Difference between revisions of "Knocker"

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==Strategy==
 
==Strategy==
*The Knocker series are the weakest type of Gremlin, and possibly the weakest enemies in the clockworks. They do not dodge gunfire and have only one attack. To play it safe, one should always assume their attack will cause the largest explosion to avoid being caught off guard.
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*The Knocker series are the weakest type of Gremlin, and possibly the weakest enemies in the clockworks. They do not dodge gunfire and have only one (badly telegraphed and short ranged) attack. To play it safe, one should always assume their attack will cause the largest explosion to avoid being caught off guard.
  
 
*Note that even though the gremlin knocker has elemental variations, these variations WILL NOT inflict themselves with any status effect other than stun if their attack misfires. Also note that they are not invulnerable to the status effects they can inflict: for example, it is possible to poison a gremlin joker (although there is little point to this unless a gremlin mender is nearby).
 
*Note that even though the gremlin knocker has elemental variations, these variations WILL NOT inflict themselves with any status effect other than stun if their attack misfires. Also note that they are not invulnerable to the status effects they can inflict: for example, it is possible to poison a gremlin joker (although there is little point to this unless a gremlin mender is nearby).

Revision as of 17:28, 13 June 2012

Gremlin
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Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
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Gremlin Knockers are a type of monster found in the Clockworks.

Traits

Knockers are quick, diminutive, gremlins that wear colored goggles and wield two wrench wands. The color of these match the minerals used to make the theme status - for example, a Jumper's goggles and wench color are blue and purple, matching the minerals that create shock themed levels. Knockers attack by slamming their wands near a knight and causing an explosion, which can inflicts a status condition and even knock enemies around. These explosions occasionally backfire, creating a larger explosion that can potentially inflict stun on those (including the gremlin knocker) caught in the explosion. Knockers do not appear to belong to any clans, so they do not behave differently further down in the Clockworks.

After tier 1, Knockers deal elemental damage if their attack connect.

Types

Gremlin Knocker


Gremlin Lighter


Gremlin Cooler


Gremlin Jumper


Gremlin Joker


Strategy

  • The Knocker series are the weakest type of Gremlin, and possibly the weakest enemies in the clockworks. They do not dodge gunfire and have only one (badly telegraphed and short ranged) attack. To play it safe, one should always assume their attack will cause the largest explosion to avoid being caught off guard.
  • Note that even though the gremlin knocker has elemental variations, these variations WILL NOT inflict themselves with any status effect other than stun if their attack misfires. Also note that they are not invulnerable to the status effects they can inflict: for example, it is possible to poison a gremlin joker (although there is little point to this unless a gremlin mender is nearby).

See Also

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