Difference between revisions of "Shroud of the Apocrea (Mission)"

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(Seventh Floor)
m (Undo revision 212700 by MadMinimal (Talk) Sorry, support has specifically said not to add these.)
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|floor notes = Goal: Get to the elevator or collect Apocrean Sigils.
 
|floor notes = Goal: Get to the elevator or collect Apocrean Sigils.
 
 
'''Map variants'''
 
 
----
 
 
<gallery heights = 200px widths=330px perrow=2>
 
Image:Level_Shroud_of_the_Apocrea_Map_-1.png|Really big.
 
Image:Level_Shroud_of_the_Apocrea_Level_Map_-2.png|
 
</gallery>
 
  
  
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Use the [http://en.wikipedia.org/wiki/Table_of_keyboard_shortcuts#Text_editing Control+F keyboard function] to find terms such as "key."
 
Use the [http://en.wikipedia.org/wiki/Table_of_keyboard_shortcuts#Text_editing Control+F keyboard function] to find terms such as "key."
  
<gallery heights = 200px widths=330px perrow=2>
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<gallery heights = 330px widths=330px perrow=2>
 
Image:Level_Shroud_of_the_Apocrea_puzzle_water_waterloader.png|This "water pot" is picked up and used to put out a fire somewhere.  
 
Image:Level_Shroud_of_the_Apocrea_puzzle_water_waterloader.png|This "water pot" is picked up and used to put out a fire somewhere.  
 
Image:Level_Shroud_of_the_Apocrea_puzzle_water_firewall.png|'''SOLVE:''' This wall of fire is put out by a "water ball." A red button is hidden under some books, break the books and step on the button to solve this puzzle.
 
Image:Level_Shroud_of_the_Apocrea_puzzle_water_firewall.png|'''SOLVE:''' This wall of fire is put out by a "water ball." A red button is hidden under some books, break the books and step on the button to solve this puzzle.
 
</gallery>
 
</gallery>
  
<gallery heights = 200px widths=330px perrow=2>
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<gallery heights = 330px widths=330px perrow=2>
 
Image:Level_Shroud_of_the_Apocrea_puzzle_fire_emberloader.png|This ember is picked up and used to light an unlit candle somewhere. It might be very far away, or very close!
 
Image:Level_Shroud_of_the_Apocrea_puzzle_fire_emberloader.png|This ember is picked up and used to light an unlit candle somewhere. It might be very far away, or very close!
 
Image:Level_Shroud_of_the_Apocrea_puzzle_fire_candlepair.png|'''SOLVE:''' One of these candles is unlit (usually the right-hand side candle). Light it with an ember (a.k.a magmaball, fireball) found elsewhere in the plateau.
 
Image:Level_Shroud_of_the_Apocrea_puzzle_fire_candlepair.png|'''SOLVE:''' One of these candles is unlit (usually the right-hand side candle). Light it with an ember (a.k.a magmaball, fireball) found elsewhere in the plateau.
 
</gallery>
 
</gallery>
  
<gallery heights = 200px widths=330px perrow=2>
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<gallery heights = 330px widths=330px perrow=2>
 
Image:Level_Shroud_of_the_Apocrea_puzzle_fire_emberloader_2.png| This "ember loader" is almost always paired with the "Frozen Deadnaught Candle" elsewhere in the Plateau.  
 
Image:Level_Shroud_of_the_Apocrea_puzzle_fire_emberloader_2.png| This "ember loader" is almost always paired with the "Frozen Deadnaught Candle" elsewhere in the Plateau.  
 
Image:Level_Shroud_of_the_Apocrea_puzzle_fire_frozendeadnaught.png|A [[Deadnaught#Frozen Deadnaught|Frozen Deadnaught]] appears when this candle is lit. Sigils are obtained, even if the deadnaught goes undefeated.  
 
Image:Level_Shroud_of_the_Apocrea_puzzle_fire_frozendeadnaught.png|A [[Deadnaught#Frozen Deadnaught|Frozen Deadnaught]] appears when this candle is lit. Sigils are obtained, even if the deadnaught goes undefeated.  
 
</gallery>
 
</gallery>
  
<gallery heights = 200px widths=330px perrow=2>
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<gallery heights = 330px widths=330px perrow=2>
 
Image:Level_Shroud_of_the_Apocrea_puzzle_statue_statue.png| This heavy statue should be carried somewhere and placed on a pressure plate. Find it elsewhere in the Plateau.  
 
