Difference between revisions of "Gun Puppy"

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(Notable Gun Puppies)
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*'''Tier 2''': Fires three bullets at once.
 
*'''Tier 2''': Fires three bullets at once.
 
*'''Tier 3''': Fires a spread of five bullets.
 
*'''Tier 3''': Fires a spread of five bullets.
 +
|drop=*{{Mat|Bronze Bolt}}
 +
*{{Mat|Cooling Cell}}
 +
*{{Mat|Iron Gear}}
 +
*{{Mat|Power Cell}}
 +
*{{Mat|Rocket Sprocket}}
 +
*{{Mat|Scrap Metal}}
 +
*{{Mat|Silver Coil}}
 
}}
 
}}
 
{{Hidden header|Red Rover}}
 
{{Hidden header|Red Rover}}
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|description=A statue equipped with a flamethrower that can set knights on [[fire]].
 
|description=A statue equipped with a flamethrower that can set knights on [[fire]].
 
|attacks=*Flamethrower {{attack|elemental}} {{status|fire}}
 
|attacks=*Flamethrower {{attack|elemental}} {{status|fire}}
 +
|drop=*{{Mat|Blaze Pepper}}
 +
*{{Mat|Bronze Bolt}}
 +
*{{Mat|Iron Gear}}
 +
*{{Mat|Power Cell}}
 +
*{{Mat|Scrap Metal}}
 +
*{{Mat|Silver Coil}}
 +
*{{Mat|Sun Silver}}
 
}}
 
}}
 
{{Hidden header|Rocket Puppy}}
 
{{Hidden header|Rocket Puppy}}
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|description=A statue equipped with a rocket launcher, firing homing missiles that explodes on impact.
 
|description=A statue equipped with a rocket launcher, firing homing missiles that explodes on impact.
 
|attacks=*Rocket {{attack|elemental}} {{status|fire}}
 
|attacks=*Rocket {{attack|elemental}} {{status|fire}}
 +
|drop=*{{Mat|Bronze Bolt}}
 +
*{{Mat|Iron Gear}}
 +
*{{Mat|Rocket Sprocket}}
 +
*{{Mat|Scrap Metal}}
 
}}
 
}}
 
{{Hidden header|Sick Puppy}}
 
{{Hidden header|Sick Puppy}}
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|description= A sickly Gun Puppy whose bullets can inflict [[poison]].
 
|description= A sickly Gun Puppy whose bullets can inflict [[poison]].
 
|attacks=*Bullets {{attack|elemental}} {{status|poison}}
 
|attacks=*Bullets {{attack|elemental}} {{status|poison}}
 +
|drop=*{{Mat|Bronze Bolt}}
 +
*{{Mat|Corrosive Acid}}
 +
*{{Mat|Iron Gear}}
 +
*{{Mat|Scrap Metal}}
 +
*{{Mat|Waste Module}}
 
}}
 
}}
 
{{Hidden header|Sparky}}
 
{{Hidden header|Sparky}}
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*'''Tier 2''': Fires three bullets at once.
 
*'''Tier 2''': Fires three bullets at once.
 
*'''Tier 3''': Fires a spread of five bullets.
 
*'''Tier 3''': Fires a spread of five bullets.
 +
|drop=*{{Mat|Bronze Bolt}}
 +
*{{Mat|Iron Gear}}
 +
*{{Mat|Scrap Metal}}
 +
*{{Mat|Sun Silver}}
 +
*{{Mat|Volt Oil}}
 
}}
 
}}
 
{{Hidden header|Slush Puppy}}
 
{{Hidden header|Slush Puppy}}
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*'''Tier 2''': Fires three bullets at once.
 
*'''Tier 2''': Fires three bullets at once.
 
*'''Tier 3''': Fires a spread of five bullets.
 
*'''Tier 3''': Fires a spread of five bullets.
 +
|drop=*{{Mat|Bronze Bolt}}
 +
*{{Mat|Cooling Cell}}
 +
*{{Mat|Everfrost}}
 +
*{{Mat|Iron Gear}}
 +
*{{Mat|Scrap Metal}}
 +
*{{Mat|Sun Silver}}
 
}}
 
}}
  
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|description=A puppy that heals you and sometimes drops a trinket for its BFFs.
 
|description=A puppy that heals you and sometimes drops a trinket for its BFFs.
 
|attacks= *Heart Bullets (Heals Knights) {{attack|heal}}
 
|attacks= *Heart Bullets (Heals Knights) {{attack|heal}}
 +
|drop=*{{Mat|Bronze Bolt}}
 +
*{{Equip|Dual Heart Pendant|16px}}
 +
*{{Equip|Heart Pendant|16px}}
 +
*{{Mat|Iron Gear}}
 +
*{{Mat|Scrap Metal}}
 
}}
 
}}
  
Line 101: Line 140:
 
* Rocket Puppy:
 
* Rocket Puppy:
 
** Launches rockets that home in on a player.  These rockets explode on target, and can damage monsters as well as knights. Either outrun the rocket until it eventually explodes, or try to interpose other monsters/ shields as alternate targets.
 
