Difference between revisions of "Template:GearList/Columns"

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m (enter value for Force Buckler shield)
m (add missing value)
Line 40: Line 40:
 
|1.05 =<div style="display: none;">-1.05</div>[[File:{{{icon|}}}.png|36px|21]]
 
|1.05 =<div style="display: none;">-1.05</div>[[File:{{{icon|}}}.png|36px|21]]
 
|1.07 =<div style="display: none;">-1.07</div>[[File:{{{icon|}}}.png|36px|23]]
 
|1.07 =<div style="display: none;">-1.07</div>[[File:{{{icon|}}}.png|36px|23]]
 +
|1.09 =<div style="display: none;">-1.07</div>[[File:{{{icon|}}}.png|36px|25]]
 
|1.10 =<div style="display: none;">-1.10</div>[[File:{{{icon|}}}.png|36px|26]]
 
|1.10 =<div style="display: none;">-1.10</div>[[File:{{{icon|}}}.png|36px|26]]
 
|1.11 =<div style="display: none;">-1.11</div>[[File:{{{icon|}}}.png|36px|27]]
 
|1.11 =<div style="display: none;">-1.11</div>[[File:{{{icon|}}}.png|36px|27]]

Revision as of 01:31, 30 July 2015

Please edit this template carefully. It is part of the Gear List System. Values within pertain to pixel counts on bars seen in-game. Please read relevant documentation depending on the template the values pertain to.

Icon-alert.png It is important to note that the table's STATUS resistance/weakness columns will not reliably sort items ascending or descending based on their values. While the table is certainly capable of sorting this way, it seems to make players miss items because of how they are grouped. Since this table is useful primarily for simply finding items that have combinations of properties, and THEN comparing them, the potential to miss an item because it hangs out near the bottom of an otherwise grouped bunch of items is not ideal. Since most items of the same star level offer the same level of resistance, this is for the best of both scenarios.

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