Difference between revisions of "Spiral Scanf (Guild)"

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To become a member, you have to prove that you have at least 10 tokens form all bosses (except Vanaduke).
 
To become a member, you have to prove that you have at least 10 tokens form all bosses (except Vanaduke).
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== Guides ==
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== Notes ==
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These guides are more like quick introduction or simple overview. For more info, consider checking out [[Merchant Guide]] and [[Lockdown Guide]] along with [[Lockdown]] page.<br />
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All of these has been written by Mackzwellz.
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Please bear with his poor knowledge of English.
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{{showhide|General and Materials Merchant Guide|content=
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All prices in crowns for one (1) item.<br />
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<br />
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Materials:<br />
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<br />
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Star Bid Buy Now<br />
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<br />
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0* 25 75<br />
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1* 50 100<br />
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2* 75 150<br />
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3* 150 300<br />
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4* 200 600<br />
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5* 400 1000<br />
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<br />
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Prices above aren't fixed in any way, these are just optimal ones (IMO, of course).<br />
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<br />
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Before selling anything, look through other bids (offers) for this item.
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Pay attention to "Lot size" (quantity of items in one lot), "Bid" and "Buy Now" prices.<br />
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<br />
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Then submit your bid.<br />
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Make the starting bid price a bit lower than the average one.
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"Buy Now" price should be 2-3 times higher (depending on the star and rarity of an item), but again, try to make it lower than average.<br />
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<br />
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Try to sell your item when there aren't many of them and when there is need for it.<br />
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<br />
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If you're going to sell materials, buy and sell for higher prices the ones which are required for items everyone sells (e. g. [[Brandish]] or any other popular 2* star equip). If you don't have much of these materials, buy them for low prices OR
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look in wiki for the minerals you have, and see in which recpies they are used. Then sell materials which are required for most popular, profitable or just good recpies.<br />
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<br />
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Rarity of material is an important factor. E. g. if you have, let's say, many Gel Cores and one or two Forbidden Fruits, then it seems that you sure have farmed Rise or Fall or whatever quite a few times and do not really like to meet with Fiends.<br />
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So, well, Gel Cores aren't really popular, because a lot of people farm RoF and get plenty of these themselves. But nontheless there are quite many Gel Core offers, so you'll better sell them at extremely low prices or do not sell them at all.<br />
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<br />
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So a good strategy is to get an appropriate equipment and farm some Fiend dungeons. This is kind of hard, but if you are careful player, then it should be all right. Because Forbidden Fruits are quite rare, you can sell them for a higher price than Gel Cores.<br />
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Also, remember that some of materials can be bought from Brinks in exchange for tokens.<br />
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There are three kinds of Spark tokens: Primal, Grim and Forge.
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IMO, the most common are Primal, then come the Grim and the least common are Forge tokens. So, the prices for materials for Primal Spark tokens may be lower than prices for the ones you can get for Forge.<br />
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<br />
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And that's kinda it.
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}}
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{{showhide|Kind of Quick Lockdown Guide|content=
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So, you want to play Lockdown.<br />
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Lockdown is a "control point capture" game, similiar to some of TF2 maps~<br />
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<br />
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Here's a few tips for you.<br />
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<br />
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First thing you should know: Lockdown is divided by three tiers, much like the Clockworks.
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In Lockdown, tiers are divided by stars of equipment (the same as in Clockworks, again):<br />
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<br />
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Tier 1: 0* and 1* equipment<br />
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Tier 2: 2* and 3* equipment<br />
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Tier 3: 4* and 5* equipment<br />
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<br />
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So obviously it is better to have all 1* equipment for T1, 3* for T2 and 5* for T3.<br />
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If you have, for example, ''at least one 4* item equipped, you will be forced to play T3 Lockdown'', so get yourself a proper equip.<br />
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<br />
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The second thing you should know is a strict rule IMO:<br />
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<br />
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Never leave the game, even if your team is losing.<br />
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<br />
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"Why shouldn't I", you ask? Well, your team may still win on occasion, you never know.
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If you leave, you will lose your money anyway, BUT ''if you stay'', you'll still ''get at least one Krogmo Coin''.<br />
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<br />
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And the third thig is an important game mechanic:<br />
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<br />
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The points are given ''each ~5 seconds'' for quantity of control points you have captured.<br />
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<br />
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So capture as much points as possible and control them as long as you can.<br />
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<br />
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<br />
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Okay, here's a little about the gameplay.<br />
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There are three classes in game: Guardian, Recon and Striker.
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Their special abilities replace the shield of a knight.<br />
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<br />
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Guardian is a good start for every player. This class has a plenty of health and a giant shield as the special. This shield heals you and your teammates and, if used when standing on a control point, helps capture it faster. You can equip any sword IMO, but a balanced one (close-to-equal damage and speed) should do good.<br />
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<br />
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One important thing about capturing: the more people stand on a control point, the faster it is captured.<br />
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<br />
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Recon is for those who are into stealth and not really good at tactics, I believe. This class has middle health and an invisibility cloak as the special. IMO you should equip a sword dealing a lot of damage, because you uncloak befoar dealing damage and cloak again after, so it's better to get everything done in one hit.<br />
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But be very careful, because certain swords can stun you, and Recons are easy to discover, because they're uncloaked when when get damage. So, it won't harm if you'll have someting stun resistant (armor, shield) equipped, too.<br />
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<br />
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Striker is the swiftest and the most hard-to-play class. This class has a 3-second dash (or "fast running") as a special, and pretty low amount of health.<br />
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You should have a decent reaction and tactic skills to play successfully as this class. To be straight, you should "predict" where the player (in most cases - Striker of the opposite team) will be a second or two later, and aim your strike at this particular point.<br />
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Most of Strikers in Tier 2 usually have Swift Flourish or Twisted Snarble Barb equipped, because they're very fast and deal a decent amount of damage, and with this class' dashing ability this is certainly reasonable choice.<br />
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Also consider equipping some Heart Pendant trinkets when playing as Striker, because you will die very fast (if you won't heal at your base from time to time, of course).<br />
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<br />
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Well, that's it, I guess.
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}}

Revision as of 22:36, 11 April 2012

Spiral Scanf
File:GuildLogo-Spiral Scanf.png

<pending>

Guild Founder: Metakimi
Approx. Population: 16


Guild Officer(s):
  • Notkit
  • Redtf
  • Zveryok
Website: http://sonicscanf.org

Spiral Scanf is a guild of Sonic SCANF, Sonic the Hedgehog Russian community.

Our Rules

Nothing special besides not being an ass and having common sense. (:

Joining and Promoting

You must be a member of Sonic SCANF community to join.
You can ask our Veterans or Officers on IRC:

  • Server: irc.badink.net
  • Channel: #segafans

To become a member, you have to prove that you have at least 10 tokens form all bosses (except Vanaduke).

Guides

Notes

These guides are more like quick introduction or simple overview. For more info, consider checking out Merchant Guide and Lockdown Guide along with Lockdown page.
All of these has been written by Mackzwellz. Please bear with his poor knowledge of English.

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