Difference between revisions of "Talk:Lancer Knightz (Guild)/Data"

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m (just a note)
(response to Trying)
 
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If you still need some stuff, I could help with a majority of this stuff.  
 
If you still need some stuff, I could help with a majority of this stuff.  
 
  
 
Just someone shoot me a mail ingame, we can work something out. -Bigfootm (IGN Bigfootm)
 
Just someone shoot me a mail ingame, we can work something out. -Bigfootm (IGN Bigfootm)
==sword damage data==
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The sword damage table should go -4(fiend only), -2(fiend only), and then 0 since the only negative bonus you can get is medium against fiends from the fallen set.--[[User:Trying|Trying]] 18:21, 11 September 2013 (UTC)
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==damage data==
 +
The damage tables should go -4(fiend only), -2(fiend only), and then 0 since the only negative bonus you can get is medium against fiends from the fallen set.--[[User:Trying|Trying]] 18:21, 11 September 2013 (UTC)
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:First, you make a good point, that we could go to -4. And then we would also need -3, -2, and -1, since those are theoretically achievable by building from -4. So someday I will add -4 and -3 columns. Second, I don't want to label the columns specifically for fiends, because presumably penalties for other monsters would produce the same numbers, if you could achieve them. Third, recording those penalty damage numbers is a pretty low priority for me (as you can tell by how empty they still are). So don't hold your breath. But thanks. [[User:Vroom|Vroom]] 19:20, 11 September 2013 (UTC)

Latest revision as of 19:20, 11 September 2013

Could help a bit.

If you still need some stuff, I could help with a majority of this stuff.

Just someone shoot me a mail ingame, we can work something out. -Bigfootm (IGN Bigfootm)

damage data

The damage tables should go -4(fiend only), -2(fiend only), and then 0 since the only negative bonus you can get is medium against fiends from the fallen set.--Trying 18:21, 11 September 2013 (UTC)

First, you make a good point, that we could go to -4. And then we would also need -3, -2, and -1, since those are theoretically achievable by building from -4. So someday I will add -4 and -3 columns. Second, I don't want to label the columns specifically for fiends, because presumably penalties for other monsters would produce the same numbers, if you could achieve them. Third, recording those penalty damage numbers is a pretty low priority for me (as you can tell by how empty they still are). So don't hold your breath. But thanks. Vroom 19:20, 11 September 2013 (UTC)
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