Difference between revisions of "Nature Sprite"

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:''This article is about the sprites in Firestorm Citadel. For other sprites, see [[Battle Sprite]]s.''
 
== Lore ==
 
== Lore ==
  

Revision as of 03:12, 31 July 2013

This article is about the sprites in Firestorm Citadel. For other sprites, see Battle Sprites.

Lore

Monster-Sprite.png

Sprites are pure spirits of Nature, they follow under the guide of the Mother Spirit. Their appearance is that of a Devilite, yet they are slightly bigger, green, and have masks. The only place in game so far where they can be found is in, Firestorm Citadel, Charred Court. When entering the Court you'll see a dried up fountain surrounded with flowers and a large blue sprite waiting for you. When talking to the sprite, it will tell you that the fire that burns in this citadel is no normal fire. After learning about the fire it will tell you how to clear the fiery path by making you free six of the eight lost sprites in the court. When a task is complete, and a sprite is found, they are now cursed, red, and huddled up in fear. Bring it back to the fountain and drop it into the circle to be purified and turn green with nature goodness.

Later in the levels you are rewarded for saving the sprites with the water wells in depth 28, which you require to defeat Lord Vanaduke.

Trivia

  • At the end of the Mission: Alone In The Dark (Rank 9-2), a Lost Soul of Almire makes a reference to the Sprites in his last lines of dialogue: "I've heard that some kind of force of nature had once tried to right his wrongs but Lord Vanaduke imprisoned it somewhere within his fortress. Finding and freeing it may probe useful."
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