Difference between revisions of "Heart"

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m (moved Hearts to Heart over redirect: Singular)
(Adding the template i think its better (feel free to revert for some reason, but keep these icons plz))
 
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[[Image:Hearts.png|right|thumb|A pair of small hearts.]]
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'''Hearts''' are [[Consumables|items]] that restore [[health]].  
[[Image:Heart_2x.png|right|thumb|A medium-sized heart.]]
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[[Image:Heart_3x.png|right|thumb|A pair of large hearts.]]
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Hearts are [[items]] that restore one bar of health to the knight that picks them up.
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You cannot pick up a heart if you are full.<br>
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When a knight with less than full health walks over a heart, that heart will be consumed immediately, restoring 1-3 bars of health. A knight with full health will be unable to use this item. Hearts cannot be stored and will disappear after being left on the ground for 120 seconds.  
It is possible to be down a fraction of a bar, and look full; in such cases, you will pick up the heart, and only get a tiny boost to your health total.
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There are three heart sizes; small, medium, and large. They can heal you for a specified amount of health:
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Hearts can drop from enemies, or certain destructible objects such as bushes. When hearts drop, they drop for every knight in the party. Each player sees and can pick up only their own copy of a heart; it isn't possible to take health intended for another knight.
  
*'''Small:''' 1 bar of health
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==Restoring health==
*'''Medium:''' 2 bars of health
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Consuming a heart restores a discreet number of health bars, which increases relative to what size heart is consumed.
*'''Large:''' 3 bars of health
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Health displays as a portion out of the whole health bar, and it is possible to see bars less than full but more than half.
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{{SKWindow
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| title = Sizes
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| body =
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{{SKCell|'''Small'''}} {{SKCell|[[File:Consumable Heart Small icon.png|40px]]}} {{SKCell|Refills up to 1 bar of health}}
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{{SKNewRow}}
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{{SKCell|'''Medium'''}} {{SKCell|[[File:Consumable Heart Medium icon.png|40px]]}} {{SKCell|Refills up to 2 bar of health}}
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{{SKNewRow}}
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{{SKCell|'''Large'''}} {{SKCell|[[File:Consumable Heart Large icon.png|40px]]}} {{SKCell|Refills up to 3 bar of health}}
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}}<br>{{SKWindow
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| title = Respawning heart pad
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| body =
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{{SKCell|[[File:Exploration-Heart Generator.png|120px]]}} {{SKCell|Refills 3 bars of health continually.}}
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}}
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== See Also ==
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* [[Treasure box|Heart Treasure Boxes]]
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* [[Vitapod]]
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* [[Health]]
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* [[Heart Attack]]
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[[Category:Terminology]]

Latest revision as of 01:51, 3 March 2020

Hearts are items that restore health.

When a knight with less than full health walks over a heart, that heart will be consumed immediately, restoring 1-3 bars of health. A knight with full health will be unable to use this item. Hearts cannot be stored and will disappear after being left on the ground for 120 seconds.

Hearts can drop from enemies, or certain destructible objects such as bushes. When hearts drop, they drop for every knight in the party. Each player sees and can pick up only their own copy of a heart; it isn't possible to take health intended for another knight.

Restoring health

Consuming a heart restores a discreet number of health bars, which increases relative to what size heart is consumed.

Health displays as a portion out of the whole health bar, and it is possible to see bars less than full but more than half.

Sizes
Small Consumable Heart Small icon.png Refills up to 1 bar of health
Medium Consumable Heart Medium icon.png Refills up to 2 bar of health
Large Consumable Heart Large icon.png Refills up to 3 bar of health

Respawning heart pad
Exploration-Heart Generator.png Refills 3 bars of health continually.


See Also

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