Difference between revisions of "Shock"

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{{status conditions}}
 
{{status conditions}}
'''Shock''' is a status condition that will, at random intervals, cause the victim to spasm, interrupting anything the victim was doing. Attacks that can shock deal a portion of [[Damage#Elemental Damage|elemental damage]]; damage taken from '''shock''' status can only be reduced by shock-resistant armor.
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'''Shock''' is a status condition that will, at random intervals, cause the victim to spasm, interrupting anything the victim was doing. Enemies will only be interrupted if shock damages them while telegraphing: if they are already in the attack animation, it won't be stopped. Attacks that can shock deal a portion of [[Damage#Elemental Damage|elemental damage]]; damage taken from '''shock''' status can only be reduced by shock-resistant armor.
  
A unique characteristic of shock is that if another player or monster is touching a victim, a bolt of electricity will leap between the two. This bolt will damage anything caught between and has a chance to spread shock status. Enemies will take extra damage if struck while being hurt by '''shock'''.
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A unique characteristic of shock is that when the victim receives damage from shock, everything in a small radius around the target will also be hit. This can break [[Exploration|blocks]], hurt other enemies or allies, and potentially spread the status. Enemies will take extra damage if struck while being hurt by '''shock'''.
  
 
==Themed Enemies==
 
==Themed Enemies==

Revision as of 19:47, 18 April 2011

Status: Shock
Icon status shock.png
All Status Effects
Icon status stun.png Stun

Icon status poison.png Poison

Icon status fire.png Fire

Icon status freeze.png Freeze

Icon status shock.png Shock

Icon status curse.png Curse

Icon status sleep.png Sleep

Shock is a status condition that will, at random intervals, cause the victim to spasm, interrupting anything the victim was doing. Enemies will only be interrupted if shock damages them while telegraphing: if they are already in the attack animation, it won't be stopped. Attacks that can shock deal a portion of elemental damage; damage taken from shock status can only be reduced by shock-resistant armor.

A unique characteristic of shock is that when the victim receives damage from shock, everything in a small radius around the target will also be hit. This can break blocks, hurt other enemies or allies, and potentially spread the status. Enemies will take extra damage if struck while being hurt by shock.

Themed Enemies

Shock-themed enemies are immune to and may inflict shock status.

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