Difference between revisions of "Howlitzer"

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{{Monster family|Undead}}
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{{Monster family|Undead Family|Undead|Undead|Undead}}
 
{{TOCright}}
 
{{TOCright}}
 
'''Howlitzers''' are a type of [[monster|enemy]] found in the [[Clockworks]].
 
'''Howlitzers''' are a type of [[monster|enemy]] found in the [[Clockworks]].
  
 
==Traits==
 
==Traits==
 +
[[File:Howlitzer_Concept.png|200 px|thumb|An official concept of a Howlitzer]]
 
Howlitzers are the undead version of Gun Puppies. Not only are they creepier, they will also attempt to make a kamikaze attack by firing their explosive skulls at knights when they are about to die, so it is advised to gun them from a distance, and shield before they explode. Like Gun Puppies, Howlitzers will shoot 3 bullets at tier 2 and 5 at tier 3.
 
Howlitzers are the undead version of Gun Puppies. Not only are they creepier, they will also attempt to make a kamikaze attack by firing their explosive skulls at knights when they are about to die, so it is advised to gun them from a distance, and shield before they explode. Like Gun Puppies, Howlitzers will shoot 3 bullets at tier 2 and 5 at tier 3.
  
Unlike all other undead, Howlitzers CAN be inflicted with curse; however, they do resist sleep like other undead.  
+
Howlitzers can be inflicted with [[curse]] (other undead monsters resist curse). They resist [[sleep]] like other turrets.  
 
{{clear}}
 
{{clear}}
  
 
==Types==
 
==Types==
 
{{Hidden header|Howlitzer}}
 
{{Hidden header|Howlitzer}}
{{Monster
+
{{MonsterTemporary
 
|name=Howlitzer
 
|name=Howlitzer
 
|location=
 
|location=
*[[Clockwork Tunnels]]: Haunted Passage
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*All [[Clockwork Tunnels]]: Haunted Passage
*[[Candlestick Keep]]: Fear The Dark
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*All [[Candlestick Keep]] levels
*[[Mission|Legion of Almire]]
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*All [[Battle Arena]]s: Cadaverous Clash
*[[Mission|Heart of Ice]]
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*[[The Silent Legion]]: Cryptic Statuary
*[[Mission|Purr Terror]]
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*[[Legion of Almire]]: Necropolis Grounds, Inner Sanctum
 +
*[[Heart of Ice]]: Frozen Highway, Amu-Sol
 +
*[[Purr Terror]]
 +
*All [[Compounds|Ruined Compound]] levels
 
|description=
 
|description=
 
An undead turret that fires shadow bullets and will attempt to make a last ditch strike at Knights with its missile-like skull. Watch out!
 
An undead turret that fires shadow bullets and will attempt to make a last ditch strike at Knights with its missile-like skull. Watch out!
*Tier 1: A hovering, non-horned rhino-like skull with a neckbone. When defeated, its skull missile targets knights in a straight line.
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*Shoots a three shot spread in Tier 2, and a five shot spread in Tier 3.
*Tier 2: A hovering, horned rhino-like skull with a neckbone. When defeated, its skull missile targets knights with some homing capabilities.
+
*Skull missile´s homing abilities increase with tier.
*Tier 3: Has a glowing purple horn. When defeated, its skull missile hones in on knights with advanced homing capabilities.
+
 
|abilities=  
 
|abilities=  
 
*Bullets {{attack|shadow}}
 
*Bullets {{attack|shadow}}
 
*Skull missile {{attack|shadow}}
 
*Skull missile {{attack|shadow}}
|drop=*{{Mat|Light Shard}}
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|drop=
*{{Mat|Dark Shard}}
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{{Template:Material/Monster|family=undead}}
*{{Mat|Ecto Drop}}
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*{{Mat|Grave Soil}}
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*{{Mat|Soul Dust}}
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*{{Mat|Blighted Bone}}
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*{{Mat|Reaper Rib}}
+
 
}}
 
}}
  
 
{{Hidden header|Smoking Howlitzer}}
 
{{Hidden header|Smoking Howlitzer}}
{{Monster
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{{MonsterTemporary
 
|name=Smoking Howlitzer
 
|name=Smoking Howlitzer
 
|location=
 
|location=
*[[Blast Furnace]]:Mechanized Mile
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*[[Clockwork Tunnels|Blast Furnace]]: Haunted Passage
 
