Hexing Haze

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Battle Sprite Skill
Skill-Hexing Haze.png
Sprite Type

[[{{{type}}}]]

Ultimate Upgrades
[[File:Skill-{{{ultimate1}}}.png|36px]] [[Hexing Haze#{{{ultimate1}}}|{{{ultimate1}}}]]
or
[[File:Skill-{{{ultimate2}}}.png|36px]] [[Hexing Haze#{{{ultimate2}}}|{{{ultimate2}}}]]

The {{{name}}} is the skill of a battle sprite from the [[{{{type}}}]] family. Its unlocked at level .

Hexing Haze is Maskeraith's third skill and is unlocked at level 50.

Description

Creates a miasma around you that hexes any target within. Each hex has a timer that deals heavy damage upon termination. For every target acquired by hexing haze, the duration of the miasma increases.

Augments

  • Focus: Reduces skill cooldown.
  • No Mercy: Increases the damage inflicted by hexing haze.
  • Plentiful Pain: Increases the bonus duration of hexing haze as additional targets are acquired.

Ultimate Upgrade

  • Haunted Haze: Any target that dies as a result of the damage caused by hexing haze will spawn a vengeful ghost that seeks out other targets and explodes on impact.
  • Chaotic Haze: Targets damaged by hexing haze have a chance of receiving a random status condition.

Damage

The following damage values represent the battle sprite at its completed level, and listed as a range found from the first to last floor of each stratum.


Hexing Haze's Damage Table (Click to Show!)
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus weak
Hexing Haze 56 - 67 78 - 89 141 - 153 161 - 173 190 - 234 255 - 284
Versus neutral
Hexing Haze 51 - 59 67 - 74 121 - 127 130 - 136 145 - 177 189 - 199
Versus strong
Hexing Haze 8 - 10 12 - 14 21 - 24 25 - 27 31 - 38 42 - 46
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