Difference between revisions of "Item"

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(Moving 'Bound and Unbound items' section to Equipment, as binding is only applied to that section of items.)
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Recipes are bought from Vendors and used to create other items through Alchemy.
 
Recipes are bought from Vendors and used to create other items through Alchemy.
 
== Bound and unbound items ==
 
Items are unbound when first acquired. [[Weapons]] and [[Armor]] will be bound to a single character when equipped. A bound item cannot be traded, but it can be used in [[Alchemy]] to make an improved item.
 
  
 
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Revision as of 09:04, 5 November 2010

Items are objects which can be acquired by players. Swords, Crowns and health capsules are all examples of items.

Consumables

Consumables are items that can be found in The Clockworks. Touching them will immediately acquire and use them, if the player's knight is capable of doing so.

Pickups

Pickups are transient items, meaning that they will not be brought back to Haven with the player's knight.

Equipment

Equipment can be worn or wielded by a player's knight.

Crafting Materials

Crafting materials are items that are used exclusively for the creation of other items.

Minerals

Minerals are important resources used in the construction of new gates.

Upgrades

Upgrades are items that unlock premium features of Spiral Knights.

Recipes

Recipes are bought from Vendors and used to create other items through Alchemy.


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