Difference between revisions of "Scuttlebot"

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{{Monster family|Construct}}
+
{{Monster family|Construct Family|Construct|Construct|Construct}}
 
{{TOCright}}
 
{{TOCright}}
 
'''Scuttlebots''' are a type of [[monsters|monster]] found in The Clockworks.
 
'''Scuttlebots''' are a type of [[monsters|monster]] found in The Clockworks.
Line 10: Line 10:
  
 
{{Hidden header|Scuttlebot}}
 
{{Hidden header|Scuttlebot}}
{{Monster
+
{{MonsterTemporary
 
|name=Scuttlebot
 
|name=Scuttlebot
 
|location=
 
|location=
*[[Mission|The Ancient Generator]]: Restoring Power
+
*[[The Ancient Generator]]: Restoring Power
*[[Mission|Crossing the Chasm]]: The Journey to Haven
+
*[[Crossing the Chasm]]: The Journey to Haven
*[[Mission|The Collector]]: Camp Crimson
+
*[[The Collector]]: Camp Crimson
*[[Ice Maul Arena]]: Wrench Warfare
+
*[[Faith in Armor]]: The Trap Chamber
*[[Flame Lash Arena]]: Wrench Warfare
+
*All [[Treasure Vault]]s
*[[Thunder Fist Arena]]: Robo Rampage
+
*All [[Clockwork Tunnels]]: Mechanized Mile, Gremlin Grounds
 +
*All [[Battle Arena]]s: Wrench Warfare, Robo Rampage
 +
*[[Breaking in the Recruits]]: The Underworks
 
* All variations of [[Jigsaw Valley]]
 
* All variations of [[Jigsaw Valley]]
 
*[[Ironclaw Munitions Factory]]: Abandoned Assembly, Warfare Workshop
 
*[[Ironclaw Munitions Factory]]: Abandoned Assembly, Warfare Workshop
 +
*All [[Compounds|Ruined Compound]]s levels
 
|description=
 
|description=
One of the most basic of all contructs.
+
One of the most basic of all contructs. Spiderlike robots that carry short range weapons.
*Tier 1: A robotic version of the Chromalisk that can shoot three bullets.
+
*Tier 2: A robotic version of the Chromalisk with a glowing purple eye. Can shoot three bullets.
+
*Tier 3: A robotic version of the Chromalisk with a brightly-lit purple eye and a darker abdomen. Can shoot three bullets.
+
 
|abilities=
 
|abilities=
*Bullets {{attack|normal}}
+
*Bullets {{attack|elemental}}
 
|drop=
 
|drop=
*{{Mat|Light Shard}}
+
{{Template:Material/Monster|family=construct}}
*{{Mat|Scrap Metal}}
+
*{{Mat|Iron Gear}}
+
*{{Mat|Rocket Sprocket}}
+
*{{Mat|Silver Coil}}
+
*{{Mat|Sun Silver}}
+
 
}}
 
}}
  
 
{{Hidden header|Cinderbot}}
 
{{Hidden header|Cinderbot}}
{{Monster
+
{{MonsterTemporary
 
|name=Cinderbot
 
|name=Cinderbot
 
|location=
 
|location=
*[[Flame Lash Arena]]: Wrench Warfare
+
*[[Flame Lash Arena]]: Robo Rampage, Wrench Warfare
*[[Blast Furnace]]: Mechanized Mile
+
*[[Blast Furnace]]: Mechanized Mile, Gremlin Grounds
 +
*[[Treasure Vault]]: Burn Rate
 +
*[[The Gauntlet]]: Last Stand
 
*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
 
*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
 +
*All [[Compounds|Charred Compound]]s levels
 
|description=
 
|description=
 
|description=
 
|description=
 
Easy to dodge, but the unwary knight can be lit up like a birthday candle.
 
Easy to dodge, but the unwary knight can be lit up like a birthday candle.
*Tier 1: A robotic version of the Chromalisk that can shoot three bullets.
 
*Tier 2: A robotic version of the Chromalisk with a glowing orange eye. Can shoot three bullets that may inflict [[fire]].
 
