as Overtimers - will evade gunfire, so an up-close approach is usually a better option.

If you see a Pit Boss surrounded by Devilites, it should be either the first or last thing you attack depending on what it does. Pit Bosses have no attacks of their own, so they are not much of a threat. However, if you see a Pit Boss transform a Devilite into an Overtimer, that Pit Boss should become your highest priority, or else your life will become very difficult due to the horde of Overtimers throwing pitchforks at you with "pinpoint" accuracy. If a Pit Boss transforms a Devilite into a Yesman, you are free to concentrate on other threats since, like the Pit Bosses, Yesmen have no attacks. It may actually be beneficial to allow a Pit Boss offering "promotions" to transform all the Devilites into Yesmen before attacking; keep in mind, though, that if you kill the Pit Boss when he's surrounded by Yesmen, they will all turn into Overtimers, and another Devilite will often be promoted to Pit Boss (potentially resulting in more Devilite Overtimers), giving good reason to be cautious to the order in which the Devilites are slain.

A good strategy while soloing would be to plant a bomb close to the Devilites, and then to run away while keeping your shield up. They will stay in their spots trying to target you, letting the bomb do its job; this can work especially well for status bombs.

Notable Devilites

Trivia

  • According to the mission: The Return of Ur (Rank 8-1), Devilites are attempting to summon a legion of powerful Trojan warriors into the Clockworks, the reasons behind this is unknown for now.
  • Devilites originally appeared in the Three Rings kart-racing game Underwhirled Drift.
  • It's said that Devilites who don't work hard are turned into the bloated, cycloptic Gorgos.
  • Devilites are fascinated with Gran Fausts, according to the description of the weapon.


"Devilites are the white collar drones of the Underwhirled. If not performing up to standards, their Devil Resources Department 'relocate' them from cubicles to driver's seats. The few that survive become far more productive."

~Whirled

See Also

Personal tools