Difference between revisions of "Item"

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Items are objects which can be acquired by players. They may either be consumed immediately, be placed on the Knight's belt, or be placed in the Knight's Arsenal (inventory).
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An '''Item''' is an object which can be acquired by players. They may either be consumed immediately, be placed on the knight's belt, or be placed in the knight's [[arsenal]].
  
 
== Arsenal Items ==
 
== Arsenal Items ==
These are items that are placed into the Knight's Arsenal (inventory).
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These are items that are placed into the knight's arsenal.
  
=== [[Equipment]] ===
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=== Equipment ===
Equipment can be wielded by a Knight, providing advantages to offense and defense.
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[[Equipment]] can be wielded by a knight, providing advantages to offense and defense. Press the '''I key''' to access the arsenal.
  
=== [[Minerals]] ===
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=== Minerals ===
Minerals are vital resources used in the construction of new gates.
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[[Minerals]] are vital resources used in the creation of [[sprite food]].
  
=== [[Materials]] ===
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=== Materials ===
Materials are used exclusively for the creation of other items, in a process known as Alchemy.
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[[Materials]] are used exclusively for the creation of other items, in a process known as [[crafting]].
  
=== [[Recipes]] ===
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=== Recipes ===
Recipes are used to create other items through Alchemy.
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[[Recipes]] are used to craft items through Alchemy Machines.
  
=== [[Upgrades]] ===
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=== Upgrades ===
Upgrades are items that unlock premium features of Spiral Knights.
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[[Upgrades]] are items that unlock premium features of Spiral Knights.
 
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=== [[Travel Passes]] ===
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Travel Passes enable players to travel from town to town.
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== Other Items ==
 
== Other Items ==
=== [[Consumables]] ===
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=== Consumables ===
Consumables are items that can only be found inside Gates. Walking over them will cause a Knight to immediately consume them, if they are capable of doing so. Examples include Crowns and Heat.
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[[Consumables]] are items that can only be found inside Gates. Walking over them will cause a knight to immediately consume them, if they are capable of doing so. Examples include [[Crowns]] (currency), [[hearts]] (replenish health) and [[heat]] (consumables that upgrade your equipment after completing a dungeon).
 
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=== [[Pickups]] ===
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Pickups are transient items, meaning that they will not be brought back to town with the Knight. They are placed on the Knight's belt, and can be utilized via quick access keys (default are the keys 1~5). Examples include Health Capsules and Vials.
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__NOTOC__
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=== Pickups ===
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[[Pickup]]s are transient items, meaning that they will not be brought back to [[Haven]] with the knight. They are placed on the knight's belt, and can be utilized via quick access keys (default are the keys 1~5). Examples include Health Capsules and Vials.
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[[Category:Items|*]]

Latest revision as of 00:04, 17 August 2015

An Item is an object which can be acquired by players. They may either be consumed immediately, be placed on the knight's belt, or be placed in the knight's arsenal.

Arsenal Items

These are items that are placed into the knight's arsenal.

Equipment

Equipment can be wielded by a knight, providing advantages to offense and defense. Press the I key to access the arsenal.

Minerals

Minerals are vital resources used in the creation of sprite food.

Materials

Materials are used exclusively for the creation of other items, in a process known as crafting.

Recipes

Recipes are used to craft items through Alchemy Machines.

Upgrades

Upgrades are items that unlock premium features of Spiral Knights.

Other Items

Consumables

Consumables are items that can only be found inside Gates. Walking over them will cause a knight to immediately consume them, if they are capable of doing so. Examples include Crowns (currency), hearts (replenish health) and heat (consumables that upgrade your equipment after completing a dungeon).

Pickups

Pickups are transient items, meaning that they will not be brought back to Haven with the knight. They are placed on the knight's belt, and can be utilized via quick access keys (default are the keys 1~5). Examples include Health Capsules and Vials.

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