Difference between revisions of "The Ancient Generator"

From SpiralKnights

Jump to: navigation, search
m (Notes)
 
(38 intermediate revisions by 5 users not shown)
Line 1: Line 1:
'''The Ancient Generator''' is a [[Rank Mission]] to be completed as a Recruit (Rank 1). It consists of one only level that features various Construct monsters.
+
{{MissionInfo
 +
|name          = The Ancient Generator
 +
|event        = no
 +
|type          = rank
 +
|mission rank  = 1-2
 +
|host rank    = 1-1
 +
|depth range  = 1
 +
|combat floors = 1
 +
|preceded by  = Should You Choose to Accept
 +
|followed by  = First Contact
 +
|stratum      =
 +
*Monsters: {{Monster_Icons|Beast}} {{Monster_Icons|Construct}}
 +
|NPCs          =
 +
*[[Razwog]] (dialogue only)
 +
*[[Battlepod]] (enemy)
 +
}}
  
 
==Overview==
 
==Overview==
[[Image:Mission-The Ancient Generator.png|thumb|120px|The Ancient Generator on the Mission Interface.]]
+
{{MissionOverview
'''Mission Rank:''' 1-2
+
|description = The Rescue Camp has no power and with it, no means of defending itself from the onslaught of monsters that attack in the night. With the sun setting fast, it's up to you to enter the dark depths below the camp and locate an Ancient Generator.<br><br> If you can restore power to the camp, the Spiral Knights can power their turrets and create a defensive perimeter. Once secure, it may be possible to reconnect with Spiral HQ.
  
'''Description:''' The Rescue Camp has no power and with it, no means of defending itself from the onslaught of monsters that attack in the night With the sun setting fast, it's up to you to enter the dark depths below the camp and locate an Ancient Generator.<br>
+
|objective = Explore the Ancient Generator and restore power to the Rescue Camp before night falls!
If you can restore power to the camp, the Spiral Knights can power their turrets and create a defense perimeter. Once secure, it may be possible to reconnect with Spiral HQ.
+
}}
  
'''Objective:''' Explore the Ancient Generator and restore power to the Rescue Camp before night falls!
+
==Gate Map==
 +
{{:{{PAGENAME}}/Gate Map}}
  
'''Rewards:'''
+
==Notes==
*'''[[Prestige]]''': 10
+
During the mission, a lot of deactivated [[Mecha Knight#Mecha Knight|Mecha Knights]] appear in the level. Interestingly enough, there are several types of Construct monsters (Scuttlebots, Retrodes or Gun Puppies) that the player must fight in the current level except for Mecha Knights.
*[[Rarity#Fire Crystal|Cracked Fire Crystal]]: 10
+
*{{Equip|Vitasuit|32}}
+
  
==Runthrough==
+
The {{mission|Assault on Machine Shop 13}} uses the same image card in the Mission Interface.
  
===Mission Lobby (Depth 0)===  
+
===History===
There are 4 [[Vitapods]] with 1 extra health bar for everyone, don't forget to get one before start the mission!
+
*{{Release|2012-05-09}}: Recruit mission revamp.
  
===Restoring Power (Depth 1)===
+
==See Also==
This level looks like a ''Clockwork Tunnels: Mechanized Mile''. The level primarily features Constructs, but there are a few Chromalisks and Dust Bunnies too. Players must find a Golden Key in a room with various enemies to unlock the gate. This level shows the utility of the [[Heat]] too.<br>
+
{{mission see also|loadout=yes}}
The Battlepod of [[Razwog]] can be found at the end of the depth and it is considered the "final enemy" of this mission. Razwog will leave after his Battlepod is defeated promising revenge. Finally, don't forget to get [[The Artifact]] to restore the power to the [[Rescue Camp]].
+
 
+
'''Monsters''':
+
*{{Monster_Icons|Beast}} [[Chromalisk#Chromalisk Whelp|Chromalisk Whelp]]
+
*{{Monster_Icons|Beast}} [[Dust Bunny#Dust Bunny|Dust Bunny]]
+
*{{Monster_Icons|Construct}} [[Scuttlebot#Scuttlebot|Scuttlebot]]
+
*{{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]]
+
*{{Monster_Icons|Construct}} [[Retrode#Retrode|Retrode]]
+
*{{Monster_Icons|Construct}} [[Lumber#Lumber|Lumber]]
+
*{{Monster_Icons|Construct}} [[Battlepod]]
+
 
+
==Trivia==
+
*During the mission, a lot of deactivated [[Mecha Knight#Mecha Knight|Mecha Knights]] appear in the level. Interestingly enough, there are several types of Construct monsters (Scuttlebots, Retrodes or Gun Puppies) that the player must fight in the current level except for Mecha Knights.
+
*The Prestige Mission: ''Assault on Machine Shop 13'' uses the same image for the Mission Interface.
+
 
+
== See also ==
+
*[[Missions]]
+
*[[List of missions]]
+
 
+
[[Category:Missions]]
+

Latest revision as of 06:00, 30 April 2020

The Ancient Generator
Mission-The Ancient Generator.png
Mission List: Rank (Recruit)
Preceded By:

1-1 Interface-icon-Dialogue.png Mission: Should You Choose to Accept

Followed By:

1-3 Interface-icon-Dialogue.png Mission: First Contact

Important Stratum Themes:
  • Monsters: Gate Icon-Beast.png Gate Icon-Construct.png
Rewards:

The Ancient Generator is a 1-2 rank mission.

Overview

Description:

The Rescue Camp has no power and with it, no means of defending itself from the onslaught of monsters that attack in the night. With the sun setting fast, it's up to you to enter the dark depths below the camp and locate an Ancient Generator.

If you can restore power to the camp, the Spiral Knights can power their turrets and create a defensive perimeter. Once secure, it may be possible to reconnect with Spiral HQ.


Objective:

Explore the Ancient Generator and restore power to the Rescue Camp before night falls!

Gate Map

First Floor:
Gate-Generic Lobby.png
Name: Mission Lobby
Depth: 0
Level Link: This mission's lobby is the special starter lobby.

Second Floor:
Gate-Generic 1.png
Name: Restoring Power
Depth: 1
Level Link: Restoring Power is unique to this mission.

Notes

During the mission, a lot of deactivated Mecha Knights appear in the level. Interestingly enough, there are several types of Construct monsters (Scuttlebots, Retrodes or Gun Puppies) that the player must fight in the current level except for Mecha Knights.

The Interface-icon-PvE.png Prestige Mission: Assault on Machine Shop 13 uses the same image card in the Mission Interface.

History

See Also

Personal tools