Electron Vortex

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Electron Vortex
Electron Vortex-Equipped.png
★★★★★
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

Equipment-Electron Vortex Abilities.png

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Electron Vortex is a 5-star bomb.

Description

An Electron Bomb modified with a payload of unstable organic essence. Foes caught in its punishing radius are cruelly referred to as "thunderstuck". — Tooltip

Acquisition

Icon-recipe.png: Sullivan - Always in stock for 150 Token-Krogmo Coin.png Krogmo Coins (bound)

Recipe

The 5-star recipe for this item costs 150 Krogmo Coins; the alchemy cost is 5,000 crowns. Below are the materials needed to make the Electron Vortex.

Name Amount
Crafting-Blue Shard.png Blue Shard 20
Crafting-Spark Plug.png Spark Plug 5
Crafting-Forbidden Fruit.png Forbidden Fruit 4
Crafting-Phial of Phear.png Phial of Phear 3
Crafting-Mug of Misery.png Mug of Misery 1
Crafting-Thunderball.png Thunderball 1
Crafting-Storm Chaser.png Storm Chaser 1
Rarity-Eternal Orb of Alchemy icon.png Eternal Orb of Alchemy 3
Equipment-Electron Bomb icon.png Electron Bomb (Heat Level 10)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Electron Vortex's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Electron Charge
Electron Charge
Electron Bomb
Electron Bomb
Electron Vortex
Electron Vortex

Combat

Basic Attack

Bombs do not have basic attacks, only charge attacks.

Charge Attack

  • Detonation Time: ~2 seconds
  • Radius: ~2,5 tiles

Movement speed is greatly hindered while charging up. Detonation creates a vortex that will pull in any non-friendly character within range to the center of the blast, causing a small amount of elemental damage and keeping them there for four seconds before exploding again, which inflicts more elemental damage, has a good chance to inflict strong Shock and scatters out its captives during the second explosion. While the the blast radius looks the same as the Electron Bomb, its range of suction is much greater.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.

The initial detonation also deals very low, normal-type damage that appears to carry the strength of a 0* weapon. The detonation damage is presumably only there for utility.


Electron Vortex's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus {{{1}}}
Initial Detonation 8 - 7 7 - 6 6 5 6 5
Explosion 37 - 43 51 - 57 96 - 104 110 - 117 173 - 217 239 - 266
Versus {{{1}}}
Initial Detonation 8 - 7 7 - 6 6 5 6 5
Explosion 32 - 35 39 - 42 76 - 78 79 - 80 128 - 160 174 - 184
Versus {{{1}}}
Initial Detonation 8 - 7 7 - 6 6 5 6 5
Explosion 6 - 7 8 - 10 15 - 17 18 - 20 28 - 35 39 - 44

Shock damage:

Electron Vortex's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Constructs and Undead
Spasm 3 - 5 7 - 8 9 - 12 15 - 18 21 - 26 28 - 30
Versus Slimes and Fiends
Spasm 3 - 4 6 - 7 8 - 10 12 - 14 17 - 21 22 - 23
Versus Beasts and Gremlins
Spasm 1 - 2 2 - 3 3 - 4 5 - 6 7 - 8 9 - 10

Notes

The shock can stop monsters from being scattered out of the bomb's range.

History

See Also

External links

The content of external links relies on individual parties. As such, parts might be inaccurate, especially if the game updates and the external source does not.

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