*Tier 3: A robotic version of the Chromalisk with a brightly-lit orange eye and a darker abdomen. Can shoot three bullets that may inflict [[fire]].
 
 
|abilities=
 
|abilities=
*Bullets {{attack|normal}} {{status|fire}}
+
*Bullets {{attack|elemental}} {{status|fire}}
 
|drop=
 
|drop=
*{{Mat|Blue Shard}}
+
{{Template:Material/Monster|family=construct|status=fire}}
*{{Mat|Light Shard}}
+
*{{Mat|Scrap Metal}}
+
*{{Mat|Fuel Canister}}
+
*{{Mat|Iron Gear}}
+
*{{Mat|Rocket Sprocket}}
+
*{{Mat|Torchstone}}
+
*{{Mat|Blaze Pepper}}
+
 
}}
 
}}
  
 
{{Hidden header|Brumabot}}
 
{{Hidden header|Brumabot}}
{{Monster
+
{{MonsterTemporary
 
|name=Brumabot
 
|name=Brumabot
 
|location=
 
|location=
*[[Ice Maul Arena]]: Robo Rampage
+
*[[Ice Maul Arena]]: Robo Rampage, Wrench Warfare
*[[Cooling Chamber]]: Mechanized Mile
+
*[[Cooling Chamber]]: Mechanized Mile, Gremlin Grounds
 +
*[[Treasure Vault]]: Frozen Assets
 +
*All [[Compounds|Frozen Compound]]s levels
 
|description=
 
|description=
 
A knight with a slow reaction can find oneself frozen in place.
 
A knight with a slow reaction can find oneself frozen in place.
*Tier 1: A robotic version of the Chromalisk that can shoot three bullets.
 
*Tier 2: A robotic version of the Chromalisk with a glowing blue eye. Can shoot three bullets that may inflict [[freeze]].
 
*Tier 3: A robotic version of the Chromalisk with a brightly-lit blue eye and a darker abdomen. Can shoot three bullets that may inflict [[freeze]].
 
 
|abilities=
 
|abilities=
*Bullets {{attack|normal}} {{status|freeze}}
+
*Bullets {{attack|elemental}} {{status|freeze}}
 
|drop=
 
|drop=
*{{Mat|Light Shard}}
+
{{Template:Material/Monster|family=construct|status=freeze}}
*{{Mat|Blue Shard}}
+
*{{Mat|Scrap Metal}}
+
*{{Mat|Cooling Cell}}
+
*{{Mat|Iron Gear}}
+
*{{Mat|Hailstone}}
+
*{{Mat|Rocket Sprocket}}
+
*{{Mat|Perfect Snowball}}
+
*{{Mat|Silver Coil}}
+
*{{Mat|Sun Silver}}
+
}}
+
 
+
{{Hidden header|Surgebot}}
+
{{Monster
+
|name=Surgebot
+
|location=
+
*[[Thunder Fist Arena]]: Robo Rampage
+
*[[Power Complex]]: Mechanized Mile
+
*[[Ironclaw Munitions Factory]]: Abandoned Assembly, Warfare Workshop, The Roarmulus Twins
+
*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
+
*[[Mission|Ghosts in the Machine]]: Circuit Breakers, Iron Hulk
+
|description=
+
This construct just loves to surge about 150 watts through your conductive armor.
+
*Tier 1: A robotic version of the Chromalisk that can shoot three bullets.
+
*Tier 2: A robotic version of the Chromalisk with a glowing turquoise eye. Can shoot three bullets that may inflict [[shock]].
+
*Tier 3: A robotic version of the Chromalisk with a brightly-lit turquoise eye and a darker abdomen. Can shoot three bullets that may inflict [[shock]].
+
|abilities=
+
*Bullets {{attack|normal}} {{status|shock}}
+
|drop=
+
*{{Mat|Scrap Metal}}
+
*{{Mat|Rocket Sprocket}}
+
*{{Mat|Thunderball}}
+
*{{Mat|Bronze Bolt}}
+
*{{Mat|Light Shard}}
+
*{{Mat|Iron Gear}}
+
*{{Mat|Power Cell}}
+
 
}}
 
}}
  
 
{{Hidden header|Hazbot}}
 
{{Hidden header|Hazbot}}
{{Monster
+
{{MonsterTemporary
 
|name=Hazbot
 
|name=Hazbot
 
|location=  
 
|location=  
*[[Venom Fang Arena]]: Wrench Warfare
+
*[[Venom Fang Arena]]: Robo Rampage, Wrench Warfare
 
*[[Wasteworks]]: Mechanized Mile, Gremlin Grounds
 
*[[Wasteworks]]: Mechanized Mile, Gremlin Grounds
 +
*[[Treasure Vault]]: Toxic Debt
 +
*[[Compound 42]]: Outer Facility
 +
*All [[Compounds|Blighted Compound]]s levels
 +
*[[Crimson Chaos]]: Complex 357
 
|description=
 
|description=
 
The ammo of this bot are packed with biochemical weapons.
 
