Difference between revisions of "Template:SKMapIcons"

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m (terminal and ??? are always these colors as well. Again, pretty sure. Maybe not the terminal...but pretty sure.)
m (think these shapes aren't used anywhere else at this point either. trying to use this logic - use the greyscale icons if they can be more than one color combo.)
Line 23: Line 23:
 
|width=72|[[File:Gate_Icon-Swarm2.png|55px]]<br/>[[Shadow Lair]]<br/>
 
|width=72|[[File:Gate_Icon-Swarm2.png|55px]]<br/>[[Shadow Lair]]<br/>
 
|- align=middle valign=top
 
|- align=middle valign=top
|width=72|[[File:Icon_Map_Woods.png|55px]]<br/>[[Gloaming Wildwoods]]
+
|width=72|[[File:Gate-Gloaming Wildwoods.png|55px]]<br/>[[Gloaming Wildwoods]]
|width=72|[[File:Icon_Map_Graveyard.png|55px]]<br/>[[Graveyard]]
+
|width=72|[[File:Gate-Graveyard.png|55px]]<br/>[[Graveyard]]
|width=72|[[File:Icon_Map_Island.png|55px]]<br/>[[Aurora Isles]]<br/> or <br/>[[Jigsaw Valley]]<br/> or <br/>[[Starlight Cradle]]
+
|width=72|[[File:Icon_Map_Island.png|55px]]<br/>[[Aurora Isles]]<br/> or <br/>[[Jigsaw Valley]] <br> or <br> [[Sunset Steppes]]
 
|width=72|[[File:Gate-Generic Lobby.png|55px]]<br/>Party Lobby
 
|width=72|[[File:Gate-Generic Lobby.png|55px]]<br/>Party Lobby
 
|width=72|[[File:Icon_Map_Monsters.png|55px]]<br/>[[Lichenous Lair]]<br/> or <br/>[[Wolver Den]]<br/> or <br/>[[Devilish Drudgery]]
 
|width=72|[[File:Icon_Map_Monsters.png|55px]]<br/>[[Lichenous Lair]]<br/> or <br/>[[Wolver Den]]<br/> or <br/>[[Devilish Drudgery]]

Revision as of 21:08, 21 January 2016

Files are from ~/.getdown/spiral/rsrc/ui/icon/map/, desaturated and with increased contrast. All these images are copyright Three Rings Design. Can't use Template:SKWindow/Cell because templates-within-templates will break the arguments for the container template.

There are two kinds of icons in this template:

  • "Icon_Map_Name": greyscale/general indicators. These are useful and the naming convention doesn't get in the way of other templates around the wiki that might have issues with naming.
  • "Gate-Name": somewhat generic icons (not recolored based on stratum themes and so on) actually seen on the screens of elevators.

Please update filenames as needed, prioritizing naming convention for icons used in mission pages and others around the wiki (starting with "Gate" instead of "Icon Map") if they are seen in-game, but ONLY if they are indeed generic.

Here's a list of gate icons for convenience

The following is what will be included when you use {{SKMapIcons}}


Icon Map Boss.png
Boss
Icon Map Munitions1.PNG
Ironclaw Munitions Factory
or
Grinchlin Assault!
Icon Map Castle.png
Firestorm Citadel
or
Royal Jelly Palace
or
Scarlet Fortress
Icon Map City.png
Concrete Jungle
or
Dark City
Icon Map Miniboss.png
Briar Bone Barrage
or
Stygian Steeds
Icon Map Candlestick Keep.png
Candlestick Keep
Icon Map Clockwork.png
Clockwork Tunnels
or
Deconstruction Zone
Gate Icon-Swarm2.png
Shadow Lair
Gate-Gloaming Wildwoods.png
Gloaming Wildwoods
Gate-Graveyard.png
Graveyard
Icon Map Island.png
Aurora Isles
or
Jigsaw Valley
or
Sunset Steppes
Gate-Generic Lobby.png
Party Lobby
Icon Map Monsters.png
Lichenous Lair
or
Wolver Den
or
Devilish Drudgery
Icon Map Shield.png
Battle Arena
Icon Map Compound.png
Compounds
Gate-The Sanctuary.png
The Sanctuary
Gate-Terminal.png
Terminal
Icon Map Town.png
Subtown
Icon Map Treasure.png
Treasure Vault
Gate-Random.png
Random level at that depth
Gate-Core.png
The Core

The following icons are among the SpiralKnights resource images, but are not currently used in gate maps. When they are, please modify this template accordingly to update all pages that use this template.

Icon Map Bishop.png
bishop
Icon Map Castledoor.png
castledoor
Icon Map Castlewall.png
castlewall
Icon Map Clover.png
clover (not treasure)
Icon Map Irongate.png
irongate
Icon Map King.png
king
Icon Map Knight.png
knight
Icon Map Locked.png
locked
Icon Map Queen.png
queen
Icon Map Spade.png
spade
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