Difference between revisions of "Trojan"

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*[[Mission|Heart of Ice]]: Frozen Highway, Amu-Sol
 
*[[Mission|Heart of Ice]]: Frozen Highway, Amu-Sol
 
|description=A chilling colossus reminiscent of a chess piece. The elite brutes of fiends are faster then you think!
 
|description=A chilling colossus reminiscent of a chess piece. The elite brutes of fiends are faster then you think!
*Tier 1: Stony gray and red with a rook for its coat of arms.
 
*Tier 2: Darker gray and purple with an eye symbol for its coat of arms; A.K.A. '''Dark Trojan'''.
 
*Tier 3: Black and glowing purple with a skull design on its shield; A.K.A. '''Trojan Knightmare'''.
 
 
|abilities=
 
|abilities=
 
*Attack Buff {{attack|normal}} {{attack|shadow}} {{status|shock}}
 
*Attack Buff {{attack|normal}} {{attack|shadow}} {{status|shock}}
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{{Monster
 
{{Monster
 
|name=Gold Trojan
 
|name=Gold Trojan
|tier1=All Tiers
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|tier1=All-Tier
 
|image2=
 
|image2=
 
|image3=
 
|image3=

Revision as of 09:05, 10 August 2013

Fiend
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Damage Resistances
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A Trojan is a type of monster found in the Clockworks.

Traits

Trojans are massive leviathan monsters with a horse's head. They are equipped with a large, powerful sword and an equally large shield which blocks all attacks from the front. The only way to damage a Trojan is to attack the glowing purple crystal on their backs. Trojans appear to have started life as valiant soldiers (such as the Legion of Ur) who were corrupted, and it is believed that some Trojans are actually corrupted spiral knights.

Trojans deal mixed shadow and normal damage after tier 1. They are also immune to Curse status.

Types

Trojan


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Fallen Knight

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Strategy

Trojans are invulnerable, except for a large crystal on their backs, and will rapidly turn to face their target. When fighting them with a group, whichever player the Trojan is currently tracking (usually the knight who has dealt it the most damage) should keep it facing away from the other players so they can attack. If fighting one solo, it is necessary to bait it into attacking and strike it from behind before it recovers, or use bombs, circling so the Trojan will turn its back to them.

Trojans attack with speedy charges and stunning overhead sword swings, and also use a focusing move that raises their attack power while shocking and knocking back nearby knights. Its attacks require some charge-up and can be interrupted (though much force is required), and two well-coordinated players on opposite sides can potentially kill it without letting it attack at all. Trojans can also be tricked into damaging and stunning other monsters.

Stun and Freeze-inflicting weapons and vials can prove helpful when fighting a Trojan, as it will be unable to move and will be open to attacks in its weak point.

There is a danger of being trapped in a corner by a Trojan, particularly when fighting solo, since most attacks cannot knock them back. A shield bump can push them slightly and allow you to escape, but it's easy to get your shield broken fighting one; some exceptionally heavy attacks, such as a Troika's charge or another Trojan's sword slam, can also push them.

When a Trojan takes enough damage, purple "explosions" emit from it, turning it into stone. Attacking a Trojan once it has become stone will cause it to shatter, dropping rewards.

Notable Trojans

Official-Exit Elevator.png The subject of this article is obsolete and no longer present in the game.
Information presented here may no longer apply to the current game. It is retained primarily for historical interest.

Gold Trojan


Trivia

  • According to the mission: The Return of Ur (Rank 8-1), Trojans are known as the 'Legion of Ur,' and are said to have once numbered in the thousands, Devilites are trying to summon them into the Clockworks for unknown causes.
  • Due of the similarity, it is probably that most of Trojans are corrupted Spiral Wardens.

See also

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