*[[Candlestick Keep]]: Burning Blackout
 
*[[Candlestick Keep]]: Burning Blackout
 +
*[[Battle Arena|Flame Lash Arena]]: Cadaverous Clash
 
*[[Shadow Lair]]: [[Firestorm Citadel]]
 
*[[Shadow Lair]]: [[Firestorm Citadel]]
*[[Mission|Bad Luck and Brimstone]]
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*[[Kataclysmic_Confrontation|Bad Luck and Brimstone]]
 +
*All [[Compounds|Charred Compound]] levels
 +
*[[Shadowplay]]: Greenstone Bridge, Overgrown Court
 
|description=
 
|description=
A fiery Howlitzer that will shoot fireballs.
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A fiery Howlitzer that shoots fireballs at knights.
*Tier 1: A hovering, non-horned rhino-like skull with a neckbone.
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*Shoots a three shot spread in Tier 2, and a five shot spread in Tier 3.
*Tier 2: A hovering, horned rhino-like skull with a neckbone.
+
*Skull missile´s homing abilities increase with tier.
*Tier 3: Has a glowing maroon horn.
+
 
|abilities=*Bullets {{attack|shadow}} {{status|fire}}
 
|abilities=*Bullets {{attack|shadow}} {{status|fire}}
 
*Skull missile {{attack|shadow}}
 
*Skull missile {{attack|shadow}}
|drop=*{{Mat|Light Shard}}
+
|drop=
*{{Mat|Dark Shard}}
+
{{Template:Material/Monster|family=undead|status=fire}}
*{{Mat|Ecto Drop}}
+
*{{Mat|Grave Soil}}
+
*{{Mat|Soul Dust}}
+
*{{Mat|Blighted Bone}}
+
 
}}
 
}}
  
 
{{Hidden header|Chilling Howlitzer}}
 
{{Hidden header|Chilling Howlitzer}}
{{Monster
+
{{MonsterTemporary
 
|name=Chilling Howlitzer
 
|name=Chilling Howlitzer
 
|location=
 
|location=
 +
*[[Clockwork Tunnels|Cooling Chamber]]: Haunted Passage
 
*[[Candlestick Keep]]: Cold Shadows
 
*[[Candlestick Keep]]: Cold Shadows
*[[Mission|Heart of Ice]]
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*[[Battle Arena|Ice Maul Arena]]: Cadaverous Clash
 +
*[[The Gauntlet]]: Last Stand
 +
*[[Heart of Ice]]: Frozen Highway, Amu-Sol
 +
*All [[Compounds|Frozen Compound]] levels
 
|description=
 
|description=
A frosty Howlitzer that will shoot hail at knights.
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A frosty Howlitzer that shoots icy bullets at knights.
*Tier 1: A hovering, non-horned rhino-like skull with a neckbone.
+
*Shoots a three shot spread in Tier 2, and a five shot spread in Tier 3.
*Tier 2: A hovering, horned rhino-like skull with a neckbone.
+
*Skull missile´s homing abilities increase with tier.
*Tier 3: Has a glowing icy blue horn.
+
 
|abilities=*Bullets {{attack|shadow}} {{status|freeze}}
 
|abilities=*Bullets {{attack|shadow}} {{status|freeze}}
 
*Skull missile {{attack|shadow}}
 
*Skull missile {{attack|shadow}}
|drop=*{{Mat|Light Shard}}
+
|drop=
*{{Mat|Dark Shard}}
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{{Template:Material/Monster|family=undead|status=freeze}}
*{{Mat|Ecto Drop}}
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*{{Mat|Frost Gel}}
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*{{Mat|Grave Soil}}
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*{{Mat|Hailstone}}
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*{{Mat|Blighted Bone}}
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*{{Mat|Perfect Snowball}}
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}}
+
 
+
{{Hidden header|Shocking Howlitzer}}
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{{Monster
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|name=Shocking Howlitzer
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|location=*[[Power Complex]]:Haunted Passage
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*[[Mission|Ghosts in the Machine]]
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|description=
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An electric Howlitzer that shoots shock bullets.
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*Tier 1: A hovering, non-horned rhino-like skull with a neckbone.
+
*Tier 2: A hovering, horned rhino-like skull with a neckbone.
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*Tier 3: Has a glowing turquoise horn.
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|abilities=*Bullets {{attack|shadow}} {{status|shock}}
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*Skull missile {{attack|shadow}}
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|drop=*{{Mat|Light Shard}}
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*{{Mat|Dark Shard}}
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*{{Mat|Ecto Drop}}
+
 
