Difference between revisions of "Knights And Day (Guild)"

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==Mascots Anyone???==
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#1: http://inky.netsoc.ie/internets/epic_box.swf
 +
 
{{GuildInfo
 
{{GuildInfo
| type = gif (optional if you wish to use a non-png image)
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| type =  
 
| name = Knights And Day (Guild)
 
| name = Knights And Day (Guild)
| motto = What Dark Ritual? (Quoted from BigFootM)
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| motto =  
 
| founder = BigFootM And Homminid
 
| founder = BigFootM And Homminid
 
| masters =  
 
| masters =  
*Homminid
 
*BigFootM
 
  
| officers = will be completed soon
 
*Sorb
 
*Gavenlarv
 
*Extribble
 
*Granck
 
 
*Lostillusion
 
*Lostillusion
*Note: We have many more officers, but these guys will get to you the fastest.
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*Redfevrier ''Creator of the New Wikipage''
| pop = 99
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| website = http://www.kad.guildportal.com
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}}
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| officers =
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*Blitzman
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*Ghreat
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*Note: We have many more officers, but these guys will get to you the fastest. Please give an allowance of a few days because, due to school and work, many of us are too busy to log on every day.
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| pop = 61
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| website = http://www.kad.guildportal.com (register AFTER you are accepted, or this will cause Granck to rage, yeah he monitors the site and may not know if your accepted to the guild ;3)
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}}
  
 
==History==
 
==History==
  
<strong><em>History of Knights and Day...
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<em>History of Knights and Day... </em>
  
I (Bigfootm) created this guild on May 4th, in the Haven  Arcade  hoping that one day I  would have a good guild. Thankfully, this wish has come true. We have a good group of noble Knights, and love to do runs together. That feeling, when you start the game, or finally get access to a new tier, is how you feel when you actually stay and get to know us. Homminid, the other game master of this guild, created a account after I finally got him too, and he is happy he is here. The first boss we killed as a guild, was when we were very, very small, and killed Jelly King. Now we kill Vanaduke. We hope you like it here. ;)
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Knights and Day (or as we affectionately call it: KaD) was created on May 4th, 2011 by Bigfootm in the hopes he'd have a "good guild". Well, Big got quite a bit more than he'd bargained for! Knights and Day is now over 1 year old. There've been huge booms in activity as well as very quiet spots, however, the idea of the guild being a big, happy, squabbling, laughing- good- family has never been lost.  
  
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The first boss we ever killed as a guild, when we were very very small, was the Jelly King. Now we kill his wife…. We hope you like it here ;D
  
More in depth:
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==What We Do that Makes the World a Better Place==
  
We were actually founded in Beta/Preview, when I used a different account. Shortly before beta/preview ended,  we disbanned, to come back shortly after in the real thing. Now, here we are again. :)
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* We go on guild runs regularly
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** Multiple visits to Vanaduke per day
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** Occasionally we  lunch with the Jelly King, but not too often
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** Shadow Lairs!
 +
** Prestige!
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** Danger Missions O:
 +
* While KaD doesn't do much Blast Network, (we'd just blow each other up really, however Ghreat and Shadownox do play and are considered the guild's BN pros) we do haul in buckets of Krogmo Coins  through lots and lots of lockdown
  
==What we do==
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==Other Stuff We Do that Doesn't Necessarily Help Anyone...==
  
As a Tier 3 Guild, we mainly do FSC runs. However, if a guildie is in need of help on a jelly run, or any other boss stratum, we will be glad to help. We joke around with each other, have fun, and like to kill bosses. If you join, we will help you. I repeat, WE WILL HELP YOU. We also sell items and recipes to each other for at, or around Basil price, and for items, below the AH. We help people, that's what we do. We want a better Spiral Knights Community/Enviroment.
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* We tell stupid jokes
 +
* Random acts of mass confusion
 +
* Squabbles where someone says something stupid and makes everyone else angry, causing the officers to get up on their soap boxes
 +
* The occasional feels of watching a train wreck
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* The more than occasional feels of being wrapped in a fuzzy blanket full of laughter, love, and warm fuzziness that makes you want to stay there forever and ever. Really just code for, we're all really good friends  :)
 +
* Lockdown, Lockdown, and more Lockdown...
  
