Difference between revisions of "Item"

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(Updated for abstraction. I'm not sure about those last two really being "Items", but since we can't edit the home page I don't know where else to put them.)
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'''Items''' are objects which can be acquired by players, and placed into their inventory.
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'''Items''' are objects which can be acquired by players, and placed into their inventory. Other obscure types of Items include [[Consumables]] and [[Pickups]]. [[Consumables]] are items that can only be found inside Gates, and walking over them will cause a Knight to immediately consume them, if they are capable of doing so. Examples of [[Consumables]] include Crowns and Heat. [[Pickups]] are transient items, meaning that they will not be brought back to town with the Knight. Examples of [[Pickups]] include Health Capsules and Vials.
  
  
  
= [[Equipment]] =
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= Subcategories =
  
Equipment can be worn or wielded by a player's knight.
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== [[Equipment]] ==
  
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Equipment can be worn or wielded by a Knight.
  
= [[Minerals]] =
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== [[Minerals]] ==
  
 
Minerals are vital resources used in the construction of new gates.
 
Minerals are vital resources used in the construction of new gates.
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= [[Materials]] =
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== [[Materials]] ==
  
 
Materials are used exclusively for the creation of other items, in a process known as Alchemy.
 
Materials are used exclusively for the creation of other items, in a process known as Alchemy.
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= [[Recipes]] =
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== [[Recipes]] ==
  
 
Recipes are used to create other items through Alchemy.
 
Recipes are used to create other items through Alchemy.
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= [[Upgrades]] =
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== [[Upgrades]] ==
  
 
Upgrades are items that unlock premium features of Spiral Knights.
 
Upgrades are items that unlock premium features of Spiral Knights.
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= [[Travel Passes]] =
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== [[Travel Passes]] ==
  
 
Upgrades are items that unlock premium features of Spiral Knights.
 
Upgrades are items that unlock premium features of Spiral Knights.
 
 
 
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= [[Consumables]] =
 
 
Consumables are items that can be found in The Clockworks. Touching them will immediately acquire and use them, if the player's knight is capable of doing so.
 
 
 
 
= [[Pickups]] =
 
 
Pickups are transient items, meaning that they will not be brought back to Haven with the player's knight.
 
  
  

Revision as of 03:14, 3 December 2010

Items are objects which can be acquired by players, and placed into their inventory. Other obscure types of Items include Consumables and Pickups. Consumables are items that can only be found inside Gates, and walking over them will cause a Knight to immediately consume them, if they are capable of doing so. Examples of Consumables include Crowns and Heat. Pickups are transient items, meaning that they will not be brought back to town with the Knight. Examples of Pickups include Health Capsules and Vials.


Subcategories

 

Equipment

Equipment can be worn or wielded by a Knight.


Minerals

Minerals are vital resources used in the construction of new gates.


Materials

Materials are used exclusively for the creation of other items, in a process known as Alchemy.


Recipes

Recipes are used to create other items through Alchemy.


Upgrades

Upgrades are items that unlock premium features of Spiral Knights.


Travel Passes

Upgrades are items that unlock premium features of Spiral Knights.




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