Difference between revisions of "Greaver"

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(All Tier -> All Tiers)
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*All [[Battle Arena]]s: Cadaverous Clash, Fiendish Fray
 
*All [[Battle Arena]]s: Cadaverous Clash, Fiendish Fray
 
*[[Mission|Blades of the Fallen]]: Soldier's Graveyard
 
*[[Mission|Blades of the Fallen]]: Soldier's Graveyard
 +
*[[Compounds|Ruined Compound]]: Creeping Colony
 
|description=
 
|description=
 
When they will have the chance, they will seize the opportunity to use their razor sharp claws to chop a knight's head off.  
 
When they will have the chance, they will seize the opportunity to use their razor sharp claws to chop a knight's head off.  
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*[[Clockwork Tunnels|Blast Furnace]]: Haunted Passage, Infernal Passage
 
*[[Clockwork Tunnels|Blast Furnace]]: Haunted Passage, Infernal Passage
 
*[[Battle Arena|Flame Lash Arena]]: Cadaverous Clash, Fiendish Fray
 
*[[Battle Arena|Flame Lash Arena]]: Cadaverous Clash, Fiendish Fray
 +
*[[Compounds|Charred Compound]]: Creeping Colony
 
|description=
 
|description=
 
Its claws are imbued with flames!
 
Its claws are imbued with flames!
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*[[Battle Arena|Ice Maul Arena]]: Cadaverous Clash, Fiendish Fray
 
*[[Battle Arena|Ice Maul Arena]]: Cadaverous Clash, Fiendish Fray
 
*[[Mission|Heart of Ice]]: Frozen Highway, Amu-Sol
 
*[[Mission|Heart of Ice]]: Frozen Highway, Amu-Sol
 +
*[[Compounds|Frozen Compound]]: Creeping Colony
 
|description=
 
|description=
 
This cold-hearted fiend originated from the heart of Amu-Sol, what is now a deserted city.  
 
This cold-hearted fiend originated from the heart of Amu-Sol, what is now a deserted city.  
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*[[Battle Arena|Thunder Fist Arena]]: Cadaverous Clash, Fiendish Fray
 
*[[Battle Arena|Thunder Fist Arena]]: Cadaverous Clash, Fiendish Fray
 
*[[Mission|The Silent Legion]]: Cryptic Statuary
 
*[[Mission|The Silent Legion]]: Cryptic Statuary
 +
*[[Compounds|Shocked Compound]]: Creeping Colony
 
|description=
 
|description=
 
It is said that a group of these cause thunderstorms like never before!
 
It is said that a group of these cause thunderstorms like never before!
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*[[Clockwork Tunnels|Wasteworks]]: Haunted Passage, Infernal Passage
 
*[[Clockwork Tunnels|Wasteworks]]: Haunted Passage, Infernal Passage
 
*[[Battle Arena|Venom Fang Arena]]: Cadaverous Clash, Fiendish Fray
 
*[[Battle Arena|Venom Fang Arena]]: Cadaverous Clash, Fiendish Fray
 +
*[[Compounds|Blighted Compound]]: Creeping Colony
 
|description=
 
|description=
 
You can feel the nausea coming off them...
 
You can feel the nausea coming off them...

Revision as of 22:06, 8 September 2013

Fiend
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Greavers are a type of monster found in the Clockworks.

Traits

Greavers resemble large bats crossed with moths, like their smaller cousins, the Wings. Unlike Wings, however, Greavers are not passive healers. They will follow a knight and swoop in when preparing to attack, hugging their target's behind closely for a few moments before hitting.

As adventurers progress down later tiers, Greavers will also gain the ability to shoot bullets and leave a status-inflicting haze after attacking.

Types

Greaver


Ruby Greaver


Pearl Greaver


Beryl Greaver


Jade Greaver


Notable Greavers

Winterfest Greaver


Strategy

Greavers move fairly quickly when preparing to strike, so a knight charging his own attack is unlikely to outrun them. They stick to their targets long enough before attacking for you to cancel your charge or move out of range. Push them away with your shield or dodge their hits before counterattacking. Try not to stay in one place or move towards the Greaver after shielding from its attack in later tiers, as the haze can affect you through your shield.

Greavers can be easily disrupted by most attacks therefore you can avoid getting hit or surrounded by attacking once and then moving back.

See also

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