Difference between revisions of "March of the Tortodrones"

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The first event was preceded by the appearance of several [[Scenario Room|tortodrone scenario rooms]] in the arcade. The tortodrones in these scenarios seem to be "dead" or "inactive." Players can see these scenario rooms any time of the year, not just during the event.
 
The first event was preceded by the appearance of several [[Scenario Room|tortodrone scenario rooms]] in the arcade. The tortodrones in these scenarios seem to be "dead" or "inactive." Players can see these scenario rooms any time of the year, not just during the event.
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There are multiple different versions of the "Call of the Colossi" level.
  
 
==Gallery==
 
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|start    = 16 February 2018/2
 
|start    = 16 February 2018/2
|end      = 27 February 2018
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|end      = 25 February 2018 <br> ([https://forums.spiralknights.com/en/node/119798#comment-1058674 Extended])
|duration = 12 days <br> (extended)
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|start    = 28 February 2020
 
|start    = 28 February 2020
 
|end      = 11 March 2020
 
|end      = 11 March 2020
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|duration = 13 days
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{{CalendarTable
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|#        = 13
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|start    = 17 July 2020
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|duration = 13 days
 
|duration = 13 days
 
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Latest revision as of 05:17, 19 July 2020

Official Artwork for the March of the Tortodrones.

March of the Tortodrones is an event.

Overview

As you may recall, tortodrones disappeared from the Clockworks a long time ago and, apart for some stray shells here and there, they have not been seen by the Spiral Order for quite some time. Investigations into the cause were inconclusive, but Spiral HQ suspects fiends are somehow involved.

Now, the tortodrones are being called on the Long Migration. Even the Strangers do not know the reasons for this mysterious event but these giant, robotic tortoises can be glimpsed traveling through the clockworks.

Spiral HQ has new intel that fiends are gathering tortodrone parts and reassembling them. That can't be good...right? Scout the Clockworks for fiends to gather intel and fiendish glyphs. Investigate the Ancient Grove and put a stop to their nefarious activities! - Forum Post.

Gameplay

Crafting-Fiendish ID Card.png
The Fiendish ID Card is required to access the fight in this event's prestige mission. It acts like a Shadow Key: one player can use one card for the entire squad, and each card can only be used once.
Craft it at the Mysterious Alchemy Machine. It will be bound when crafted.

Fiendish Glyphs (Crafting-Fiendish Amu Glyph.png Amu, Crafting-Fiendish Nok Glyph.png Nok, Crafting-Fiendish Sol Glyph.png Sol, Fiendish Tor Glyph Tor, Crafting-Fiendish Ur Glyph.png Ur), which are materials for crafting this card, have a chance to drop from any defeated loot-dropping fiend, anywhere, during this event.

They also drop in bulk as rewards for fighting in special event-exclusive arcade areas. More information in the gallery below.

Glyphs are unbound upon acquisition.

Arcade

The following can randomly be encountered in arcade gates:

More information in the gallery below.

Prestige

Mission-March of the Tortodrones.png

"March of the Tortodrones" is an event-exclusive prestige mission that can be started as often as the player desires, so long as the player is at least Rank ???. It features two corrupted Tortodrones and a seemingly infinite number of fiends. Only when both of the corrupted Tortodrones are defeated can the player(s) claim victory.

Rewards and Prizes

Token Exchange

There are no tokens associated with this event. Instead, Crafting-Ancient Shell.png Ancient Shell materials are collected from defeated Tortodrones and used to craft various Tortodrone-related gear at the Mysterious Alchemy Machine.


Prize Boxes

Notes

In early versions of the game, players had chances to encounter regular Tortodrones in the clockworks. These monsters were removed for quite some time, and seem to have returned to the game with this event - but only corrupted tortodrones can currently be fought.

The first event was preceded by the appearance of several tortodrone scenario rooms in the arcade. The tortodrones in these scenarios seem to be "dead" or "inactive." Players can see these scenario rooms any time of the year, not just during the event.

There are multiple different versions of the "Call of the Colossi" level.

Gallery

Arcade Gallery

There are two different kinds of entrances to mysterious rooms that can be randomly encountered in Clockwork Tunnels. The "Mysterious Room" types below can be beyond either type of entrance.

