Difference between revisions of "Shadowplay/Gate Map"

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(Created page with '{{GateMap |name = The King of Ashes |floor = First |icon 1 = Generic Lobby |floor depth = 0 |floor name = Mission Lobby |floor area = A standard lobby. }} {{G…')
 
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{{GateMap
 
{{GateMap
|name        = The King of Ashes
+
|name        = Shadowplay
 
|floor      = First
 
|floor      = First
 
|icon 1      = Generic Lobby
 
|icon 1      = Generic Lobby
Line 8: Line 8:
 
}}
 
}}
 
{{GateMap
 
{{GateMap
|name        = The King of Ashes
+
|name        = Shadowplay
 
|floor      = Second
 
|floor      = Second
 
|icon 1      = Firestorm Citadel
 
|icon 1      = Firestorm Citadel
Line 16: Line 16:
 
}}
 
}}
 
{{GateMap
 
{{GateMap
|name        = The King of Ashes
+
|name        = Shadowplay
 
|floor      = Third
 
|floor      = Third
 
|icon 1      = Firestorm Citadel
 
|icon 1      = Firestorm Citadel
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}}
 
}}
 
{{GateMap
 
{{GateMap
|name        = The King of Ashes
+
|name        = Shadowplay
 
|floor      = Fourth
 
|floor      = Fourth
 
|icon 1      = Throne Room
 
|icon 1      = Throne Room

Revision as of 10:10, 9 August 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Greenstone Bridge
Depth: 24


Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Overgrown Court
Depth: 25


Fourth Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Throne Room
Depth: 28


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