Difference between revisions of "Strength in Unity"

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*This floor is composed of random ''[[Clockwork Tunnels|Clockwork Tunnels: Wild Path]]'' segments.
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|floor notes = Goal: Get to the elevator.
 
|floor notes = Goal: Get to the elevator.
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*A special [[Aurora Isles]] level.
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*A fixed map reminiscent of ''[[Aurora Isles]]''.
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|floor notes = Goal: Defeat an area full of beasts and get to the elevator.
 
|floor notes = Goal: Defeat an area full of beasts and get to the elevator.
  

Revision as of 10:33, 8 September 2015

Strength in Unity
Mission-Strength in Unity.png
Mission List: Rank (Squire)
Preceded By:

3-2 Interface-icon-PvE.png Mission: Faith in Armor

Followed By:

3-2 Interface-icon-PvE.png Mission: Blades of the Fallen

Important Stratum Themes:
  • Monsters: Gate Icon-Beast.png Gate Icon-Slime.png
Rewards:

Strength in Unity is a 3-2 rank mission.

Overview

Description:

Something has riled up a pack of beasts in the Aurora Isles and they have descended upon a Geo Knight research team. Cornered, the team has sent a distress signal and Spiral HQ has issued the task of saving them to you.

By standing together, the Geo Knights have made it this long but their time is running out. Assemble a team and confront the beasts that seek to devour your fellow knights!


Objective:

Defend the Geo Knights from a monstrous assault.

Runthrough

First Floor

Second Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Third Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

See also

Personal tools