Talk:Gate

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Revision as of 10:54, 22 August 2011 by Antistone (Talk | contribs)

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Under active gates, the Firefly Gate is used as an example as a fixed gate...I know we no longer have the Firefly Gate, but am not sure what it needs to be changed over to since (I assume) the gate(s) in the campground/crash site are fixed? I suppose it could be taken out all together, figured I'd leave it be. --Dwyn 08:24, 7 April 2011 (UTC)

I updated some text - revert/change if you feel it's warranted. I just was thinking the same thing.Jlh0605 17:50, 11 April 2011 (UTC)

Broken Gate

A broken gate.

Does anybody know what it means when a gate is broken?

I doubt that's intentional. We have some kind of sudden major gate bug. Stratum 5 of Iron Serpent has the wrong levels, Copper Phantom had a premature birth and doesn't work, and there are two upcoming Vanaduke gates with the same countdown timer. I don't know what happened exactly, but someone from OOO will probably address the situation soon. ~Katmint 18:16, 19 August 2011 (UTC)

Level Rotation

The page gave me the impression that the interval for level rotation is different each time you wait, but I suspect that a particular depth on a particular gate rotates at a consistent speed. For example, there's one level I've waited for several times recently that seems to consistently take over 15 minutes to rotate once (ugh!). That suggests that if a level takes a long time to come around the first time you wait for it, it may not be worth waiting if you play the same gate again. Anyone else notice this? --Antistone 10:54, 22 August 2011 (UTC)

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