Difference between revisions of "Talk:Antigua"

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(Raw Damage Values)
(Raw Damage Values)
 
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{{SKDamageRow|Depth 5| 4 | 5 | 11 | 17 | 13 | 26 }}
 
{{SKDamageRow|Depth 5| 4 | 5 | 11 | 17 | 13 | 26 }}
 
{{SKDamageRow|Depth 6| 4 | 6 | 12 | 20 | 15 | 29 }}
 
{{SKDamageRow|Depth 6| 4 | 6 | 12 | 20 | 15 | 29 }}
{{SKDamageRow|Depth 7| 4 | 6 | 13 | 21 |   | }}
+
{{SKDamageRow|Depth 7| 4 | 6 | 13 | 21 | 17 | 32 }}
 
{{SKNewRow}}{{SKCell2|'''Moorcroft Manor - Town of Restless Spirits'''|2=center|4=7|background=#947552}}
 
{{SKNewRow}}{{SKCell2|'''Moorcroft Manor - Town of Restless Spirits'''|2=center|4=7|background=#947552}}
 
{{SKDamageRow|Depth 9 | 6 |  9 | 19 | 32 | 26 | 49 }}
 
{{SKDamageRow|Depth 9 | 6 |  9 | 19 | 32 | 26 | 49 }}
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*Gun have the same base damage as [[Talk:Needle_Shot|Needle Shot]]
 
*Gun have the same base damage as [[Talk:Needle_Shot|Needle Shot]]
  
Last Updated: [[User:SK Tactics|SK Tactics]] 08:53, 19 November 2011 (UTC)
+
Last Updated: [[User:SK Tactics|SK Tactics]] 08:17, 29 November 2011 (UTC)

Latest revision as of 08:17, 29 November 2011

Raw Damage Values

  • Weak = Versus Slimes and Constructs
  • Neutral = Versus Undead and Gremlins
  • Strong = Versus Fiends and Beasts
Weak Neutral Strong
Normal Charge Normal Charge Normal Charge
Depth 1 2 3 8 13 11 18
Depth 2 3 4 8 12 10 18
Depth 3 3 4 9 13 10 20
Clockworks Terminal - The Crossroads of Adventure
Depth 5 4 5 11 17 13 26
Depth 6 4 6 12 20 15 29
Depth 7 4 6 13 21 17 32
Moorcroft Manor - Town of Restless Spirits
Depth 9 6 9 19 32 26 49
Depth 10 7 10 20 34 29 54
Depth 11 7 10 21 35 29 55
Depth 12 7 10 20 33 27 53
Clockworks Terminal - The Crossroads of Adventure
Depth 14 8 12 22 37 30 60
Depth 15 8 12 23 38 31 61
Depth 16 8 12 23 38 31 63
Depth 17 9 14 25 42 35 70
Emberlight - Town of Gremlin Outcasts
Depth 19
Depth 20
Depth 21
Depth 22
Clockworks Terminal - The Crossroads of Adventure
Depth 24
Depth 25
Depth 26
Depth 27
Depth 28
The Core - The Path is Sealed

Notes

Last Updated: SK Tactics 08:17, 29 November 2011 (UTC)

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