==Bosses Guide==
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==About the GMs==
  
{{showhide|Here is Granck's idea about using vials against:|content=
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'''Lostillusion:''' Lost is the voice of reason. The hand of justice. Spock. Some think he's a mystical lizard, others say he's an emotionless robot. (He does beep on occasion…) Whatever he is, Lost will always be there- whether you need him on a run or to give you the correct buying price for your volcanic wings.
  
Jelly King
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'''Redfevrier:''' I need to write my bio >.<
  
- Heal, to heal (Not a vial)
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==Important Stuffies about Activity==
  
- Poison, to lower the effectiveness of ITS healing
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Knights and Day's Activity Policy is much like Tier Zero's. In fact, it's the same.........*crickets*...... Anywho! We thought that it was a good policy. Here it is:
 +
<br/>
 +
''We don't require too much of our members except that they actually log onto Spiral Knights occasionally. Basically, that means at least once a month, and we won't usually get around to kicking people out unless they haven't logged on in two months or longer. Inactivity kicks ALWAYS come with the guarantee that if you start playing again after a period of absence, we'll invite you back into the guild, no questions asked. It's more of an organization thing to keep the guild roster from being too cluttered with inactive people than anything else. If that's you, please send us a mail in-game to let us know you're back!''
  
- Curse, let it take damage for healing
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'''Cleanups are held on the 20th of each month :)'''
  
- Fire, BURN
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==Important Stuffies about Promotions==
  
- Shock, to interupt attacks.
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[[Category:Guilds|Knights And Day(Guild)]]
  
- Stun, obviously stun.
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Member
 +
* 4* min
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* Complete "testing"
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** (misbehavior adds time before promotion)
  
- Freeze, JK... sit... stay... *runs away*
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Veterans
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* grammar+
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* active
 +
* social
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* friendly (good behavior)
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* been in the guild for a while
  
- Sleep, completely useless, chuck it at the minis.  
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Officer
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* Must be a Veteran
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* Must have a certain amount of:
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** Skill
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** Maturity
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* Must be:
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** Sociable
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** Helpful
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** Good at following the rules.
 +
* Another Officer must elect you, after which the nomination is brought before the other officers and the GMs. We then vote on the promotion.
  
- Remedy, to heal any statuses. (Y U HAZ THIS HERE?)
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==Want to Join? Recruitment Information Here==
  
Roarmulus Twins
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Applying is simpe! Send a message to one of the GMs or Active Officers in the list at the top of this page with the following application. After one of our representatives contacts you we'll take you on a run so we can meet you (and you can meet us!). KaD is predominantly a T3 guild, so the testing location is usually Depth 25 of FSC.
 
