Difference between revisions of "Jigsaw Valley"

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Each level map is fixed (vs. composed of random segments). When accessible via the arcade, they are usually found in a rotation of 2 levels in the depth they occupy. The level rotation is 3 minutes. They are a fairly common sight in arcade gates.
 
Each level map is fixed (vs. composed of random segments). When accessible via the arcade, they are usually found in a rotation of 2 levels in the depth they occupy. The level rotation is 3 minutes. They are a fairly common sight in arcade gates.
  
Levels are populated by multitudes of [[Construct]]s and [[Gremlin]]s, despite the gate map description claiming [[slime]]s.
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Levels are populated by multitudes of [[Construct]]s and [[Gremlin]]s, despite the gate map description claiming [[Slime]]s.
  
 
''Jade Tangle'' and ''Jade Tangle II'' are the only Jigsaw Valley levels in which {{exploration|Brambles}} are found, perhaps emphasizing "tangle."  
 
''Jade Tangle'' and ''Jade Tangle II'' are the only Jigsaw Valley levels in which {{exploration|Brambles}} are found, perhaps emphasizing "tangle."  

Revision as of 05:42, 4 January 2016

Jigsaw Valley
Gate-Jigsaw Valley.png
Important stratum themes:
  • Monsters: Gate Icon-Construct.png Gate Icon-Gremlin.png
  • Status:
Soundtrack:
  • Sky Island Skirmish
  • Traversing the Aurora Isles
Levels:

Gate-Jigsaw Valley.png Emerald Axis

Gate-Jigsaw Valley.png Emerald Axis II

Gate-Jigsaw Valley.png Jade Tangle

Gate-Jigsaw Valley.png Jade Tangle II

Gate-Jigsaw Valley.png Perimeter Promenade

Gate-Jigsaw Valley.png Perimeter Promenade II

The Jigsaw Valley is a region. Regions categorize levels with similar characteristics that have been incorporated into the Clockworks.

Description

Appearing to be sky islands ripped apart and put back together again as if it were a puzzle this world can sometimes be confusing to navigate. Unfortunately it also seems to be home to a host of mindless slimes and constructs who do not seem to mind its erratic layout.

Notes

The Jigsaw Valley area has been available for exploration since release 2011-04-04 when the game officially launched.

Each level map is fixed (vs. composed of random segments). When accessible via the arcade, they are usually found in a rotation of 2 levels in the depth they occupy. The level rotation is 3 minutes. They are a fairly common sight in arcade gates.

Levels are populated by multitudes of Constructs and Gremlins, despite the gate map description claiming Slimes.

Jade Tangle and Jade Tangle II are the only Jigsaw Valley levels in which Brambles are found, perhaps emphasizing "tangle."

Similar grassy terrain can be seen in Aurora Isles levels.

According to lore provided by the 6-1 Interface-icon-PvE.png Mission: Axes of Evil and 7-3 Interface-icon-PvE.png Mission: Beyond the Axes of Evil, levels of the Jigsaw Valley are sites of Gremlin logging operations. The purpose of this activity seems to be harvesting resources for nefarious schemes such as "Project R."

Strategy

A shadow sword will take care of gremlins and is fine against constructs. A bomb such as the Obsidian Crusher or Dark Retribution will help quickly defeat groups of enemies here. Certain levels will have multitudes of Gun Puppies and other enemies spawn across gaps which can take time to get around, so bringing a handgun is a good precaution.

See Also

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