Image:Level_Shroud_of_the_Apocrea_puzzle_statue_statue.png| This heavy statue should be carried somewhere and placed on a pressure plate. Find it elsewhere in the Plateau.  
 
Image:Level_Shroud_of_the_Apocrea_puzzle_statue_button.png| This pressure plate could use a heavy statue. Find it elsewhere in the plateau.  
 
Image:Level_Shroud_of_the_Apocrea_puzzle_statue_button.png| This pressure plate could use a heavy statue. Find it elsewhere in the plateau.  
 
</gallery>
 
</gallery>
  
<gallery heights = 200px widths=330px perrow=2>
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<gallery heights = 330px widths=330px perrow=2>
 
Image:Level_Shroud_of_the_Apocrea_puzzle_statue_simple.png|Find a gold key elsewhere in the Plateau. Then put the heavy statue on the button to solve.  
 
Image:Level_Shroud_of_the_Apocrea_puzzle_statue_simple.png|Find a gold key elsewhere in the Plateau. Then put the heavy statue on the button to solve.  
 
Image:Level_Shroud_of_the_Apocrea_puzzle_statue_simple_key.png| This gold key seems to be here on its own from the start of the level. It should be used to unlock a gate somewhere elsewhere in the Plateau.
 
Image:Level_Shroud_of_the_Apocrea_puzzle_statue_simple_key.png| This gold key seems to be here on its own from the start of the level. It should be used to unlock a gate somewhere elsewhere in the Plateau.
 
</gallery>
 
</gallery>
  
<gallery heights = 200px widths=330px perrow=2>
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<gallery heights = 330px widths=330px perrow=2>
 
Image:Level_Shroud_of_the_Apocrea_puzzle_tower_gold.png|This is where a key might go. This one is almost always paired with a purple ritual tower elsewhere in the Plateau.
 
Image:Level_Shroud_of_the_Apocrea_puzzle_tower_gold.png|This is where a key might go. This one is almost always paired with a purple ritual tower elsewhere in the Plateau.
 
Image:Devilite_Apocrea_Ritual.png|'''SOLVE:''' Walk along the path of purple light. Fiendish noises can be heard. A gold key and [[Devilite|Devilites]] (or more rarely, [[Bombie]]s) will appear at the same time after the path is walked correctly.
 
Image:Devilite_Apocrea_Ritual.png|'''SOLVE:''' Walk along the path of purple light. Fiendish noises can be heard. A gold key and [[Devilite|Devilites]] (or more rarely, [[Bombie]]s) will appear at the same time after the path is walked correctly.
 
</gallery>
 
</gallery>
  
<gallery heights = 200px widths=330px perrow=2>
+
<gallery heights = 330px widths=330px perrow=2>
 
Image:Level_Shroud_of_the_Apocrea_puzzle_keygate_swirl4.png|This is where a gold key might go. This one is almost always paired with a skull pile elsewhere in the Plateau.
 
Image:Level_Shroud_of_the_Apocrea_puzzle_keygate_swirl4.png|This is where a gold key might go. This one is almost always paired with a skull pile elsewhere in the Plateau.
 
Image:Level_Shroud_of_the_Apocrea_puzzle_skullpile.png|Some [[Scarab#Grave Scarab|Grave Scarabs]] (or more rarely, [[Dust Bunny#Blech Bunny|Blech Bunnies]]) appear when the player interacts with this pile of skulls. '''SOLVE:''' A gold key will appear when the last enemy (spawned in relation to the skull pile) is vanquished. It is suggested that the player use a [[Shivermist Buster]] before activating the pile.  
 
Image:Level_Shroud_of_the_Apocrea_puzzle_skullpile.png|Some [[Scarab#Grave Scarab|Grave Scarabs]] (or more rarely, [[Dust Bunny#Blech Bunny|Blech Bunnies]]) appear when the player interacts with this pile of skulls. '''SOLVE:''' A gold key will appear when the last enemy (spawned in relation to the skull pile) is vanquished. It is suggested that the player use a [[Shivermist Buster]] before activating the pile.  
 
</gallery>
 
</gallery>
  
<gallery heights = 200px widths=330px perrow=2>
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<gallery heights = 330px widths=330px perrow=2>
 
Image:Level_Shroud_of_the_Apocrea_puzzle_trojan_toxigel_gate.png|Two [[Trojan]] statues watch over this gate. Find the key elsewhere in the Plateau.  
 
Image:Level_Shroud_of_the_Apocrea_puzzle_trojan_toxigel_gate.png|Two [[Trojan]] statues watch over this gate. Find the key elsewhere in the Plateau.  
 