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- Heal, to heal (Nope... Still not a vial.)
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- Poison, Not really helpful.
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- Curse, Not yet tested. 
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- Fire, not entirely useful.
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- Shock, fried circuits? Not useful.
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- Stun, How can you stun a machine?
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- Freeze, stay... good doggy.
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- Sleep, the quick brown vog jumps over the lazy dog. (Yep... They need to be asleep when they're down, what a imperfect plan. ;])
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- Remedy, maybe just this once... Because I let a Bot shock me with it's love.
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}}
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== The Shiver-Blitz Formation Guide ==
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{{showhide|Click to Open Stelli's Guide to Defeat Vanaduke in a few minutes:|content=
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== Stelli's Guide to Vanaduke Formation==
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'''Team members equipment requirement:'''
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Atleast 1 person with shivermist buster with enough skill to dodge Ceiling and Slag guards, he mustn't die or the who party will collapse. (Snow-man)
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Atleast 1 person with blitz needle who knows where Vana's back is. (Dpser)
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1 or more people who will be a decoy for the zombies in phase 1 & 3 and Slag guards in phase 5. But they must be capable to kill them or just juggle them in the corner and they mustn't die. (Decoy)
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'''Phase 1 & 3 & 5:'''
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Rather Easy,
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- Start off with the "Snow-man" locking Vanaduke with the Shivermist buster, and keep doing so except for stage 2 and 4 where he waters the mask instead.
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- The Decoy in the party will distract the four zombies that was spawned, you can gain their aggro (Aggression) by attack them once each Asap.
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- The DPSer (damage per second) will charge up his blitz and release it on Vana's Back.
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- After the zombies are killed, if any of the decoys have a blitz needle line weapon, they can help release their charge attack on the back on Vanaduke as well.
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'''For phase 3''', notice that vanaduke now has 4 flame orb circling him but it shouldn't be much of a trouble as long as the shivermist's blast radius touches his legs.
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'''For phase 5''', 2 Slag guards spawn instead of the zombies now. it is important for the Decoy to obtain their aggro asap. It is most effective to kill the slag guards with Blitz needle charge at the back or FoV charge attack. Because both are capable of a high Burst damage in a very short time. But if the decoy is unable to kill the guards, you can lure them into the top left hand corner by the pillars where you can avoid their attacks simultaneously by hiding behind the pillar when they initiate attack. After defeating the guards, the decoy can consider to water out some of the orbits to speed things up.
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The snow-man needs a precise placement to lock Vana now, a single mis-lock can cause Vana to roam around killing your team mates or casting shadow-fire all over the place which you would want to avoid. Notice that Vana now has 8 orbits around him, you can no longer cover his full body with your shivermist but if you could just touch his legs with the blast it is possible to keep him locked. It is best to shiver him at his 3 o'clock or 9 o'clock position, it's the best position to judge visually of the radius of the fire orbits. the right position to stand while shiver-locking his fifth stage is that the fire orbits will just miss you; any closer will get you hit and any further will get him a loose lock.
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If you have done all that, vana should be eating dirt in a short time!
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'''Some notes:'''
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The person who will gain the aggro of Vana will be the person with the highest dps on vana, normally after an attack on vana he should turn to you and use an attack on you. But because of the frozen field from the shivermist buster, shortly after he turns he will be frozen again so it is important to avoid breaking his ice more than once inbetween charges to give the Dpser enough time to get to vana's back again and repeating the process.
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It is important that if there is more than 1 blitz needle they need to coordinate and release the charge attack together and not at different times or that will result in breaking the ice more than once giving vana enough turn to face the person with the aggro and attack.
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Another note that the dpser should remember is to avoid releasing the charge attack beside the snow-man. Even though most of the time Vana won't have the time to turn and face the dpser to start an attack, but even if he does, the last thing you want to happen is for him to land a clean hit on the snow-man unexpectedly.
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'''Vials that will help:'''
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Poison, decreases Vana's defense  (And his magical healing powers that make him disappear.)
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Stun, decreases his speed. Use it when you see vana break lose from shiver.
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Shock, break some of his attacks, can stop summons and tackles even when he's in the middle of it.
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Fire, don't pick them up in FSC ever.
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Sleep, apparently Vana never sleeps, ever.
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Curse, he can not be cursed.
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My recommendation of what to bring: 3 Capsules, 3 Status Capsules, 3 Poison, 3 Stun or Shock.
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Oh yeah I think I forgot about the 2 & 4 mask phases, it's prettdarasy just throw the water at the mask and attack.
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But one thing you should watch out is not to throw it WHILE it's blue, other wise you will damage your team mates from the splash.
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1 person should always be watering, and if you are picking up from the same spring, it spawns when the (1) speech bubble from the mask.
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If you have any other questions, feel free to /tell me in game to ask.
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or you can actually do a run with us to see for yourself!
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}}
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==Recruitment Info==
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[[Category:Guilds|Knights And Day(Guild)]]
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'''Application'''
Application
+
  
 
1-What is your IGN?*
 
1-What is your IGN?*
Line 179: Line 116:
 
[*=Required to answer]
 
[*=Required to answer]
  
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{{showhide|Don't read this, it contains the The super secret passcode of super secretliness!|content=The super secret passcode of super secretliness is Cake!}}
  
==Notable Knights==
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<br/>
  
{{showhide|Notable Members and their accomplishments|content=
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==Notable Knights of KaD's Past that Deserve Recognition==
Granck-Helping us make this wiki page.
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 +
{{showhide|Forever Immortalized on our Wiki Page|content=
  
Schwagg-Being a lean, clean, money making Machine and giving some to otter members. XD
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Bigfootm-Former guildmaster and creator.
  
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Prestopotato-The best Potato/troll. He kept the guild lively and cheered, yet annoyed the heck out of everyone. He will be remembered. :P
  
Potatogator-Willing to find a love puppy. Also the guild photographer now.  
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Dravor-The killing machine in LD. He could demolish a whole team in seconds.
  
