Difference between revisions of "The Ancient Generator"

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*{{Rarity|Cracked Fire Crystal}} 10x
 
*{{Rarity|Cracked Fire Crystal}} 10x
 
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*[[Razwog]] (dialogue only)
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Revision as of 10:20, 17 May 2015

The Ancient Generator
Mission-The Ancient Generator.png
Mission List: Rank (Recruit)
Preceded By:

??? mission

Followed By:

??? mission

Important Stratum Themes:
  • Monsters: Gate Icon-Beast.png Gate Icon-Construct.png
  • Status: None
Rewards:

The Ancient Generator is a 1-2 rank mission.

Overview

Description:

The Rescue Camp has no power and with it, no means of defending itself from the onslaught of monsters that attack in the night With the sun setting fast, it's up to you to enter the dark depths below the camp and locate an Ancient Generator.

If you can restore power to the camp, the Spiral Knights can power their turrets and create a defense perimeter. Once secure, it may be possible to reconnect with Spiral HQ.

Objective:

Explore the Ancient Generator and restore power to the Rescue Camp before night falls!

Runthrough

First Floor

Environment

A vitapod is available.

Second Floor

Monsters

Environment

This area is similar to Clockwork Tunnels: Mechanized Mile. The floor primarily features constructs, but there are a few chromalisks and dust bunnies too. Players must find a gold key in a room with various enemies to unlock a gate. This level briefs the player about the mechanics of heat. Razwog is encountered at the end of this floor. He will leave after his battlepod is defeated, promising revenge. Finally, don't forget to get The Artifact.

Notes

During the mission, a lot of deactivated Mecha Knights appear in the level. Interestingly enough, there are several types of Construct monsters (Scuttlebots, Retrodes or Gun Puppies) that the player must fight in the current level except for Mecha Knights.

The Prestige Mission: Assault on Machine Shop 13 uses the same image for the Mission Interface.

See also

Personal tools