Image:Level_Shroud_of_the_Apocrea_puzzle_trojan_toxigel_key.png|Break these statues to spawn a gold key. A [[Polyp#Caustic Polyp|Caustic Polyp]] spawns when the player approaches. Two [[Lichen#Toxigel|Toxigel]]s spawn along with a key after breaking statues. A version without slime can be encountered. Beware - breaking a trojan statue might turn it to dust, or spawn a [[Trojan]].
 
Image:Level_Shroud_of_the_Apocrea_puzzle_trojan_toxigel_key.png|Break these statues to spawn a gold key. A [[Polyp#Caustic Polyp|Caustic Polyp]] spawns when the player approaches. Two [[Lichen#Toxigel|Toxigel]]s spawn along with a key after breaking statues. A version without slime can be encountered. Beware - breaking a trojan statue might turn it to dust, or spawn a [[Trojan]].
 
</gallery>
 
</gallery>
  
<gallery heights = 200px widths=330px perrow=2>
+
<gallery heights = 330px widths=330px perrow=2>
 
Image:Level_Shroud_of_the_Apocrea_puzzle_colors_candletower.png|This tower simply reveals the order of activation for its partner puzzle.
 
Image:Level_Shroud_of_the_Apocrea_puzzle_colors_candletower.png|This tower simply reveals the order of activation for its partner puzzle.
 
Image:Level_Shroud_of_the_Apocrea_puzzle_colors.png|Approach the lights to either light them up or trigger a small explosion and reset the puzzle. (Resetting will not cause it to "lock up" or anything like that).
 
Image:Level_Shroud_of_the_Apocrea_puzzle_colors.png|Approach the lights to either light them up or trigger a small explosion and reset the puzzle. (Resetting will not cause it to "lock up" or anything like that).
 
</gallery>
 
</gallery>
 
 
}}
 
}}
  

Revision as of 23:09, 19 August 2015

Shroud of the Apocrea
Mission-Shroud of the Apocrea.png
Mission List: Prestige (Event)
Important Stratum Themes:
Rewards:

None, though freeing souls will reward Token-Apocrean Sigil.png Apocrean Sigils, as will several puzzles in The Grasping Plateau.

Shroud of the Apocrea is an event-exclusive prestige mission available during Shroud of the Apocrea.

Overview

Description:

Several capable knights have gone missing in a seemingly normal area of the Clockwork Tunnels. Spiral HQ suspects foul play and has assigned you to investigate the level.


Objective:

Investigate the area of the Clockworks where several knights have gone missing.

Notes

This mission was introduced with release 2013-10-23.

Token-Apocrean Sigil.png Apocrean Sigils obtained from activities in The Grasping Plateau can be exchanged with Lost Soul Merchant.

This mission's maximum depth is 30, making it the deepest area to date.

Strategy

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If you disagree, discuss your concerns on the the talk page before editing.

The general goal of this mission is to collect Apocrean Sigils. This is accomplished by breaking tombstones, randomly releasing purple souls, and breaking the chains off the souls. Breaking their chains by attacking them rewards sigils. Players can also earn sigils by solving puzzles. All this is done in The Grasping Plateau, with the other combat floors offering standard clockworks loot.

This event is enjoyed by the playerbase for a variety of reasons - it's something different and presents a decent challenge for many players. Not only does it provide tokens required to make Obsidian items at the Mysterious Alchemy Machine (or Obelisk of Creation), it also brings arenas that are deep enough to have a decent chance of dropping Radiant Fire Crystals from their treasure boxes. As such, there are several "goals" that players may have, so it's important to establish what everyone wants to do before starting this mission.

Successfully completing Shroud of the Apocrea solo can be difficult due to the nature of the plateau and its inhabitants.

Your party will lock after using the elevator in the Mission Lobby, so plan ahead and make sure everyone knows what to do. The Grasping Plateau does not have an arsenal station, so whatever gear you had the previous floor is the gear you will take to the plateau.

Goal:

Usually plans fall into one or a combination of the below:

Arena Farm
Sigil Farm

Recommended Equipment:

- moved to better name, doubt this is linked to externally.

Remember, the plateau does not have an arsenal station. Gear up in the previous floor if the party plans to farm here.

See the Apocrean Harvester page for details about its behavior and how to deal with it.

Runthrough

First Floor

Second Floor

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Third Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Fourth Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Fifth Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Sixth Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Seventh Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Eighth Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

See Also

Personal tools