Difference between revisions of "Gamepad Configuration"

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Spiral Knights includes [http://en.wikipedia.org/wiki/Gamepad gamepad] support.
 
Spiral Knights includes [http://en.wikipedia.org/wiki/Gamepad gamepad] support.
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==Limitations==
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Gamepads cannot currently navigate any user interfaces. A keyboard and mouse are still needed at this time.
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==Getting a Gamepad==
 
==Getting a Gamepad==

Revision as of 17:16, 28 October 2010

Spiral Knights includes gamepad support.

Limitations

Gamepads cannot currently navigate any user interfaces. A keyboard and mouse are still needed at this time.


Getting a Gamepad

Windows

  • Many "for windows" gamepads are available with Windows drivers.
  • Microsoft also sells a wireless USB dongle to allow the use of a standard Xbox 360 controller.

Mac OS X

Linux

  • fill me in


Configuring Movement

Controls can be configured via the Options menu. Hit the Escape key, or access Options through the drop-down menu in the top-left of the main HUD.

  • Do NOT use the relative movement commands — Move Fwd, Move Back, Move Left, Move Right — unless you want "tank" controls.
  • Instead, use the absolute movement commands further down the list — Move North, Move South, Move West, Move East.
    • Most typically, these movement commands will be set to the left control pad or analog stick.
  • Be sure to also set the FACE commands. While movement will only affect your character's movement, the face commands determine which direction your knight will face.
    • Face commands are Face North, Face South, Face West, and Face East.
    • For a 3rd person action layout, similar to Zelda games, set the Move and Face commands of the same direction to the same input. So, set Move North and Face North to both use Up on the left control pad/stick.
    • For a twin-stick shooter layout, similar to Geometry Wars or Robotron, set the Move commands to the left control pad/stick, and the Face commands to the right control pad/stick.
  • Analog trigger buttons can be tricky. Ensure that you've correctly captured a positive motion, like "rz+" (not "rz-").
  • Other buttons may be mapped to the Quickslot items or to toggle windows.
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