Difference between revisions of "Talk:Firotech Alchemer"

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(Added some damage values for stratum 4)
m (Removed D9 fire dmg vs lichens since it might be inaccurate.)
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| align="left" style="background-color:#C6F6FF"| Neutral || align="left" style="background-color:#E765C6"| Slime || align="left"| Lichens
 
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'''Notes:'''
 
'''Notes:'''
 
*Gun deals the same damage as [[Talk:Voltech_Alchemer|voltech]] & [[Talk:Cryotech_Alchemer|cryotech]] alchemer.
 
*Gun deals the same damage as [[Talk:Voltech_Alchemer|voltech]] & [[Talk:Cryotech_Alchemer|cryotech]] alchemer.
 +
*Fire damage seem to be the same as [[Talk:Pepperbox|pepperbox]]
 
*Oilers take less damage when set alight.
 
*Oilers take less damage when set alight.
 
*Neutral/Strong damage values seems strange for Depth 11 & 12. Need to double check.
 
*Neutral/Strong damage values seems strange for Depth 11 & 12. Need to double check.
 +
*D9 22 dmg vs toxigels. (Unconfirmed: They take different amount of fire damage from normal lichens)
 
-[[User:SK Tactics|SK Tactics]] 15:20, 14 August 2011 (UTC)
 
-[[User:SK Tactics|SK Tactics]] 15:20, 14 August 2011 (UTC)

Revision as of 15:36, 22 September 2011

Raw Damage Values

Fire Damage (Up to 4 ticks)
Type Class Name Tier 1 Tier 2 Tier 3
D01 D02 D03 D05 D06 D07 D09 D10 D11 D12 D14 D15 D16 D17 D19 D20 D21 D22 D24 D25 D26 D27 D28
Weak Beast Alpha Wolvers 24
Neutral Slime Blast Cubes 41 44
Weak Beast Chromalisks 4 21 27
Weak Gremlin Demos 12 24
Neutral Fiend Devilites
Neutral Fiend Greavers
Strong Construct Gun Puppies 7 9 13 14 34 36 39
Strong Undead Howlitzer
Neutral Slime Jelly Cubes 8 41 44
Strong Undead Kats
Neutral Slime Lichens 10 37
Strong Construct Lumbers 10 15 31 41 44 47
Strong Construct Mecha Knights 27 34
Weak Gremlin Menders 5 7 11 12 18 20 24 27 29
Neutral Slime Polyp 31
Strong Construct Retrodes 9 13 14 24 26 34 36 39
Neutral Slime Rock Jellies
Strong Construct Scuttlebots 9 13 14 34 36 39
Weak Gremlin Thwackers 10 12 18 20 24 26 27 29
Neutral Fiend Trojans 29
Neutral Fiend Wings 5 11 14 18 20 26 27 29
Weak Beast Wolvers 5 19 24 34
Strong Undead Zombies 27 30

Weak = Versus Beasts and Gremlins
Neutral = Versus Fiends & Slimes
Strong = Versus Constructs & Undead

Weak Neutral Strong
Normal Charge Normal Charge Normal Charge
Depth 1 3 4 11
Depth 2 3 5 11 21 16 28
Depth 3 4 5 12 22 18 30
Clockworks Terminal - The Crossroads of Adventure
Depth 5 5 7 22 38
Depth 6 5 7 17 29 24 42
Depth 7 5 8 24 44
Moorcroft Manor - Town of Restless Spirits
Depth 9 8 12 28 54 43 74
Depth 10 45 78
Depth 11 9 13 28 53 44 78
Depth 12 10 14 30 58 48 85
Clockworks Terminal - The Crossroads of Adventure
Depth 14 10 14
Depth 15 9 14 28 48 41 78
Depth 16 9 14 27 46 39 76
Depth 17 9 14 26 44 37 74
Emberlight - Town of Gremlin Outcasts
Depth 19
Depth 20
Depth 21
Depth 22
Clockworks Terminal - The Crossroads of Adventure
Depth 24
Depth 25
Depth 26
Depth 27
Depth 28
The Core - The Path is Sealed

Notes:

  • Gun deals the same damage as voltech & cryotech alchemer.
  • Fire damage seem to be the same as pepperbox
  • Oilers take less damage when set alight.
  • Neutral/Strong damage values seems strange for Depth 11 & 12. Need to double check.
  • D9 22 dmg vs toxigels. (Unconfirmed: They take different amount of fire damage from normal lichens)

-SK Tactics 15:20, 14 August 2011 (UTC)

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