}}
 
}}
  
 
{{Hidden header|Vile Howlitzer}}
 
{{Hidden header|Vile Howlitzer}}
{{Monster
+
{{MonsterTemporary
 
|name=Vile Howlitzer
 
|name=Vile Howlitzer
 
|location=
 
|location=
 
*[[Wasteworks]]: Haunted Passage
 
*[[Wasteworks]]: Haunted Passage
 
*[[Candlestick Keep]]: Noxious Night
 
*[[Candlestick Keep]]: Noxious Night
 +
*[[Battle Arena|Venom Fang Arena]]: Cadaverous Clash
 
*[[Shadow Lair]]: [[Gloaming Wildwoods]]
 
*[[Shadow Lair]]: [[Gloaming Wildwoods]]
*[[Mission|That Mold and Black Magic]]
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*[[Kataclysmic_Confrontation|That Mold and Black Magic]]: Haunted Passage
 +
*All [[Compounds|Blighted Compound]] levels
 
|description=
 
|description=
A poisonous Howlitzer that shoots toxic ammunition.
+
A poisonous Howlitzer that shoots toxic bullets.
*Tier 1: A hovering, non-horned rhino-like skull with a neckbone.
+
*Shoots a three shot spread in Tier 2, and a five shot spread in Tier 3.
*Tier 2: A hovering, horned rhino-like skull with a neckbone.
+
*Skull missile´s homing abilities increase with tier.
*Tier 3: Has a glowing hunter horn.
+
 
|abilities=*Bullets {{attack|shadow}} {{status|poison}}
 
|abilities=*Bullets {{attack|shadow}} {{status|poison}}
 
*Skull missile {{attack|shadow}}
 
*Skull missile {{attack|shadow}}
|drop=*{{Mat|Light Shard}}
+
|drop=
*{{Mat|Dark Shard}}
+
{{Template:Material/Monster|family=undead|status=poison}}
*{{Mat|Ecto Drop}}
+
}}
*{{Mat|Nightshade}}
+
 
*{{Mat|Blighted Bone}}
+
{{Hidden header|Shocking Howlitzer}}
*{{Mat|Reaper Rib}}
+
{{MonsterTemporary
 +
|name=Shocking Howlitzer
 +
|location=*[[Power Complex]]: Haunted Passage
 +
*[[Candlestick Keep]]: Galvanized Gloom
 +
*[[Battle Arena|Thunder Fist Arena]]: Cadaverous Clash
 +
*[[Ghosts in the Machine]]: Dry Dock
 +
*All [[Compounds|Shocked Compound]] levels
 +
|description=
 +
An electric Howlitzer that shoots shocking bullets.
 +
*Shoots a three shot spread in Tier 2, and a five shot spread in Tier 3.
 +
*Skull missile´s homing abilities increase with tier.
 +
|abilities=*Bullets {{attack|shadow}} {{status|shock}}
 +
*Skull missile {{attack|shadow}}
 +
|drop=
 +
{{Template:Material/Monster|family=undead|status=shock}}
 
}}
 
}}
  
 
==Strategy==
 
==Strategy==
 
Howlitzers are considered to be one of the harder turrets, due to its kamikaze attack after defeating it. Avoid killing more than one at the same time because of this, or you'll definitely have a gigantic kamikaze moment. There are a number of ways to dealing with its kamikaze attack. One way is shielding yourself while it is charging you. Another way is destroying it afar using a gun to damage it (though there is a brief period between the monster's defeat and the kamikaze launch where it is impervious to damage.)  Like a [[Rocket Puppy]] rocket, flying Howlitzer heads detonate at a set time after launching, so nimble knights may be able to circle the projectile and evade its homing capabilities until it self-destructs.
 
Howlitzers are considered to be one of the harder turrets, due to its kamikaze attack after defeating it. Avoid killing more than one at the same time because of this, or you'll definitely have a gigantic kamikaze moment. There are a number of ways to dealing with its kamikaze attack. One way is shielding yourself while it is charging you. Another way is destroying it afar using a gun to damage it (though there is a brief period between the monster's defeat and the kamikaze launch where it is impervious to damage.)  Like a [[Rocket Puppy]] rocket, flying Howlitzer heads detonate at a set time after launching, so nimble knights may be able to circle the projectile and evade its homing capabilities until it self-destructs.
 +
 +
==Notes==
 +
*This monster was introduced with {{release|2011-08-22}}.
  
