Difference between revisions of "Save Winterfest!/Gate Map"

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m (prep)
m (tweak - this is a unique "rotation")
Line 7: Line 7:
 
|floor area  = A standard lobby.
 
|floor area  = A standard lobby.
 
}}
 
}}
 +
 
{{GateMap
 
{{GateMap
 
|name        = Save Winterfest!
 
|name        = Save Winterfest!
Line 12: Line 13:
 
|icon 1      = Alleys of Emberlight
 
|icon 1      = Alleys of Emberlight
 
|floor depth = Depends on [[Player Rank|rank]]
 
|floor depth = Depends on [[Player Rank|rank]]
|floor name  = [[Alleys of Emberlight]] ''or ''[[Silent Emberlight]]
+
|floor name  = Depends on day
|floor area  = One of two set maps unique to this mission. Each are available every other day, and are not in a direct rotation with each other in the gate map. Instead of an exit elevator, the mission ends when a timer runs out.  
+
|floor area  = Level is either ''[[Alleys of Emberlight]]'' or ''[[Silent Emberlight]]'', set maps unique to this mission. One is available every other day, and they are not in a direct rotation with each other in the gate map. Instead of an exit elevator, the mission ends when a timer runs out.  
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>

Revision as of 00:12, 21 December 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Depends on day
Depth: Depends on rank

Level is either Alleys of Emberlight or Silent Emberlight, set maps unique to this mission. One is available every other day, and they are not in a direct rotation with each other in the gate map. Instead of an exit elevator, the mission ends when a timer runs out.


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