Difference between revisions of "Gun Puppy"

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(Types)
(Strategy)
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** Always shoots at least one shot in the direction of the player. Quite predictable and easy to kill if alone; increased difficulty when other gun puppies or monsters accompany it.
 
** Always shoots at least one shot in the direction of the player. Quite predictable and easy to kill if alone; increased difficulty when other gun puppies or monsters accompany it.
 
** If you are with a party, an effective (though time consuming) strategy is to use one player to shield and another to shoot.  As long as the shooter stands right behind the shielder, they are protected by the shield.  Retreat when the shield weakens, either switch jobs or wait till shield has recharged.
 
** If you are with a party, an effective (though time consuming) strategy is to use one player to shield and another to shoot.  As long as the shooter stands right behind the shielder, they are protected by the shield.  Retreat when the shield weakens, either switch jobs or wait till shield has recharged.
 +
** Freeze will prevent them from turning around, and Shock will make them shoot slightly inaccurately.
 +
 
* Red Rover:
 
* Red Rover:
 
** Throws flames followed by a heat wave towards the nearest player.
 
** Throws flames followed by a heat wave towards the nearest player.

Revision as of 23:10, 22 December 2010

Gun puppies are a type of monster found in The Clockworks.

Traits

Appearing harmless at first, these Gun Puppies will attack you if you attack them first or get too close. They can be devastating when multiple Gun Puppies are attacking you from all angles, despite being stationary.

Types

Notable Gun Puppies

Strategy

  • Gun Puppy:
    • Always shoots at least one shot in the direction of the player. Quite predictable and easy to kill if alone; increased difficulty when other gun puppies or monsters accompany it.
    • If you are with a party, an effective (though time consuming) strategy is to use one player to shield and another to shoot. As long as the shooter stands right behind the shielder, they are protected by the shield. Retreat when the shield weakens, either switch jobs or wait till shield has recharged.
    • Freeze will prevent them from turning around, and Shock will make them shoot slightly inaccurately.
  • Red Rover:
    • Throws flames followed by a heat wave towards the nearest player.
  • Rocket Puppy:
    • Launches rockets that home in on a player. The rockets have the added effect of damaging other monsters as well as knights.

Loot

  • Gun Puppy
    • Bronze Bolt
    • Cooling Cell
    • Iron Gear
    • Scrap Metal
  • Gun Puppy MK II
    • Bronze Bolt
    • Cooling Cell
    • Iron Gear
    • Plasma Cell
    • Power Cell
    • Scrap Metal
    • Silver Coil
  • Red Rover MK II
    • Power Cell
    • Iron Gear
    • Silver Coil

See also

Construct Family

Monsters

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