** Launches rockets that home in on a player.  These rockets explode on target, and can damage monsters as well as knights. Either outrun the rocket until it eventually explodes, or try to interpose other monsters/ shields as alternate targets.
 
==Loot==
 
====Gun Puppy====
 
*{{Mat|Bronze Bolt}}
 
*{{Mat|Cooling Cell}}
 
*{{Mat|Iron Gear}}
 
*{{Mat|Power Cell}}
 
*{{Mat|Rocket Sprocket}}
 
*{{Mat|Scrap Metal}}
 
*{{Mat|Silver Coil}}
 
 
====Rocket Puppy====
 
*{{Mat|Bronze Bolt}}
 
*{{Mat|Iron Gear}}
 
*{{Mat|Rocket Sprocket}}
 
*{{Mat|Scrap Metal}}
 
 
====Red Rover====
 
*{{Mat|Blaze Pepper}}
 
*{{Mat|Bronze Bolt}}
 
*{{Mat|Iron Gear}}
 
*{{Mat|Power Cell}}
 
*{{Mat|Scrap Metal}}
 
*{{Mat|Silver Coil}}
 
*{{Mat|Sun Silver}}
 
 
====Slush Puppy====
 
*{{Mat|Bronze Bolt}}
 
*{{Mat|Cooling Cell}}
 
*{{Mat|Everfrost}}
 
*{{Mat|Iron Gear}}
 
*{{Mat|Scrap Metal}}
 
*{{Mat|Sun Silver}}
 
 
====Sparky====
 
*{{Mat|Bronze Bolt}}
 
*{{Mat|Iron Gear}}
 
*{{Mat|Scrap Metal}}
 
*{{Mat|Sun Silver}}
 
*{{Mat|Volt Oil}}
 
 
====Sick Puppy====
 
*{{Mat|Bronze Bolt}}
 
*{{Mat|Corrosive Acid}}
 
*{{Mat|Iron Gear}}
 
*{{Mat|Scrap Metal}}
 
*{{Mat|Waste Module}}
 
 
====Love Puppy====
 
*{{Mat|Bronze Bolt}}
 
*{{Equip|Dual Heart Pendant|16px}}
 
*{{Equip|Heart Pendant|16px}}
 
*{{Mat|Iron Gear}}
 
*{{Mat|Scrap Metal}}
 
  
 
==See Also==
 
==See Also==

Revision as of 09:25, 9 April 2011

Gun puppies are a type of monster found in the Clockworks.

Traits

Appearing harmless at first, these Gun Puppies will attack you if you attack them first or get too close. They can be devastating when multiple Gun Puppies are attacking you from all angles, despite being stationary.

There are variations between Gun Puppies between tiers. Tier 1 Gun Puppies will shoot one bullet at a time. Tier 2 Gun Puppies will shoot three bullets at once, and Tier 3 Gun Puppies will shoot a spread of five bullets.

Types

Gun Puppy

Red Rover

Rocket Puppy

Sick Puppy

Sparky

Slush Puppy


Notable Gun Puppies

Love Puppy


Gold Puppy


Strategy

  • Gun Puppy:
    • Always shoots at least one shot in the direction of the player. Quite predictable and easy to kill if alone; increased difficulty when other gun puppies or monsters accompany it.
    • Upgraded gun puppies fire a spread of many bullets at the same time; this can be particularly lethal in areas with multiple Mk II gun puppies. Since it is not always possible to dodge and aim at the same time, try to maneuver into the space between two bullets, then fire a charged shot. The gun puppy will now target your new location- as it fires, move sideways a short distance, and you will again be in the empty space between bullets. Continue shooting until the gun puppy is dead.
    • Many players will find it difficult to target and fire reliably at the same time. Therefore, try to maximize damage output using charged shots and status effects (especially fire).
    • Freeze will prevent them from turning around, and Shock will make them shoot slightly inaccurately.
    • If you are with a party, an effective (though time consuming) strategy is to use one player to shield and another to shoot. As long as the shooter stands right behind the shielder, they are protected by the shield. Retreat when the shield weakens, either switch jobs or wait till shield has recharged. (this strategy is less effective near the core, where shields are less effective)
  • Red Rover:
    • Throws flames followed by a heat wave towards the nearest player. This wave of heat appears to seek targets deliberately; have one player distract the rover while others attack it from behind.
    • May inflict fire status on players who stand too close- use extreme caution if attacking with a sword.
  • Rocket Puppy:
    • Launches rockets that home in on a player. These rockets explode on target, and can damage monsters as well as knights. Either outrun the rocket until it eventually explodes, or try to interpose other monsters/ shields as alternate targets.

See Also

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