Difference between revisions of "Shield"

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   This page has undergone a major change! Please give feedback about this, and/or report any errors you see, in [http://forums.spiralknights.com/en/node/110639 Forum Node 110639]
 
   This page has undergone a major change! Please give feedback about this, and/or report any errors you see, in [http://forums.spiralknights.com/en/node/110639 Forum Node 110639]
  
A '''Shield''' has health, [[damage]] defenses, and [[status]] resistances. When a shield is inactive, or broken, it has no effect. It will not passively protect a knight. When a shield is activated, it blocks incoming damage from all directions. As the shield absorbs damage, it loses health. The amount of health lost is based on the damage type and status content of the attack, compared to the damage and status protections of the shield. When the shield's health drops to zero, the shield is "shattered," or broken. The shield must regenerate before it can absorb any more damage. Regeneration takes roughly 10-15 seconds, as long as no new damage is absorbed. For more details, see the [[Shieldbearer Guide]].
+
A '''Shield''' has health, [[damage]] defenses, and [[status]] resistances. When a shield is inactive, or broken, it has no effect. It will not passively protect a knight. When a shield is activated, it blocks incoming damage from all directions. As the shield absorbs damage, it loses health. The amount of health lost is based on the damage type and status content of the attack, compared to the damage and status protections of the shield. When the shield's health drops to zero, the shield is "shattered," or broken. The shield must regenerate before it can absorb any more damage. Regeneration takes roughly 10-15 seconds, as long as no new damage is absorbed.  
 +
 
 +
For more details, see the [[Shieldbearer Guide]].
  
 
All stat images are of [[heat|unheated]] items.  
 
All stat images are of [[heat|unheated]] items.  

Revision as of 18:44, 25 June 2015

  This page has undergone a major change! Please give feedback about this, and/or report any errors you see, in Forum Node 110639

A Shield has health, damage defenses, and status resistances. When a shield is inactive, or broken, it has no effect. It will not passively protect a knight. When a shield is activated, it blocks incoming damage from all directions. As the shield absorbs damage, it loses health. The amount of health lost is based on the damage type and status content of the attack, compared to the damage and status protections of the shield. When the shield's health drops to zero, the shield is "shattered," or broken. The shield must regenerate before it can absorb any more damage. Regeneration takes roughly 10-15 seconds, as long as no new damage is absorbed.

For more details, see the Shieldbearer Guide.

All stat images are of unheated items.

List

Editor Note Below is a group of elaborate sortable Gear Lists. This show/hide contains information about how to use these lists efficiently.

★★★★★

Name N E P S Health Curse Fire Freeze Poison Shock Sleep Stun Abilities

-8.13
141
999 999 999
-7.12
124
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0
-6.13
109
999
-6.05
101
999
-7.12
124
0 0 0 0 0 0 0 0
999
-6.05
101
-6.05
101
999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-5.05
85
999 999
-6.13
109
-7.12
124
0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-5.05
85
-6.13
109
999 999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-8.13
141
999
-5.05
85
999
-7.12
124
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0
-5.05
85
999
-6.13
109
999
-7.12
124
0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0
-8.13
141
999 999 999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0
-6.13
109
999 999 999
-8.13
141
0 0 0 0 0 0 0 0
-6.05
101
-5.05
85
999 999
-7.12
124
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0
-6.05
101
999 999
-6.05
101
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-6.05
101
999
-5.05
85
999
-7.12
124
0 0 0 0 0 0 0 -1Sword DMG Bonus: Medium0
-5.05
85
999 999
-6.13
109
-7.12
124
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
1-1Note: Double shield bash damage, MSD: Low0
-8.13
141
999 999 999
-7.12
124
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
1-1Note: Double shield bash damage, MSD: Low0
-5.05
85
-6.13
109
999 999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 1-1Note: Double shield bash damage, MSD: Low0
-5.05
85
999
-6.13
109
999
-7.12
124
0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 1-1Note: Double shield bash damage, MSD: Low0
999 999
-6.05
101
-6.05
101
-7.12
124
0 0 0 0 0 0 0 0
-6.05
101
-5.05
85
999 999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0 0

