Difference between revisions of "Scared to Death/Gate Map"

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{{GateMap
+
{{GateLevel
|name        = Scared to Death
+
|missionlist = {{{missionlist|}}}
|floor      = First
+
|size  = {{{size|58px}}}
|floor icon  = Generic Lobby
+
|floor = 1
|floor depth = 0
+
|icon  = Generic Lobby
|floor name = Mission Lobby
+
|name  = Mission Lobby
|floor area = A standard lobby.
+
|depth = 0
 +
|plug = Scared to Death/Lobby
 +
|note = standard lobby
 
}}
 
}}
{{GateMap
+
 
|name        = Scared to Death
+
{{GateLevel
|floor       = Second
+
|missionlist = {{{missionlist|}}}
|icon 1      = Clockwork Tunnels-Haunted Passage
+
|size  = {{{size|58px}}}
|icon 2     = Blast Furnace-Haunted Passage
+
|floor = 2
|icon 3     = Cooling Chamber-Haunted Passage
+
|icon   = Clockwork Tunnels-Haunted Passage
|icon 4     = Wasteworks-Haunted Passage
+
|icon 2 = Blast Furnace-Haunted Passage
|icon 5     = Power Complex-Haunted Passage
+
|icon 3 = Cooling Chamber-Haunted Passage
|floor depth = Depends on [[Player Rank|rank]]
+
|icon 4 = Wasteworks-Haunted Passage
|floor name  = The Iron Courtyard
+
|icon 5 = Power Complex-Haunted Passage
|floor area  = {{area|Clockwork Tunnels|Haunted Passage|random segments|rotation}}.
+
|name  = The Iron Courtyard
 +
|depth = Depends on [[Player Rank|rank]]
 +
|plug  = Clockwork Tunnels: Haunted Passage
 +
|plug 2 = Blast Furnace: Haunted Passage
 +
|plug 3 = Cooling Chamber: Haunted Passage
 +
|plug 4 = Wasteworks: Haunted Passage
 +
|plug 5 = Power Complex: Haunted Passage
 +
|note  = This floor is composed of randomly generated ''[[Haunted Passage]]'' segments
 
}}
 
}}
{{GateMap
+
 
|name        = Scared to Death
+
{{GateLevel
|floor       = Third
+
|missionlist = {{{missionlist|}}}
|icon 1      = Fear-The-Dark
+
|size  = {{{size|58px}}}
|icon 2     = Burning-Blackout
+
|floor = 3
|icon 3     = Cold-Shadows
+
|icon   = Fear-The-Dark
|icon 4     = Noxious-Night
+
|icon 2 = Burning-Blackout
|icon 5     = Galvanized Gloom
+
|icon 3 = Cold-Shadows
|floor depth = Depends on [[Player Rank|rank]]
+
|icon 4 = Noxious-Night
|floor name  = Retchwell Manor
+
|icon 5 = Galvanized Gloom
|floor area  = {{area|Candlestick Keep|Candlestick Keep|random segments|rotation}} with a knight in need of rescue.
+
|name  = Retchwell Manor
}}<noinclude>[[Category:Gate Maps]]</noinclude>
+
|depth = Depends on [[Player Rank|rank]]
 +
|plug  = Candlestick Keep: Fear The Dark
 +
|plug 2 = Candlestick Keep: Burning Blackout
 +
|plug 3 = Candlestick Keep: Cold Shadows
 +
|plug 4 = Candlestick Keep: Noxious Night
 +
|plug 5 = Candlestick Keep: Galvanized Gloom
 +
|note  = This floor is composed of randomly generated ''[[Candlestick Keep]]'' segments
 +
|special = a {{exploration|Caged Knight}} in need of rescue somewhere
 +
}}<noinclude>
 +
[[Category:Gate Maps]]</noinclude>

Revision as of 23:36, 29 December 2015

First Floor:
Gate-Generic Lobby.png
Name: Mission Lobby
Depth: 0
Level Link: This mission's lobby is standard.

Second Floor:
Gate-Clockwork Tunnels-Haunted Passage.png
Gate-Blast Furnace-Haunted Passage.png , Gate-Cooling Chamber-Haunted Passage.png , Gate-Wasteworks-Haunted Passage.png , Gate-Power Complex-Haunted Passage.png
Name: The Iron Courtyard
Depth: Depends on rank
Level Link: This floor is composed of randomly generated Haunted Passage segments.

Third Floor:
Gate-Fear-The-Dark.png
Gate-Burning-Blackout.png , Gate-Cold-Shadows.png , Gate-Noxious-Night.png , Gate-Galvanized Gloom.png
Name: Retchwell Manor
Depth: Depends on rank
Level Link: This floor is composed of randomly generated Candlestick Keep segments. Special: It has a Caged Knight in need of rescue somewhere.

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