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Sorou- One of the friendliest people in the guild, he was also an amazing friend.
  
Gavenlarv-Always willing to do something. Whether it be go on a run... Be my lucky UV roller... Gavenlarv is willing.  
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Redfevrier-That one girl in the guild. Center of guild drama. Yet behind all of this, a friend to everyone ^.^
  
 +
Lostillusion-Mr. Monotone himself. Words cannot simply explain how amazing of a friend and guild member he was.
  
Extribble-For being extremely pro in their "First" FSC run.  
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Blitzman-Raging was him game, yet he was also a friend to everyone, even when he pissed everyone off.
  
 +
Ghreat-The Swedish guy who went to dance camp. He was very so helpful to everyone from helping with missions to LD. He will be missed.
  
Haddrox-Helping guildies in FSC, do deaths at Vanaduke frequent times.  
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Fazil-The man who kept the guild alive as long as he could. His persistence was admirable.
  
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Drawster-That guy from Portugal who was a beast at grinding Vana.
  
Pseudon-Very Paitent. Waited for a arena for what seemed like ever with me. Also very good at FSC.  
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Blinding-The black man who played amazing Recon in LD.
  
 +
Granck-Helping us make the original wiki page AND the guild site.
  
Drevic-Being a MAD Lunatic of having 3+ days of farming PvP (Both BN and LD) while using 6 Boosters.  Drevic then shortly followed a urge to never play BN again. ;)
 
  
Helmnut-Being the first member to join the guild. You were here all the way, we can't just let you quit the game now. Also notable for being so nice, and open to try new things. (No, don't quit the game like you said you were. :<. )
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Schwagg-Being a lean, clean, money making Machine and giving some to other members. XD
  
  
More to come later, no, we didn't forget you folks. ;) How could we?
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Potatogator-Willing to find a love puppy. Also the guild photographer now.  
}}
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==About the Guild Masters==
 
  
About the Guild Masters::
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Gavenlarv-Always willing to do something. Whether it be go on a run... Be my lucky UV roller... Gavenlarv is willing.
  
Homminid-Not me. That other GM. Or thing. It we will call it. Haha JK. Homminid is a great bud of mine, he knows me in real life and he helps newbs get their T2 access and such. He is in T3 and as soon as I taunt him to get a elemental weapon (He's planning on getting a avenger) we will do more FSC runs with him. He has great humor.
 
  
Bigfootm-Me! Time to have fun! I would name my list of epic stuff but.. Let's not. xD Anyway, I am too humorous, know Homm IRL, do FSC, Jelly, sometimes ICMF. I tend to help people get  2* gear and if they have the money and I got the recipes, craft them 3*. I am currently working on getting a few more items  and will have those quite soon. We will help you.
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Extribble-For being extremely pro in their "First" FSC run.  
  
  
{{showhide|Don't read this, it contains the The super secret passcode of super secretliness!|content=The super secret passcode of super secretliness is Cake!}}
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Haddrox-Helping guildies in FSC, being a nice help in KaD.
  
  
 +
Pseudon-Very Paitent. Waited for a arena for what seemed like ever with me. Also very good at FSC.
  
{{showhide|PvP|content=KaD is great at PvP, even if we don't do guild PvP 24/7 like other guilds to maintain our Top 10 spot. We have a good attitude, win or lose, tend to do Lockdown way more (Testing was SOOOOOOOOOO fun!), and just... Yeah. You get my point. We love it, rock at it, and have fun with it. Hope to fight you soon!}}
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Drevic-Being a MAD Lunatic of having 3+ days of farming PvP (Both BN and LD) while using 6 Boosters. Drevic then shortly followed a urge to never play BN again. ;)
 +
 
 +
 
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Helmnut-Being the first member to join the guild. You were here all the way, we can't just let you quit the game now. Also notable for being so nice, and open to try new things. (No, don't quit the game like you said you were. :<. )
 +
}}

Latest revision as of 18:00, 28 July 2013

Mascots Anyone???

#1: http://inky.netsoc.ie/internets/epic_box.swf


Knights And Day (Guild)
File:GuildLogo-Knights And Day (Guild).

