Difference between revisions of "Talk:Stun Gun"
From SpiralKnights
SK Tactics (Talk | contribs) (Moved existing damage values into new table. Added some extra values for stratum 3 & 4.) |
SK Tactics (Talk | contribs) (→Damage Values Testing Records) |
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| align="left" | Charge Attack | | align="left" | Charge Attack | ||
| 19 || 21 || 20 | | 19 || 21 || 20 | ||
− | | 17 || 16 || | + | | 17 || 16 || 16 |
|} | |} | ||
Line 51: | Line 51: | ||
'''Notes:''' | '''Notes:''' | ||
− | *Gun deals the same damage as Proto Gun. | + | *Gun deals the same damage as [[Talk:Proto_Gun|Proto Gun]]. |
*Special Alpha Wolver(D1) mentioned earlier seem to be "pulled" from Depth 15. | *Special Alpha Wolver(D1) mentioned earlier seem to be "pulled" from Depth 15. | ||
*The Alpha Wolvers that are spawned in 2nd & 3rd wave of the last party button in "Wolver Dens" will be more resistant than usual. | *The Alpha Wolvers that are spawned in 2nd & 3rd wave of the last party button in "Wolver Dens" will be more resistant than usual. | ||
− | + | Last Updated: [[User:SK Tactics|SK Tactics]] 19:08, 16 November 2011 (UTC) | |
== Old "Vs Mender" Values == | == Old "Vs Mender" Values == |
Revision as of 19:08, 16 November 2011
Damage Values Testing Records
Filled in damage values for floors 1 - 3 of Stratum 1. (Excluding danger rooms)
Exact stages where testing are done are:
- 1) Scarlet Fortress. Grim Gallery
- 2) Power Complex. Haunted Passage
- 3) Wasteworks. Haunted Passage
Also filled in damage values for floors 4 - 5 of Stratum 2 based on a previous run.
Exact stages are:
- 4) Gloaming Wildwoods. Terrilous Trail
- 5) Gloaming Wildwoods. Roarsterous Ruins
These values should apply to other stages as well but just in case they don't, I thought I should leave a record here so that others may build upon my work. --SK Tactics 20 July 2011
Well, the exact stage doesn't seem to make a difference, so from now on, i'll just provide the raw data table.
Sidenote: Ran into 2 special Alpha Wolvers in Stratum 1 Depth 1 (Wolver Den - Raving Rabids). Damages done are 7/11 & 8/12 (Basic/Charge). Values discarded.
-SK Tactics 17:24, 27 July 2011 (UTC)
Tier 1 | D01 | D02 | D03 | D05 | D06 | D07 | |||
---|---|---|---|---|---|---|---|---|---|
Normal Attack | 10 | 11 | 11 | 11 | 10 | 10 | |||
Charge Attack | 19 | 21 | 20 | 17 | 16 | 16 |
Tier 2 | D09 | D10 | D11 | D12 | D14 | D15 | D16 | D17 | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Normal Attack | 9 | 9 | 9 | 9 | 8 | 8 | 8 | 8 | |||
Charge Attack | 14 | 14 | 14 | 13 | 13 | 12 | 12 | 12 |
Notes:
- Gun deals the same damage as Proto Gun.
- Special Alpha Wolver(D1) mentioned earlier seem to be "pulled" from Depth 15.
- The Alpha Wolvers that are spawned in 2nd & 3rd wave of the last party button in "Wolver Dens" will be more resistant than usual.
Last Updated: SK Tactics 19:08, 16 November 2011 (UTC)
Old "Vs Mender" Values
Below table represents the "Vs Menders" damage values before "Bugfix Patch - August 11, 2011"
Data no longer relevant but I'm leaving them here as a record just in case.
Versus Gremlin Menders (Data discarded on main page) | ||||||
---|---|---|---|---|---|---|
Depth 1 | Depth 2 | Depth 3 | Depth 5 | Depth 6 | Depth 7 | |
Basic Attack | ? | ? | 13 | ? | ? | ? |
Charge Attack | ? | ? | 25 | ? | ? | ? |