Difference between revisions of "Greaver"

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(Types)
(Strategy)
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==Strategy==
 
==Strategy==
 
Greavers move fairly quickly when preparing to strike, so a knight charging his own attack is unlikely to outrun them. They stick to their targets long enough before attacking for you to cancel your charge or move out of range. Push them away with your shield or dodge their hits before counterattacking. Try not to stay in one place or move towards the greaver after shielding from its attack in later tiers, as the haze can affect you through your shield.
 
Greavers move fairly quickly when preparing to strike, so a knight charging his own attack is unlikely to outrun them. They stick to their targets long enough before attacking for you to cancel your charge or move out of range. Push them away with your shield or dodge their hits before counterattacking. Try not to stay in one place or move towards the greaver after shielding from its attack in later tiers, as the haze can affect you through your shield.
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Greavers are easily disrupted by most attacks, and a single hit from a stratum-appropriate flourish or snarble barb line weapon will usually be enough to cancel an attack: as a consequence, it is highly advised to bring these weapons along when fighting greavers (as they will also take extra damage from the pure piercing damage output)
  
 
==Notable Greavers==
 
==Notable Greavers==

Revision as of 16:52, 22 June 2012

Fiend
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
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Greavers are a type of monster found in the Clockworks.

Traits

Greavers resemble large bats crossed with moths, like their smaller cousins, the Wings. Unlike Wings, however, Greavers are not passive healers. They will follow a knight and swoop in when preparing to attack, hugging their target's behind closely for a few moments before hitting.

As adventurers progress down later tiers, Greavers will also gain the ability to shoot bullets and leave a status-inflicting haze after attacking.

Types

Greaver


Ruby Greaver


Pearl Greaver


Beryl Greaver


Jade Greaver


Strategy

Greavers move fairly quickly when preparing to strike, so a knight charging his own attack is unlikely to outrun them. They stick to their targets long enough before attacking for you to cancel your charge or move out of range. Push them away with your shield or dodge their hits before counterattacking. Try not to stay in one place or move towards the greaver after shielding from its attack in later tiers, as the haze can affect you through your shield.

Greavers are easily disrupted by most attacks, and a single hit from a stratum-appropriate flourish or snarble barb line weapon will usually be enough to cancel an attack: as a consequence, it is highly advised to bring these weapons along when fighting greavers (as they will also take extra damage from the pure piercing damage output)

Notable Greavers

See also

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