Difference between revisions of "Thwacker"

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|description=
 
|description=
 
These gremlins can take apart machinery and put it back together perfectly.
 
These gremlins can take apart machinery and put it back together perfectly.
*Tier 1: Can use a basic Axe Swing attack and toss his axe from long range.
 
*Tier 2: See Ironclaw Thwacker
 
*Tier 3: See Darkfang Thwacker
 
 
|abilities=
 
|abilities=
 
* Axe Swing {{attack|normal}} {{status|stun}}
 
* Axe Swing {{attack|normal}} {{status|stun}}
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|description=
 
|description=
 
They work on the more mighty pieces of machinery. No one knows the language that they speak.
 
They work on the more mighty pieces of machinery. No one knows the language that they speak.
*Tier 1: See Tenderfoot Thwacker
 
*Tier 2: Can use a basic Axe Swing attack and toss his axe from long range. Can attack again after its first swing or throwing its axe. Also becomes more agile and swiftly moves across distances.
 
*Tier 3: See Darkfang Thwacker
 
 
|abilities=
 
|abilities=
 
* Axe Swing {{attack|normal}} {{attack|elemental}} {{status|stun}}
 
* Axe Swing {{attack|normal}} {{attack|elemental}} {{status|stun}}
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|description=
 
|description=
 
The favored elite gremlins that serve the Crimson Order and build weapons of mass destruction for them.
 
The favored elite gremlins that serve the Crimson Order and build weapons of mass destruction for them.
*Tier 1: See Tenderfoot Thwacker
 
*Tier 2: See Ironclaw Thwacker
 
*Tier 3: These Gremlins have a shield on their backs that blocks all attacks from behind. They share the double-swing attack with the Ironclaw Thwackers but gain the ability to perform a sudden, 360 degree spin with their axe if knights are nearby.
 
 
 
|abilities=
 
|abilities=
 
* Axe Swing {{attack|normal}} {{attack|elemental}} {{status|stun}}
 
* Axe Swing {{attack|normal}} {{attack|elemental}} {{status|stun}}

Revision as of 16:39, 10 August 2013

Gremlin
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Gremlin Thwackers are a type of monster found in the Clockworks.

Traits

Thwackers are the largest Gremlins found in the Clockworks and are also the most aggressive, using health capsules to tirelessly pursue knights that disturb their many operations. These Gremlins attack with an axe similar to the Thwack Hammer by either throwing or swinging it, which can cause a stunning status. Thwackers can belong to Tenderfoot, Ironclaw, or Darkfang clans, depending on which tier they appear in. In deeper tiers, Thwackers become even more aggressive and more conscious of their health. In Tier 3, they will flee and shield against your attacks if they are nearing their demise.

Gremlin Thwackers deal split Normal and Elemental damage.

Types

Tenderfoot Thwacker


Ironclaw Thwacker


Darkfang Thwacker


Warmaster Seerus


Void Thwacker


Notable Thwackers

Grinchlin Thwacker


Strategy

Thwackers are rather annoying due to their speed and the fact that they are usually found in groups (potentially of several dozen thwackers in deconstruction zones). Here are a few important tips for defeating these dangerous gremlins:

  • Thwackers will start to idle when low on health. Knock them down with a slash from your sword.
  • Thwackers in higher tiers will idle in corners (usually on spikes or brambles) and will recover themselves if left alone. This is particularly annoying when done by Darkfang Thwackers as they are immune to rear attacks and often end up facing the wall.
  • Thwackers have a short recovering time after their charged melee attack. Take advantage of this by counterattacking the Gremlins.
  • Be aware of the Darkfang Thwacker's sudden spin attack. Handguns might be useful, but remember that Thwackers will dodge guns and any other attacks that remotely resemble a projectile (such as a Shard Bomb, the Avenger and Faust line's charge attacks, and even the explosions created by a charge attack of the Brandish line).

See Also

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