'

Guild Founder: BigFootM And Homminid
Approx. Population: 61
Guild Master(s):
  • Lostillusion
  • Redfevrier Creator of the New Wikipage
Guild Officer(s):
  • Blitzman
  • Ghreat
  • Note: We have many more officers, but these guys will get to you the fastest. Please give an allowance of a few days because, due to school and work, many of us are too busy to log on every day.
Website: http://www.kad.guildportal.com (register AFTER you are accepted, or this will cause Granck to rage, yeah he monitors the site and may not know if your accepted to the guild ;3)

History

History of Knights and Day...

Knights and Day (or as we affectionately call it: KaD) was created on May 4th, 2011 by Bigfootm in the hopes he'd have a "good guild". Well, Big got quite a bit more than he'd bargained for! Knights and Day is now over 1 year old. There've been huge booms in activity as well as very quiet spots, however, the idea of the guild being a big, happy, squabbling, laughing- good- family has never been lost.

The first boss we ever killed as a guild, when we were very very small, was the Jelly King. Now we kill his wife…. We hope you like it here ;D

What We Do that Makes the World a Better Place

  • We go on guild runs regularly
    • Multiple visits to Vanaduke per day
    • Occasionally we lunch with the Jelly King, but not too often
    • Shadow Lairs!
    • Prestige!
    • Danger Missions O:
  • While KaD doesn't do much Blast Network, (we'd just blow each other up really, however Ghreat and Shadownox do play and are considered the guild's BN pros) we do haul in buckets of Krogmo Coins through lots and lots of lockdown

Other Stuff We Do that Doesn't Necessarily Help Anyone...

  • We tell stupid jokes
  • Random acts of mass confusion
  • Squabbles where someone says something stupid and makes everyone else angry, causing the officers to get up on their soap boxes
  • The occasional feels of watching a train wreck
  • The more than occasional feels of being wrapped in a fuzzy blanket full of laughter, love, and warm fuzziness that makes you want to stay there forever and ever. Really just code for, we're all really good friends  :)
  • Lockdown, Lockdown, and more Lockdown...

About the GMs

Lostillusion: Lost is the voice of reason. The hand of justice. Spock. Some think he's a mystical lizard, others say he's an emotionless robot. (He does beep on occasion…) Whatever he is, Lost will always be there- whether you need him on a run or to give you the correct buying price for your volcanic wings.

Redfevrier: I need to write my bio >.<

Important Stuffies about Activity

Knights and Day's Activity Policy is much like Tier Zero's. In fact, it's the same.........*crickets*...... Anywho! We thought that it was a good policy. Here it is:
We don't require too much of our members except that they actually log onto Spiral Knights occasionally. Basically, that means at least once a month, and we won't usually get around to kicking people out unless they haven't logged on in two months or longer. Inactivity kicks ALWAYS come with the guarantee that if you start playing again after a period of absence, we'll invite you back into the guild, no questions asked. It's more of an organization thing to keep the guild roster from being too cluttered with inactive people than anything else. If that's you, please send us a mail in-game to let us know you're back!

Cleanups are held on the 20th of each month :)

Important Stuffies about Promotions

Member

  • 4* min
  • Complete "testing"
    • (misbehavior adds time before promotion)

Veterans

  • grammar+
  • active
  • social
  • friendly (good behavior)
  • been in the guild for a while

Officer

  • Must be a Veteran
  • Must have a certain amount of:
    • Skill
    • Maturity
  • Must be:
    • Sociable
    • Helpful
    • Good at following the rules.
  • Another Officer must elect you, after which the nomination is brought before the other officers and the GMs. We then vote on the promotion.

Want to Join? Recruitment Information Here

Applying is simpe! Send a message to one of the GMs or Active Officers in the list at the top of this page with the following application. After one of our representatives contacts you we'll take you on a run so we can meet you (and you can meet us!). KaD is predominantly a T3 guild, so the testing location is usually Depth 25 of FSC.

Application

1-What is your IGN?*

2-How often are you on?*

3-What tier are you?*

4-How often do you craft things?

5-How often do you do boss runs and which do you do?*

6-If I give away free cake, which cake do you like better? Chocolate or Vanilla?

7-What are your equips?*

8-What is the super secret passcode of super secretliness?

9-What bosses can you KILL?*

10-Why do YOU want to join our guild?*

[*=Required to answer]


Notable Knights of KaD's Past that Deserve Recognition

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