  • Regular "Mysterious Rooms" are free, simply step on a button near the entrance to lower the gate.
  • "Bonus Mysterious Rooms" require 5 energy to access.
Map Visual Location Level &/or Segment Notes
Mysterious Room1AMysterious Room1A Area-Clockwork Tunnels-Mysterious Room1A.png Clockwork Tunnels "Mysterious Room" Segment Notes:

This example was found in: Clockwork Tunnels: Infernal Passage (Depth 27).
This area only appears during the March of the Tortodrones event.
A party button waits beyond the entrance. Be prepared for many fiends.
A variant of this room features healing totems and misery blocks.

Mysterious Room1BMysterious Room1B Area-Clockwork Tunnels-Mysterious Room1B.png Clockwork Tunnels "Mysterious Room" Segment Notes:

This example was found in: Clockwork Tunnels: Infernal Passage (Depth 27).

This area only appears during the March of the Tortodrones event.

A party button waits beyond the entrance. Be prepared for many fiends.

The tortodrone in this room is only an aesthetic, like other Scenario Room shells. It is not fought.

Mysterious Room1CMysterious Room1C Area-Clockwork Tunnels-Mysterious Room1C.png Clockwork Tunnels "Mysterious Room" Segment Notes:

This example was found in: Cooling Chamber: Infernal Passage (Depth 21).
This area only appears during the March of the Tortodrones event.
A party button waits beyond the entrance. Be prepared for many fiends.

Mysterious Room1DMysterious Room1D Area-Clockwork Tunnels-Mysterious Room1D.png Clockwork Tunnels "Mysterious Room" Segment Notes:

This example was found in: Cooling Chamber: Infernal Passage (Depth 21).
This area only appears during the March of the Tortodrones event.
A party button waits beyond the entrance. Be prepared for many fiends.
It features four healing totems and an Item-Artillery Strike.png Artillery Strike spawner.

Scenario Room5AScenario Room5A Area-Devilish Drudgery-Scenario Room5A.png Devilish Drudgery "Scenario Room" Segment Notes:

This example was found in: Devilish Drudgery: Overtime, Every Time (Depth 28).
This area only appears during the March of the Tortodrones event.
A party button waits beyond aesthetic piles of dark matter.
The area features a single vortex block. Several monsters spawn to fight, including Devilites, Trojans, and Howlitzers.
The bulk glyph reward for this area seems to be rather small.

1B1B Area-Battle Arena-Fiendish Fray-1B.png Battle Arena Fiendish Fray

Fixed Map
Notes:

This example was found in: Thunder Fist Arena: Fiendish Fray (Depth 17).
This area only appears during the March of the Tortodrones event.
It has a chance to replace the regular layout of any "Fiendish Fray" arena in the arcade.

Calendar

March of the Tortodrones has happened several times. Below is a calendar for each occurrence of this event.

Gear at the Mysterious Alchemy Machine can be crafted at any time, so long as the player has the required components in their inventory.

News Image Dates and Forum Duration Notes
1 News art for this occurrence.
2014.06
26 February 2014

-
14 March 2014
17 days
(extended)

Related Posts: release 2014-03-12

2 News art for this occurrence.
2014.190
16 July 2014

-
28 July 2014
13 days

The Usable-Ancient Prize Box icon.png Ancient Prize Box was available for the second time during this event.

3 News art for this occurrence.
2015.08
12 March 2015

-
23 March 2015
12 days The Usable-Ancient Prize Box icon.png Ancient Prize Box was not available during this event.
4 News art for this occurrence.
2016.060
3 March 2016

-
15 March 2016
13 days The Usable-Ancient Prize Box icon.png Ancient Prize Box was available for the third time during this event.
5 News art for this occurrence.
2016.18
4 August 2016

-
15 August 2016
12 days
6 News art for this occurrence.
2017.12
18 May 2017

-
1 June 2017
15 days
7 News art for this occurrence.
2017.170
16 August 2017

-
30 August 2017
15 days
8 No news art for this occurrence.
2018.030
16 February 2018

-
25 February 2018
(Extended)
10 + 2 days
9 News art for this occurrence.
2018.11
2 August 2018

-
16 August 2018
15 days
10 No news art for this occurrence.
2019.091
30 May 2019

-
11 June 2019
13 days
11 News art for this occurrence.
2019.14
18 September 2019

-
1 October 2019
14 days
12 News art for this occurrence.
2020.02
28 February 2020

-
11 March 2020
13 days


13 News art for this occurrence.
2020.11
17 July 2020

-
29 July 2020
13 days

See Also

External Links

The content of external links relies on individual parties. As such, parts might be inaccurate, especially if the game updates and the external source does not.

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