 
==See Also==
 
==See Also==

Latest revision as of 05:24, 18 May 2020

Undead Family
Icon Gate Icon-Undead.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense decreased.png Defense none.png Defense increased.png

Howlitzers are a type of enemy found in the Clockworks.

Traits

An official concept of a Howlitzer

Howlitzers are the undead version of Gun Puppies. Not only are they creepier, they will also attempt to make a kamikaze attack by firing their explosive skulls at knights when they are about to die, so it is advised to gun them from a distance, and shield before they explode. Like Gun Puppies, Howlitzers will shoot 3 bullets at tier 2 and 5 at tier 3.

Howlitzers can be inflicted with curse (other undead monsters resist curse). They resist sleep like other turrets.

Types

Howlitzer

Howlitzer
Tier 1
Monster-Howlitzer.png
Tier 2
Monster-Howlitzer 2.png
Tier 3
Monster-Howlitzer 3.png
Abilities
  • Bullets Attack shadow icon.png
  • Skull missile Attack shadow icon.png
Location Drops
Description

An undead turret that fires shadow bullets and will attempt to make a last ditch strike at Knights with its missile-like skull. Watch out!

  • Shoots a three shot spread in Tier 2, and a five shot spread in Tier 3.
  • Skull missile´s homing abilities increase with tier.


Smoking Howlitzer

Smoking Howlitzer
Tier 1
Monster-Smoking Howlitzer.png
Tier 2
Monster-Smoking Howlitzer 2.png
Tier 3
Monster-Smoking Howlitzer 3.png
Abilities
  • Bullets Attack shadow icon.png Icon status fire.png
  • Skull missile Attack shadow icon.png
Location Drops
Description

A fiery Howlitzer that shoots fireballs at knights.

  • Shoots a three shot spread in Tier 2, and a five shot spread in Tier 3.
  • Skull missile´s homing abilities increase with tier.


Chilling Howlitzer

Chilling Howlitzer
Tier 1
Monster-Chilling Howlitzer.png
Tier 2
Monster-Chilling Howlitzer 2.png
Tier 3
Monster-Chilling Howlitzer 3.png
Abilities
  • Bullets Attack shadow icon.png Icon status freeze.png
  • Skull missile Attack shadow icon.png
Location Drops
Description

A frosty Howlitzer that shoots icy bullets at knights.

  • Shoots a three shot spread in Tier 2, and a five shot spread in Tier 3.
  • Skull missile´s homing abilities increase with tier.


Vile Howlitzer

Vile Howlitzer
Tier 1
Monster-Vile Howlitzer.png
Tier 2
Monster-Vile Howlitzer 2.png
Tier 3
Monster-Vile Howlitzer 3.png
Abilities
  • Bullets Attack shadow icon.png Icon status poison.png
  • Skull missile Attack shadow icon.png
Location Drops
Description

A poisonous Howlitzer that shoots toxic bullets.

  • Shoots a three shot spread in Tier 2, and a five shot spread in Tier 3.
  • Skull missile´s homing abilities increase with tier.


Shocking Howlitzer

Shocking Howlitzer
Tier 1
Monster-Shocking Howlitzer.png
Tier 2
Monster-Shocking Howlitzer 2.png
Tier 3
Monster-Shocking Howlitzer 3.png
Abilities
  • Bullets Attack shadow icon.png Icon status shock.png
  • Skull missile Attack shadow icon.png
Location Drops
Description

An electric Howlitzer that shoots shocking bullets.

  • Shoots a three shot spread in Tier 2, and a five shot spread in Tier 3.
  • Skull missile´s homing abilities increase with tier.


Strategy

Howlitzers are considered to be one of the harder turrets, due to its kamikaze attack after defeating it. Avoid killing more than one at the same time because of this, or you'll definitely have a gigantic kamikaze moment. There are a number of ways to dealing with its kamikaze attack. One way is shielding yourself while it is charging you. Another way is destroying it afar using a gun to damage it (though there is a brief period between the monster's defeat and the kamikaze launch where it is impervious to damage.) Like a Rocket Puppy rocket, flying Howlitzer heads detonate at a set time after launching, so nimble knights may be able to circle the projectile and evade its homing capabilities until it self-destructs.

Notes

See Also

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