★★★★☆

Name N E P S Health Curse Fire Freeze Poison Shock Sleep Stun Abilities

-4.04
68
999 999
-4.04
68
-7.12
124
0 0 0 0 0 0 0 0
-5.01
81
-5.01
81
999 999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-7.11
123
999 999 999
-7.12
124
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0
-5.07
87
999
-5.01
81
999
-7.12
124
0 0 0 0 0 0 0 0
-4.04
68
999
-5.07
87
999
-7.12
124
0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0
-4.04
68
999 999
-5.07
87
-7.12
124
0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-5.07
87
999 999 999
-8.13
141
0 0 0 0 0 0 0 0
-4.04
68
-5.07
87
999 999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
999
-5.01
81
-5.01
81
999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-5.01
81
999
-4.04
68
999
-7.12
124
0 0 0 0 0 0 0 -1Sword DMG Bonus: Low0
-4.04
68
-5.07
87
999 999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 1-1Note: Double shield bash damage, MSD: Low0
-4.04
68
999
-5.07
87
999
-7.12
124
0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 1-1Note: Double shield bash damage, MSD: Low0
-7.11
123
999 999 999
-7.12
124
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
1-1Note: Double shield bash damage, MSD: Low0
-4.04
68
999 999
-5.07
87
-7.12
124
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
1-1Note: Double shield bash damage, MSD: Low0

★★★☆☆

Name N E P S Health Curse Fire Freeze Poison Shock Sleep Stun Abilities

-2.00
32
-1.11
27
999 999
-3.08
56
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0 0
-2.00
32
-1.11
27
999 999
-3.08
56
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0
-4.06
70
999 999 999
-3.08
56
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0
-1.11
27
999
-2.02
34
999
-3.08
56
0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0
999
-2.00
32
-2.00
32
999
-3.08
56
0
-999
Natural (non-UV) shield status resistance bars are always full
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-2.02
34
999
-2.00
32
999
-3.08
56
0 0 0 0 0 0 0 0
-1.11
27
-2.02
34
999 999
-3.08
56
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-2.00
32
-1.11
27
999 999
-3.08
56
0 0 0 0 0 0 0 -1Health Bonus: +20
-1.11
27
999 999
-2.02
34
-3.08
56
0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-2.00
32
-1.11
27
999 999
-3.08
56
0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-1.11
27
999 999 999
-3.08
56
0 0 0 0 0 0 0 -1Uniform ASI: High0
-2.00
32
999
-1.11
27
999
-3.08
56
0 0 0 0 0 0 0 -1Sword DMG Bonus: Low0
-1.11
27
999 999
-2.02
34
-3.08
56
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
1-1Note: Double shield bash damage, MSD: Low0
-1.11
27
-2.02
34
999 999
-3.08
56
0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 1-1Note: Double shield bash damage, MSD: Low0
-4.06
70
999 999 999
-3.08
56
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
1-1Note: Double shield bash damage, MSD: Low0
-1.11
27
999
-2.02
34
999
-3.08
56
0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 1-1Note: Double shield bash damage, MSD: Low0

★★☆☆☆

Name N E P S Health Curse Fire Freeze Poison Shock Sleep Stun Abilities

-1.12
28
999
-1.07
23
999
-2.07
39
0 0 0 0 0 0 0 0
-1.12
28
-1.07
23
999 999
-2.07
39
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0 0
-1.12
28
-1.07
23
999 999
-2.07
39
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0
-1.07
23
999
-1.14
30
999
-2.07
39
0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0
-1.07
23
-1.14
30
999 999
-2.07
39
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-4.01
65
999 999 999
-2.07
39
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0
-1.07
23
999 999
-1.14
30
-2.07
39
0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-1.12
28
-1.07
23
999 999
-2.07
39
0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-1.12
28
999
-1.07
23
999
-2.07
39
0 0 0 0 0 0 0 -1Sword DMG Bonus: Low0

★☆☆☆☆

Name N E P S Health Curse Fire Freeze Poison Shock Sleep Stun Abilities

-0.10
10
-0.07
7
999 999
-1.06
22
0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-0.10
10
-0.07
7
999 999
-1.06
22
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0 0
-0.10
10
-0.07
7
999 999
-1.06
22
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0
-1.00
16
999 999 999
-1.06
22
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0
-0.10
10
999
-0.07
7
999
-1.06
22
0 0 0 0 0 0 0 0
-0.10
10
999
-0.07
7
999
-1.06
22
0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0

☆☆☆☆☆

Name N E P S Health Curse Fire Freeze Poison Shock Sleep Stun Abilities

-0.12
12
999 999 999
-0.11
11
0 0 0 0 0 0 0 0
-0.05
5
999 999 999
-0.11
11
0 0 0 0 0 0 0 0

Reskins

A "reskin" is an item in its own right (it can have its own Unique Variants), but it mimics exactly the combat statistics of another item (assuming that neither have different unique variants, of course). It simply looks and perhaps animates in a different manner.

For a list of Shield reskins, sort the "notes" column of the table on the reskin page.
For a compressed list of all reskins in the game, see the Reskins Category.

See Also

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