The ammo of this bot are packed with biochemical weapons.
*Tier 1: A robotic version of the Chromalisk that can shoot three bullets.
 
*Tier 2: A robotic version of the Chromalisk with a glowing green eye. Can shoot three bullets that may inflict [[poison]].
 
*Tier 3: A robotic version of the Chromalisk with a brightly-lit green eye and a darker abdomen. Can shoot three bullets that may inflict [[poison]].
 
 
|abilities=
 
|abilities=
*Bullets {{attack|normal}} {{status|poison}}
+
*Bullets {{attack|elemental}} {{status|poison}}
 +
|drop=
 +
{{Template:Material/Monster|family=construct|status=poison}}
 +
}}
 +
 
 +
{{Hidden header|Surgebot}}
 +
{{MonsterTemporary
 +
|name=Surgebot
 +
|location=
 +
*[[Thunder Fist Arena]]: Robo Rampage, Wrench Warfare
 +
*[[Power Complex]]: Mechanized Mile, Gremlin Grounds
 +
*[[Treasure Vault]]: Flash Crash
 +
*All [[Ironclaw Munitions Factory]] levels
 +
*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
 +
*[[Ghosts in the Machine]]: Dry Dock, Iron Hulk
 +
*All [[Compounds|Shocked Compound]]s levels
 +
|description=
 +
This construct just loves to surge about 150 watts through your conductive armor.
 +
|abilities=
 +
*Bullets {{attack|elemental}} {{status|shock}}
 
|drop=
 
|drop=
*{{Mat|Blue Shard}}
+
{{Template:Material/Monster|family=construct|status=shock}}
*{{Mat|Scrap Metal}}
+
*{{Mat|Waste Module}}
+
*{{Mat|Rocket Sprocket}}
+
*{{Mat|Toxic Core}}
+
 
}}
 
}}
  

Latest revision as of 15:15, 18 June 2020

Construct Family
Icon Gate Icon-Construct.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense decreased.png Defense increased.png Defense none.png

Scuttlebots are a type of monster found in The Clockworks.

Traits

Scuttlebots are small, four-legged mechanical robots that move in a similar fashion to Chromalisks, and are often considered one of the least threatening clockwork monsters. They shoot a spread of three large bullets in a very short range.

Types

Scuttlebot

Scuttlebot
Tier 1
Monster-Scuttlebot.png
Tier 2
Monster-Scuttlebot 2.png
Tier 3
Monster-Scuttlebot 3.png
Abilities
  • Bullets Attack elemental icon.png
Location Drops
Description

One of the most basic of all contructs. Spiderlike robots that carry short range weapons.


Cinderbot

Cinderbot
Tier 1
Monster-Cinderbot.png
Tier 2
Monster-Cinderbot 2.png
Tier 3
Monster-Cinderbot 3.png
Abilities
  • Bullets Attack elemental icon.png Icon status fire.png
Location Drops
Description

Easy to dodge, but the unwary knight can be lit up like a birthday candle.


Brumabot

Brumabot
Tier 1
Monster-Brumabot.png
Tier 2
Monster-Brumabot 2.png
Tier 3
Monster-Brumabot 3.png
Abilities
  • Bullets Attack elemental icon.png Icon status freeze.png
Location Drops
Description

A knight with a slow reaction can find oneself frozen in place.


Hazbot

Hazbot
Tier 1
Monster-Hazbot.png
Tier 2
Monster-Hazbot 2.png
Tier 3
Monster-Hazbot 3.png
Abilities
  • Bullets Attack elemental icon.png Icon status poison.png
Location Drops
Description

The ammo of this bot are packed with biochemical weapons.


Surgebot

Surgebot
Tier 1
Monster-Surgebot.png
Tier 2
Monster-Surgebot 2.png
Tier 3
Monster-Surgebot 3.png
Abilities
  • Bullets Attack elemental icon.png Icon status shock.png
Location Drops
Description

This construct just loves to surge about 150 watts through your conductive armor.


Notable Scuttlebots

Strategy

Scuttlebots are generally one of the least dangerous monsters in the clockworks, but can become dangerous in large numbers or in situations where the player is distracted by more dangerous enemies (such as the Roarmulus Twins or Battlepods). Their bullets travel a very short range. They have a considerable delay between attacks that can be interrupted by almost all attacks. Either bait an attack and take a few steps away, then counterattack or relentlessly attack them as each hit will cancel their attack, thought it won't work if there is a large group of them.

See Also

Personal tools